Kyle Farnsworth
Class: Fighter (Myrmidon)
Str: 15 (+1 Melee, 1 in 6 Open Doors, +5% XP Adjustment)
Int: 9 Native (Literate)
Wis: 10 (+0 Magic Saves)
Dex: 14 (+1 AC, +1 Missile, +1 Initiative)
Con: 15 (+1 HP)
Cha: 9 (+0 Reactions, 4 Max retainers, Loyalty 7)
Secondary Skill: Cooper
Alignment: Lawful
XP: 60,000
Level: 6
Languages: Common, Lawful
HP: 40
AC: 2 (17)
Armour: Any, including Shields
Weapons: Any
THAC0: 17+2
Saves:
Death / Poison: 10
Wands: 11
Paralysis / Petrify: 12
Breath Attacks: 13
Spells / Rods / Staves: 14
Equipment: (7000gps)
Backpack
Garlic
Grappling Hook
Hammer (small)
Iron Spikes (12)
Mirror (hand-sized, steel)
Rations, (iron, 7 days)
Rope (50')
Sack (small)
Tinderbox (flint & steel)
Torches (6)
Waterskin
Weapons:
Dagger (2) +1 AB & Damage| 1d4 (+1 at 5'-10', -1 at 11'-20', -1 at 21'-30'
Long Bow + 1 AB & Damage| 1d6 +1 at 5'-70', -1 at 71'-140', -1 at 141'-210'
Silver Dagger +1 AB & Damage| 1d4 (+1 at 5'-10', -1 at 11'-20', -1 at 21'-30'
Sword, normal (+1 Giant Slayer +2 AB & Damage 1d8| +1 hit & damage to non-giants| +3 hit & damage against giant-kin (ogres, trolls, ettins, etc.)| +3 to hit & damage against true giants, & does double damage against them (so (1d8+3) x 2, plus any Str mod (not doubled)
Arrrows (quiver of 20)
Armour: Chainmail| +1 Shield
Animal: Horse (riding)| War Dog (2)
Tack and Harness: Dog Armour (2)| Horse Barding| Saddle and Bridle| Saddle Bags
Money: 500gps 3,054 total spent including the retainers. 3,946gps left over and in bank)
Magical Items:
+1 Giant Slayer sword (Normal Sword 1d8) +1 hit & damage to non-giants| +3 hit & damage against giant-kin (ogres, trolls, ettins, etc.)| +3 to hit & damage against true giants, & does double damage against them (so (1d8+3) x 2, plus any Str mod (not doubled)
+1 Shield
Background: Born in the Variegated Kingdom, Kyle had a typical mundane life. He was the youngest of five. There two boys, then two girls, then Kyle. When he became old enough, he started working with his father and two brothers, being a cooper. His two sisters were married off and his brothers were also married. He was the rebel of the five children. He always sought adventure, sticking around town throughout his life was not appealing, it looked boring, hells, he was bored already. During his free time, he would join a couple of friends to learn sword play, listening to stories the instructor would tell.
As he gotten older, he was becoming more and more restless. His brothers seem to noticed and during rest time, they would wrestle, mostly for fun, but also to keep Kyle’s mind focus. They tried to keep him on the path, but it wasn’t easy. One of his two friends that he swordplay with, had packed his things and left for adventure. Kyle and the other friend were jealous. His friend had stayed because he was the only child and his folks needed him. Kyle struggled with his feelings and didn’t know what to do.
The decision came to him a week later, when a couple of strangers rode into town. Their eyes had cruelty in them and they entered a shop where Kyle was, getting supplies. One of them was threatening the storekeeper while the other was taking items, not intending to play. Kyle stepped him,, taking an ax handle and swung at the man from behind, knocking him out. The other man drew his sword and rushed toward Kyle. The lad quickly grabbed the sword from the unconscious man and he and the evil stranger fought for a few minutes when Kyle saw an opening and faked a swing and instead, darted the blade through, piercing the man’s stomach when the town’s official entered.
Both men were then arrested, and Kyle was called a hero. It was Kyle’s first real battle with a weapon. He was on an all time high as he received some praises. When he got home, the news had gotten there before he did and his brothers slapped him on the back and his father gave him a proud smile, but there was something in the older man’s eyes, but Kyle dismissed it. His mother cooked him his favorite meal.
The next day, Kyle was having trouble at work, he was doing ok, but he was getting behind, his heart just wasn’t in it. That evening, his father begged him to join him. Just the two of them, they walked to the storage shed. A rectangle chest was at the far wall with tarp and a few tools were on top. The old man took everything off and unlocked the chest. There was a blanket and when his father removed the blanket, Kyle’s eyes went wide. Inside, there were two swords. The old man took one of them and turned to Kyle and handed it him.
“I see your frustration my boy, your brothers tried to hide it from me, but I noticed. When I heard what you did back in town, I knew then that you needed to go out and make your own path.”
“Pa, I never knew you had a sword, much less two” Kyle said in awe.
The old man smiled and sat down. “I was an adventurer too, you see. When I met your mama, I knew it was time for me to retire and settle down. I was still young but for the first time, I was in love with something more than seeing adventure and glory. Your mama. So, take this sword, I used to use two, instead of a shield. So take that blade, treat it well, and I bet your instructor told you to be one with it.” When Kyle nodded a confirmation, his father continued. “He’s right. To fight and fight well, you need to be a part of it. Like riding a horse, once became one with the creature, you rode a lot better.”
A few days later, Kyle said goodbye to his family after breakfast and went into town, taking the money he had and bought what he needed and then got on his horse and rode out of town. He looked back once for a few moments, then he continued on to his new life.
Retainer#1: Kaylor Pathwarden
Class: Cleric (Priest) of Chardastes - God of Medicine and Healing
Str: 12 (+0 Melee, Normal in Open Doors)
Int: 10 (Native, Literate)
Wis: 13 (+1 Magic Saves, +5% XP Adjustment)
Dex: 11 (+0 AC, +0 Missile, +0 Initiative)
Con: 18 (+3 HP)
Cha: 13 (+1 Reactions, 5 Max retainers, Loyalty 8)
Secondary Skill: Bookbinder
Alignment: Lawful
Level: 3
XP: 3000
Languages: Common, Lawful
HP: 19
AC: 4 (15)
Armour: Any, including. Shields
Weapons: Any Blunt Weapons
THAC0: 19
Saves:
Death / Poison: 11
Wands: 12
Paralysis / Petrify: 14
Breath Attacks: 16
Spells / Rods / Staves: 15
Turn Undead :
Level 1: T
Level 2: T
Level 2*: 7
Level 3: 9
Level 4: 11
Spells Per Day: 2
Level 1: Cure Light Wounds| Light
Equipment:
Backpack
Garlic
Hammer (small)
Holy Symbol
Holy Water (2 vials)
Mirror (hand-sized, steel)
Rations (iron, 7 days)
Rope (50')
Sack (small)
Tinder Box (flint & steel)
Torches (6)
Waterskin
Weapons:
Mace 1d6 damage
Warhammer 1d6 damage
Quiver of 20 silver tipped arrows
Armour: Chain Mail| Shield
Animals: Horse (riding)| Hunting Dog
Tack and Harness: Dog Armour| Horse Barding| Saddle and Bridle| Saddle Bags
Money: 500gps
Magical items: Necklace of Adaption| Potion of Esp
Background: Growing up a family of clerics, it’s only natural that Kaylor would follow suit. He studied in the Temple of Chardastes, learning everything about Medicine and the art of Healing. The temple would send a couple of their priests each year to other places, to teach others about medicine, especially small villages because they usually trade instead of playing, having lack of money.
Kaylor was at one of these villages, in the process of leaving with a small band of kobolds came to raid the village. There he met Kyle, who had arrived the day before. With the warrior’s help, the kobolds left with half of their number dead. The village leader had told them that with this heavy loss, it will be a very long time before the kobolds will think of returning. Especially when only one villager was killed.
Kaylor and Kyle decided to travel together.
Retainer#2: Josehyia, the Amazon (Josie for short)
Class: Ranger (Strider)
Str: 14 (+1 Melee, 1 in 6 Open Doors, +5% XP Adjustment)
Int: 7 (Native, Basic)
Wis: 9 (+0 Magic Saves)
Dex: 13 (+1 AC, +1 Missile, +1 Initiative)
Con: 14 (+1 HP)
Cha: 5 (-1 Reactions, 2 Max retainers, Loyalty 5)
Secondary Skill: Bowyer/Fletcher
Alignment: Lawful
XP: 3,000
Level: 2
Languages: Common, Lawful
HP: 6
AC: 2 (17)
Armour: Leather, Chainmail, Shields
Weapons: Any
THAC0: 19
Saves:
Death / Poison: 12
Wands: 13
Paralysis / Petrify: 14
Breath Attacks: 15
Spells / Rods / Staves: 16
Ranger Abilities:
Awareness: Only surprised on a roll of 1. Can act in the surprised round.
Foraging and Hunting: A party with a ranger succeeds at foraging with a 2-in-6 chance and finds prey when hunting with a 5-in-6 chance.
Limited Possessions: A ranger may only keep wealth and possessions that can be kept on their person or mount. Excess must be donated to worthy causes (not other PCs!).
Pursuit: When the ranger’s party pursues an opposing group in the wilderness the chance of evasion is reduced by 10%.
Surprise Attack: In the wilderness, a ranger has a 3-in-6 chance of going unnoticed when sneaking up on a target. If the ranger goes unnoticed, the target may be surprised.
Tracking: Level 2 at 30%
Success may be modified by the following factors: Soft/hard ground: +20% to –50%| Size of group being tracked: +2% per creature beyond the first| Passing through an area where other tracks mingle: –50%| Age of tracks: –5% per 12 hours| Rainfall: –25% per hour| Efforts made to hide tracks: –25%.
Equipment:
Backpack
Garlic
Hammer (Small)
Mirror (hand-sized, steel)
Rations (iron, 7 days)
Rope (50')
Sack (small)
Tinder box (flint & steel)
Torches (6)
Waterskin
Weapons:
Dagger (2) +1 AB & Damage| 1d4 (+1 at 5'-10', -1 at 11'-20', -1 at 21'-30
Long Bow + 1 AB & Damage| 1d6 +1 at 5'-70', -1 at 71'-140', -1 at 141'-210'
Silver Dagger +1 AB & Damage| 1d4 (+1 at 5'-10', -1 at 11'-20', -1 at 21'-30'
Sword +1 AB & Damage| 1d8
Arrows (quiver of 20)
Armour: Bracers of Armour| +2 Shield
Animals: Horse (riding)| Hunting dog
Tack and Harness: Dog Armour| Horse barding| Saddle & bridle| Saddle bags
Money: 500gps
Magical Item: Bracers of Armor. Grants AC of 6 [13], cannot be worn with armor.
Background: Coming from the Wild Woods, she was from the tribe of Amazons. She grew up the typical Amazon way, learning their way of fighting and tracking, using a bow. She also learned to distrust men and that they were evil.
She became a scout, due to her skills. One day, her scouting party were scouting the area, for there were signs of strangers in the area. They soon found tracks and followed them. It was very easy to follow, so easy that both Josehyia and another scout had a bad feeling about the situation. When her companion spoke up, it was too late, they were in an ambush. During the skirmish, she took a blow from a shield to her head, and everything went black.
When she awoke, she was in a cage by slavers. She doesn’t know how long she was unconscious or how long they been traveling. A few days went by when they reached their destination, a small city. Men were indeed evil she thought. She was then cleaned up and washed.
It was two days later when the auction began, she was the last one left and brought to the auction stage to be displayed to all the potential buyers. Many of the men leered at her for her beauty, her price was higher than most of the other slaves. The bidding then began.
There were two men at the rear, watching, they were talking to each other, a warrior and a man in robes. The warrior scratched his head as they talked to each other. Josehyia stared out in the crowd, showing defiance to all the buyer. She noticed the two men at the rear, while others looked at her intently, these two did not, but they were no moving to the front and placed their bids. The warrior winked at her and the man in robes merely bowed in greetings. They did look at her like a prize like the others but instead, gave her friendly smile, which confused her.
The two men won the bid, and they were given the girl with a warning that she was a wildcat, coming from the women tribe known as the Amazons. This surprised the two men, but they simply took the girl without any questions. They were silent as the three left the city but during the trip, they bound her since she kept fighting to escape and wouldn’t listen to them, wouldn’t even tell them her name. That night, the robed man, named Kaylor told her that her freedom is just a couple of days away and to be patient.
This confused her more, but being bound, she had no choice but to wait it out. Late the next day, they saw a town ahead and they stopped. Kaylor untied her and the warrior, named Kyle faced her.
“Listen lady, this will go one of two ways. One, you take off, having nothing, your chance of survival is not good. Or…two, you come with us, we’ll get you clothing, food, weapon to defend yourself, and a room for the night, then tomorrow, you can go your way, wherever you want to go. I have heard of the Amazons, never met them though and from what I hear, I don’t want to, so we won’t be escorting you there. The choice is yours.”
The amazon looked at them both, confused. “Why?”
Kaylor then spoke up. “We do not believe in slavery my dear, that simple.”
They entered town, clothes her, armed her and went into a tavern and got her a room, then gave her a few coins, bid her a good night and wish her well, then retired for the night.
She gone to bed, confused. She was taught that all men were evil, but those two bought her and freed her, then spent more money to equip her and asked for nothing in return, though Kyle had kiddingly asked her not to kill him in return.
The next mornings, she joined them for breakfast. She sat down and when they looked at her, she replied. “My name is Josehyia, though my friends called me Josie for short. Where are we headed?”
Kaylor and Kyle looked at each other and Kaylor smiled as he went back to eating. Kyle grinned with a snort. “South.” He then went back to eating.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die."
Last edited by Seekr34; Mar 6th, 2023 at 05:01 PM .