#1
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Big Damn Heroes
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If you like to read Fantasy, give my novel a try -- Sword of the Feara
GMing Starfinder: Dead Suns (Hall of Fame) & The Reach of Empire |
#2
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Name:Dr. Nikto
Race: Human (dusk sight) Sex: Male Class: Bio Hacker Theme: Infamous Age: 28 Alignment: Chaotic Neutral Home World:Verces Crew Role: Science Officer / Engineer / Gunner Starship Name: Ultima Adventum Description: Nikto stands an unassuming five-foot-ten with the black eyes and the deathly pale skin of all his kind living on the dark side of Verces. He stuffs his oily raven hair under his signature red head covering and conceals his leith body under layers of baggy clothing and shin-length coats. The man believes the pop of color is why it draws so much attention when, in truth, it is the slithering motions easily detected beneath. The turban hides the man's only distinguishing features. Atop the man's head rests a meter-long tentacle, covered in multihued, pulsing scutes, terminating in a slavering maw. It often sits coiled directly above a third, bloodshot, jade-colored eye tucked just under the brim of the turban. Background: Born in a Darkside cloning facility, Nikto and his two-hundred and fifty identical brothers started their educations the moment their eyes all opened in unison. The facility, designed to perfect the human genome, was a sprawling underground facility designed to push the youths to their full potential. Years later, peacekeeping forces raided the facility and freed the youths, doing their best to place the boys in permanent homes. Despite being placed into a loving home, Nikto strove to differentiate himself from his peers through academic success, precisely as all his siblings had unknowingly done. Graduating top of his class, he attended the local med corp's training program, along with fifty-two of his brothers. The group banded together with the single-minded goal of achieving perfection. Tests of strength, tests of wit, tests of will, anything the group could devise. All as their creators had programmed them. A lab accident in his fourth semester untethered him from the group's assigned destiny. A vat of nano chemicals ruptured, cascading over the boy, altering his shared DNA. Initial testing showed no long-term impact, but his body had changed, becoming more flexible, more welcoming to alteration. This discovery altered Nikto in mind as it had in the body. Why focus on macro perfection when he had the opportunity for micro perfection. For his dissertation, he presented his first self alteration, the flawless grafting of alien flesh into his nervous system. The bloodshot green eye moved of its own volition but was hard wired directly into the boy's memory centers allowing for rapid and complete recall of any subject. He'd smuggled the parts on world and on-campus with contacts from an android he'd met at a faculty mixer. The students listened closely to her tales of adventure, while Nikto listened closely to the abilities of creatures she'd bested. Taken in by his bravado and his credits, she arranged the delivery of a number of exotic specimens. Upon graduation, he received funding to research his genetic anomaly in an attempt to re-create it. He succeeded in creating the Omni-Annelida but made no progress towards recreating his accident. With his latest deadline approaching, and his latest shipment of exotics freshly arrived, he set upon his most ambitious project to date, using his DNA in an attempt to fuse Dinichthys and Ruthig.
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No trees were harmed in sending this message, however a large number of electrons were terribly inconvenienced. Last edited by Imveros; Jun 2nd, 2021 at 02:01 PM. |
#3
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Merry Christmas!!! "The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon." -G.K. Chesterton, Tremendous Trifles (1909), XVII: "The Red Angel" Last edited by dbaque; Jan 9th, 2023 at 02:04 PM. Reason: added sheet link |
#4
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Name: Amahir Harezza Hol Non of Clan Kazil, House Kara-Kazil, inspired vestige of Ronus
Race: Kasatha (standard) Sex: Male Class: Vanguard Theme: Spacefarer Age: 26 Alignment: NG Home World: Idari Crew Role: Chief Mate (unlisted above but in COM--understood if not available for this campaign); Gunner; Captain Starship Name: The Truth in Action Description: Medium height but thickly built for a Kasatha. Dark-gray skin with a series of horizontal red stripes down the front of his head to his eyes. Comfortable in armor, especially the traditional armor he grew up wearing while he trained, but increasingly trying to avoid kasathan garb and has been experimenting with his wardrobe. Still wears a scarf to cover the lower half of his face. Until recently, he walked confidently, talked confidently if not especially well, and fought confidently, his bearing defined by the certitude only young people who overestimate their cleverness can muster. Recent events have shaken that confidence, though only when Amahir has the presence of mind to recall humbling experiences. He probably doesn't recall these experiences often enough, and so it is that he continues to allow himself an intellectual arrogance to which he's completely unentitled. Paired with a short fuse and a limited imagination as regards alternative dispute resolution strategies, he often finds himself in avoidable conflicts. Embarrassing lack of self-awareness aside, part of what attracted Amahir toward a philosophy of change was genuine horror at the misery in which some of the Pact Worlds' inhabitants reside and a compassion for others arguably atypical for his people marks much of what he's tried to make of his life in recent years. This compassion drives his restlessness and inspired his first feelings of dissatisfaction with kasathan tradition that were something other than mere youthful rebelliousness. He's naturally protective not just of friends but strangers, too, and while not all the pleasure he takes in being a skilled fighter can be put down to selfless motives--there's plenty of narcissistic pride in simply being quite good at swinging a sword--the greater part of his joy in his own skill stems from his capacity to protect those in need. Background: The day she discovered the tattoo on the underside of her son's lower-left forearm, Amahir's mother—Kalveska Sirahan Hol Saya of Clan Kazil, she of the prodigious continuity—became convinced her son was the victim of a heinous curse: A penchant for nonconformity, probably all to do with his no-good Aunt Ninura (father’s side, naturally). Her son grew up schooled in many of the best traditions of kasathan education even though House Kara-Kazil were hardly one of the greatest of the Houses. Unfortunately, he took little from most of his lessons but a few aphorisms on self-reliance and suspicion of the curious decision that his ancestors had made not to go to war on arrival in the Pact Worlds. In his combat lessons, on the other hand—in those, his soul sang to the point that his trainers eventually persuaded one of the Talayet mystics who'd endeavored to teach the boy something of the Storyteller's grandeur to read Amahir's soul; much to her own surprise, the mystic found the sturdy young man seemed to have a connection with Ronus, a semi-legendary swordsman famed for shielding small kasathan settlements from pirate and monster attacks back on Kasath. Then, in his early teens, circumstances conspired to place Amahir in his Aunt Ninura's starship for a trip to Absalom Station, and everything changed. The trip exposed him for the first time to life outside the Idari, and though it wouldn't be right to say he fell in love with it, it did interest him. He maintained correspondence with Ninura and from it was inspired to start to think about things semi-independently for the first time, which in turn encouraged in him an unfortunate pseudo-intellectual smugness. From later travel with her, he started putting together ideas for his Tempering, which suddenly was fast approaching. He also made the acquaintance of an android named Cedona, apparently a trusted friend of Ninura's, and attempted to keep up a similar correspondence with her, but he only ever received a couple of replies back from her to his couple dozen messages to her. Unfortunately, he would squander his Tempering. On one of his last trips out with Ninura back to Absalom Station, Amahir met a skilled fighter from Castrovel, an elf who claimed to be a student of the ways of Oras. The elf, who called himself Rhamuel, had a unique way of fighting that relied on channeling the very energy of battle into raw power. He spoke of the power of change, its inevitability, the fundamental truth of entropy, and Amahir--who had recently seen squalid Akitonian shantytowns, junkpicker kids barely clinging to life in the Spike, android slaves on luxury ships rounding the Burning Mother--was sold. When Amahir sought the man out on his Tempering, nearly all that followed was nothing but disappointment and lies. Yet Amahir persevered and taught himself from what he remembered of sparring with Rhamuel. He also chanced to find a single text at the Church that wasn't phony and that contained hints of the power of focused entropy alongside its philosophy, much of which was over Amahir's head, and he learned from it what he could. He returned to Idari at the end of his failed studies, which coincided neatly with the end of his Tempering. He wasn't sure what he wanted to do next, but a few days later the family learned Ninura had died months earlier on a starship that had become stranded in the Vast and had only recently been located. Before she'd died, she'd recorded a message recovered with her body; although most of it was for closer family, she had a single message pertaining to her nephew Amahir: "Contact Cedona and tell her I call in my favor on your behalf." Amahir made contact and this time the reply was almost automatic. Passage was arranged for him to Verces, plans were in place for a ship, for trips to a distant colony--head spinning, Amahir boarded the vessel taking him to destiny, a million lessons still to be learned with no time to study. The tattoo, by the way, was supposed to have been the Shirren word for “DECENCY.” In fact, it reads “DECEDENT.” Amahir remains completely oblivious to the error. |
#5
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WIP by my 16yo daughter
Name: Pete Race: Worlanisis Sex: Male Class: Precog Theme: Quartermaster Age: 10 Alignment: CG Home World: Worlan Crew Role: Mystic Officer/Gunner Description: While Pete does have an athletic build, showcasing his four arms, he only stands barely three feet tall. He has two horn-cones growing out of either side of his head, which might have looked intimidating if they were sharp, but they are more like concentric rings. Wearing simple everyday clothes, the Worlanisi looks more like at artisan than a soldier even though he does carry a laser rifle for protection. But it is because he is a Worlanisi that people like having him around because everyone thinks he will bring them good luck. To be honest, Pete himself has grown up believing in his inborn lucky trait that drives his optimistic attitude that everything happens for a reason and even significant downturns in fortune are just blessings in disguise. Background:: When 1P3t3R115 turned 8, he was considered a man on his home planet of Worlan. When he joined a group of mercenaries that were passing by, the group ended up calling him Pete and the name just stuck. Over the next year, he became proficient at combat, but specifically grew in the art of logistics. He was able to always have created the right tool for the job just when it was needed. He became good friends with the ship's engineer and learned a lot about how to make and maintain things. After a particularly nasty job, Pete was the only one to survive by escaping on an automated transport that was heading to Nakondis. Upon arriving at the settlement of Madelon's Landing, Pete's good fortune immediately became apparent when he was welcomed to join them after he told them he was a Quartermaster and could help fix and make whatever they needed. For the past year he has worked along side the people of Madelon's Landing and brought his flavor of good luck to everything he worked on, always having just created the right part or tool for the job just before it was needed. Some would say that his luck turned the day their settlement was invaded, but Pete kept a positive attitude saying it was just a blessing in disguise. Of course he became one of the rebels because honestly, who knew what was going to happen to their settlement or them.
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Posting Status M-F: Slow (Work), Weekends: Family Time Last edited by Kenjitsu; Jan 26th, 2022 at 01:28 PM. |
#6
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Posting Status: June 7th: Things are looking up and I am ready to play. |
#7
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Last edited by Dylan Scott; Oct 22nd, 2022 at 12:33 PM. |
#8
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Posting Status M-F: Slow (Work), Weekends: Family Time Last edited by Kenjitsu; Mar 24th, 2023 at 06:44 PM. |
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