#16
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The Conch Shell game seems to dominate play, probably because it is POORLY CONSTRUCTED as a game mechanism. See the harsh flames, bright red with disdain for creating a game with too much win. :-). Anyway, two people are playing at diplomacy and she's not half bad at that, so: Dice Who to aid, 1 Damien, 2 Grim.:
Dice Aid Another (Diplomacy, Grim) DC 10:
So Grim -- the spirit of Liana hovering in the back of your mind lends +5 to Diplomacy. Last edited by CatCanCook; Nov 10th, 2022 at 06:28 PM. |
#17
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So I have attempted to nerf the conch shell game's payout, but, ummm... yeah, don't expect it to last past day two :3
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#18
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Instead of the payout being 40 minus the opponents result, why not make it Your Result Minus the Opponents Result. Payout Zero if they beat you, Payout doubles if you beat their result by 5 or more or 10?
Grim has rolled a 24. if they roll 20 the payout is just 4 GP, if they roll 10 the payout is 28 GP (14 difference and doubled beating by more than 5/10) further adjustments for Crits and Fumbles at GM discretion, maybe x3 for one x4 if both show up. Average payout isn't a lot but could potentially be quite substantial which would entice customers to try their luck. You crit with a result of say 31 and they fumble for 1 and your looking at a potential payout of 120gp |
#19
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Quote:
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#20
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lol not quite but Tilly definitely tried last time. But yeah..could set a general minimal "Bad Night" payout that covers all the games
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#21
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Could just make it 1.5x for a win. Seems much less complicated to me.
Or keep it the same but implement a cooldown of 1 or more in game days so that one player isn't just raking in the gold and people yell "rigged!"
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Last edited by Noquarter19; Nov 10th, 2022 at 07:13 PM. |
#22
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If you guys want me to stop doing to conch game I will. Honestly, of the original games it was just the one that played most to my skill strengths. Not trying to create issues.
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I have taken the Oath! Last edited by Touketsu; Nov 13th, 2022 at 10:52 AM. |
#23
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Hi, on my day off, here to say that Kara is bartending. It's not about money, its about playing character.
Dice Perception:
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DM of: Disciples of Akrat and New Pantheon of Ardein
Player of: Rana in The Empress' Trials, Mari in No More Secrets, Shuran and Cota in Life Within The Maw, Maroo in Paku Isles |
#24
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I actually don't even know what the issue is. Certainly not enough for anyone to be getting upset over.
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#25
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It's no major problem, I was just teasing the DM a bit, as if everyone choose the same option that is often an indication of it being mechanically dominant. Peach + no worries here. :-)
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#26
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Liana was going for diamonds and dirt -- dice rolls committed to in a previous post.
Getting just 3 diamonds, she tries to take her opponent's diamonds. She succeeded at aid another (self), so +5 on her Sense Motives check. Her Sense Motives check is 16, which hits the target DC 15. She takes 4 Diamonds from your opponent. Nets at 3+4 = 7 diamonds X 5 = 35 gp earnings. |
#27
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Decided to stick with the conch, as throwing a bunch of halfling boys around doesn't feel all that sporting. Anyway, the conch. Base 40 - opp result (12) = 28. My approach roll of 16 beat the 12, so that's a bonus +10 gp for a total of 38gp, if I've interpreted all that correctly.
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#28
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Dice Kara's Profession:
Dice Kara's Perception vs THE SECRET:
Dice Tarbin's Perception vs THE SECRET:
Dice Liana's Perception vs THE SECRET:
Dice Damien's Perception vs THE SECRET:
Dice Vyeggar's Perception vs THE SECRET:
Dice Grim's Perception vs THE SECRET:
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#29
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From an IC perspective I think it makes most sense for Tarbin to act as a bouncer for this shift so;
Dice Profession:
Dice Would also cast guidance to boost result if allowed:
Dice Perception:
Dice Would also cast guidance to boost result if allowed:
Last edited by Alatere; Dec 5th, 2022 at 01:20 PM. |
#30
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I DON'T WANT ROLLS, JUST FEEDBACK IN THE OOC LOUNGE PLEASE
Last edited by Lentil Sponge; Apr 3rd, 2023 at 09:01 AM. |
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