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Old Aug 31st, 2022, 04:33 PM
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Waterdeep - What you all know

LIFE IN WATERDEEP:

Almost anything can be bought or sold in Waterdeep. You know that there's no need for adventurers to shop elsewhere. You are fully aware that Waterdavians generally hold adventurers with high regard and that many of the city's most esteemed citizens are former adventurers and that the city has been saved countless times by adventurers over the years.

BREAKING THE LAW:

Waterdeep is a city of firm Jaws and swift justice. Adventurers hell-bent on slaughter and plunder won't fare well in the City of Splendors. The punishments for assault, arson, theft, and murder are severe, regardless of the reason for the crime.

Those who overtly engage in criminal behavior are quickly cornered and arrested by members of the City Watch. Those charged with committing a crime are brought before a magister to be judged. Advocates might intercede on behalf of those caught if they have allied themselves with influential persons and factions.

Given how strictly laws are enforced in Waterdeep, it's possible that one could end up being exiled, sentenced to several years of hard labor, imprisoned, or put to death. If that's how you choose to live and that's how your life ends, so be it. Hopefully, in your next city or life, you will fare better.

SEASONS:

SPRING - In Waterdeep, early spring tends to be cold and damp. Misty rain falls for days on end. It's common for fog to settle at night and last through the day. As the weather improves, th e city attracts more visitors, and the streets become increasingly crowded as summer approaches.

SUMMER - Summers in Waterdeep are quite comfortable, and it's a great time for citizens and visitors to congregate outside. The markets are busier than at any other time of year. Sometimes, though, warm air pushes up from the south and settles in the valleys north and east of the city. This air gets trapped, creating a hot spell that might last days or weeks. Activity in the city slows to a crawl, since Waterdavians are unaccustomed to such heat.

AUTUMN - Throughout autumn, wagon loads of food arrive in Waterdeep from outlying farms. Without this bounty, city folk would starve during the winter. Cold, howling sea winds remind Waterdavians that winter is near.

WINTER - Waterdavian winters are harsh. As snow piles up around the city and ice fills the harbor, trade grinds to a halt and the city seals it gates. Citizens willing to brave the cold still gather in local taverns and festhalls, but few venture outside the city walls.
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Last edited by Drachenspirit; Jan 9th, 2023 at 06:21 PM.
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Old Jan 11th, 2023, 03:48 PM
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Zhentarim - What Everyone Knows

The Black Network has an open recruitment policy. Anyone can join. Tenacity and loyalty are highly valued (but not essential) traits in new members.
The Zhentarim is a shadow organization that trades mercenaries and goods (including weapons) for profit. It has long sought to gain political influence in Waterdeep, but the s trength of the city's Masked Lords, nobility, and professional guilds makes that difficult.

Xanathar Guild - What Everyone Knows

Anyone can join the Xanathar Guild, which, despite its name, doesn't have official guild status in Waterdeep. Before membership is granted, however, an applicant must pass a test that always involves the perpetration of a serious crime.
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Old Aug 18th, 2023, 12:52 PM
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Trollskull Alley

 


Legend:
  • T1 - Trollskull Manor - Four stories tall and boasting balconies, a turret, and five chimneys, the abandoned building is one of the grandest in Trollskull Alley.
  • T2 - The Bent Nail (Carpentry and Woodcarver's shop) - A small sign above the shop's main door is bare except for a large, bent nail sticking out of it
  • T3 - Steam and Steel (shop for metal weapons, armor and shields) - During daylight hours, smoke and steam billow from the many windows around this indoor forge where metal weapons, armor, and tools are made.
  • T4 - Corellon's Crown (Healer and Herbalist) - In addition to nonmagical herbal remedies, this shop sells some potions.
  • T5 - Tiger's Eye - This private detective's business is unremarkable on the outside, its only distinguishing mark an orange-and-black sign featuring a cat's eyes.
  • T6 - Book Wyrm's Treasure - The front of this bookstore is adorned with a charming sign of a gold dragon curled around a treasure hoard of books and scrolls.
  • T7 - Sewer Access - At the east end of Trollskull Alley is a removable metal grate that covers an opening. Below the grate, a ladder descends 20 feet into the Waterdeep sewer system.
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