#16
|
|||||
|
|||||
__________________
So long, and thanks for all the amazing games.
pronouns: she/her ✦ On indefinite hiatus. My Site Shtuffs ✦ Ask Me Anything |
#17
|
|||||
|
|||||
@Oliverjsn - note that the creator of this thread is on hiatus, and you're the first to post in over a year. A lengthy, detailed review of your character might not be arriving soon. But having read your write up once I'll offer a couple questions.
1. If Galleon feels like he had been alone for centuries, how does he intend to return to his family? Does he think they are still alive, or does he intend to travel back in time? 2. Warlock? Who is his benefactor? You pick that class, I'm thinking a GM or DM will want to know what sort of patron you have in mind. |
#18
|
|||||
|
|||||
If I were a potential GM, looking this over as an app...
The idea of a warforged as puppet is sound, and makes good sense. A bound soul, trying to return to humanity, is a fine motive. There are aspects to your writing style here that would cause you to fare less well against others. You write with a minimalist style, which is fine, but be aware that you still need to add details, even in that style, or else you end up with a collection of sentences that lack cohesion between them. Your description starts out well, with declarative narrative along a theme, but when I get to your background, the style throws me.. it's too disjointed. In your description, you say Galleon keeps his face veiled. Then, you tell the reader what the face looks like... how, if it's veiled, do we know that? This is the issue with short narrative sentences you will need to overcome, to use them well. If the first sentence is true, then how do we know (to trust) the second? And if we know the second (the description of the face), then should we believe the first sentence is false? This is where a longer narrative might serve your writing, and reading, better. Galleon keeps his face obscured by a veil, to hide his features from others. It was not that he was ashamed, but that when he lifted the veil, it always seemed to him that the carved features seemed to have changed. On the rare occasion he allowed others to see him, they also remarked about being disturbed by it; claiming that between every glance, it seemed to have altered, but it never moved while being watched. Your background text suffers from the same fate, I feel... the sentences themselves are good, but together, they seem to jump from one idea to another, and leave crucial information out. A dagger on a desk. Galleon Description. Two on the job, then one about his family and home. Then several about the town, then back to the dagger. They are all nice, and they probably tell a story in your head because you fill in the details (the links) between them, but to me... the vital links are still missing. Why would someone put a dagger on a desk? Galleon lives in a merchant's outpost, but aside from a "desk job", we have no idea what he does. Apparently, he has the type of desk job where people put daggers on them? You say that "after leaving, Galleon found himself with little to do"... after leaving what? the desk? the job? the store? He lives in the store, right? So did he close up the store, and leave with the dagger, to go somewhere else? Where? Why? Why not go to the back, and see his family?
__________________
"Go Chiefs." --- Raylorne Aside from RPG, I collect used postage Stamps, Some Coins (quarters), and 1/6th Scale military Figures. Let's talk! |
#19
|
|||||
|
|||||
Moderator Note- Thread reopened.
|
#20
|
|||||
|
|||||
![]()
This thread could be very helpful with a bit of tweaking.
If anyone wants to submit an application for review (Not from my own game advertisement: Affliction), I would like to use it to establish a baseline for a Feedback Template to make it easier for other members to participate.
__________________
Status: Family Medical Leave IRON GM 2023: Come say "Hi!"┊
RESOURCES: Formatting, Tables, BBCode┊ GMing: Affliction: Where Monsters Fear to Tread┊ |
#21
|
|||||||||||||||||||||
|
|||||||||||||||||||||
Be careful what you wish for, Gaijin :P
![]() "Kehehe...you look tasty!"
Gwretchen 3rd Level・Neutral・Adopted・Hexblood LineageHexblood Goblin・Patron: Great Old OneWarlock At first glance, Gwretchen may look like just a homey, smiling little goblin, dressed up and down in drab, ragged old clothing reminiscent of a rustic aesthetic. However, locking with her bright, orange-amber eyes would immediately send a cold shiver up one's spine and put a dull feeling in the pit of one's throat. And a glimpse of her fanged smile is like staring into the waiting maw of a ravenous predator. Childlike in appearance and manner, Gwretchen pervades an ill aura that feels somehow foreboding and lurid, like an insatiable hunger, and it doesn't really help that all manner of crooked utensils and deformed cooking implements are hanging off of her pack, banging loudly in the wake of her steps. Despite this evil sensation, however, Gwretchen is as amicable and friendly as they come, being largely concerned with only two things: becoming a peerless chef, able to make the most undesirable food tasty and fulfilling, and finding her mysterious 'Great Granny', whom she is constantly trying to impress despite her absence. In fact, Gwretchen regularly claims to hear her matron's voice, in her head of course. This strange dichotomy of an individual wanders the world in search of these two great goals, heedless of the boundaries, traditions, and beliefs of others. To her, the world is just a big kitchen, and she can't wait to eat her fill of all the experiences it has to offer.
✦•······················•✦•······················• ✦
|
#22
|
|||||
|
|||||
Hah, thanks briar!
Starting off with the most unconventional application is a great way to break through preconceptions, so you're doing me a big favor. And, of course, I'm very biased in favor of Tablemancy, so I'm going to try to not let that skew my follow-up as I work on the rubric. Do you happen to have a link to the original game advertisement that you're willing to either edit in, or send me? Critiquing an application in the context of the setting has been recommended in the associated discussion thread, so I'd like to chew on that as part of the process.
__________________
Status: Family Medical Leave IRON GM 2023: Come say "Hi!"┊
RESOURCES: Formatting, Tables, BBCode┊ GMing: Affliction: Where Monsters Fear to Tread┊ |
#23
|
|||||
|
|||||
I was going to apply with her to Insacrum's The Wandering And The Lost when they posted looking for replacements a little while back, but I ended up deciding to run another game of my own instead. Additionally, I have a copy of her unedited app with the specific plot hooks for that game listed here, in case you want to see those, too.
__________________
Status: Normal ✿ She/They ✿ ~My Carrd~ ✿ "If it's worth doing, then it's worth going completely overboard." -(me)
|
#24
|
|||||
|
|||||
![]()
Alright, here's the initial mock-up. Let me know what you think.
Obviously, your application is great, so there wasn't a lot to say about it. I'm specifically looking for feedback on the broad categories, and usability issues.
__________________
Status: Family Medical Leave IRON GM 2023: Come say "Hi!"┊
RESOURCES: Formatting, Tables, BBCode┊ GMing: Affliction: Where Monsters Fear to Tread┊ Last edited by Gaijin; Nov 14th, 2023 at 08:16 PM. |
#25
|
|||||
|
|||||
I like your rubric, Gaijin.
When you ask; Quote:
Quote:
Quote:
I've been racking my brain trying to come up with something more that you could add, but I think you have covered everything.
__________________
Current status: All good. Last edited by Lazer; Nov 28th, 2023 at 08:28 AM. |
#26
|
|||||
|
|||||
This seems like a solid rubric to me as well. Having clear categories for feedback helps guide whoever is giving the critique to focus on specific aspects of the application rather than giving an overly general impression. The rubric is also system-agnostic enough that I don't think it would be a poor fit for any particular game I can think of.
My only suggestion is that the "DM Perspective" and "Player Perspective" categories might need more specific feedback than a general rating. Some of that would probably be addressed in the Green/Red Flags section, but if a player's application is lacking in one of those points, they will need clarification as to how (e.g. "From a DM Perspective, I can see how I would provide this character with incentives, but they don't seem aligned with the themes of the game.").
__________________
"There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men." —George Eliot, Middlemarch |
#27
|
|||||
|
|||||
Were you still testing/refining the rubric? Did you need more apps to bounce it against?
__________________
STATUS: Gone. Unsure if I can come back.
║ NPSG FORUMS ║ SOLO BAZAAR ║ EXPLOSIVE RUNES ║ SHARE YOUR STAT BLOCK ║ MY GAMES ║ |
![]() |
Thread Tools | |
|
|