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Barracks
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I'm not intellectually arrogant, I'm just right all the time |
#2
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Ammo Roll:
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Food Roll 1:
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#3
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__________________
I have taken the Oath. Beware: Gamers at play. Not responsible for any damages inflicted by wandering monsters, random encounters or my over active imagination! Last edited by Kepheren; Sep 6th, 2024 at 01:22 PM. |
#4
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Origin: Vault-Descendant Gender: Male Age: 19 Personality: Deacon is observant and empathetic, often catching more than he let's on. Growing up with one foot in the Railroad never allowed any ideas of prejudice against synthetic beings to take root, and while neither of his parents extend their empathy quite so easily to ghouls and supermutants he doesn't see a difference. People are people (for good or ill) whether their flesh is steel, green, or irradiated. He enjoys being around people, and is good at connecting, but will eventually feel the need to distance himself to mentally recharge. He doesn't consider himself a leader by nature but recognizes the need to step up when no one else will or can, and won't always wait to be asked when he sees that need. Given the option though he's much more comfortable fading in and out of the background of a settlement, interactions kept largely either casual or practical. Regardless of the actual seriousness of the situation Deacon often behaves in a way that doesn't convey 'serious'. He enjoys joking as a means of lightening the atmosphere, or of taunting his foes, even if he's the only one that quite grasps what the joke is. Some of this is the result of his mother's retelling of folklore, or the children's shows she grew up with in the Ten no Hinansho. Unlike the american vault system the 'Celestial Refuge' maintained limited contact between satellites, resulting in limited continued cultural productions. Deacon has written up programs to allow for reproductions of his favorite stories, modified drones taking the place of actors, to put on performances for children. Physical description: At 6'1, with room to grow a bit more, Deacon stands out a bit (literally) in most crowds. Icy-blue eyes and red-orange hair only makes him that much more memorable. In spite of his size, or perhaps slightly because of it, Deacon is a bit of a beanpole. He tends to distract from his scrawny frame with a loose-fitting leather flight jacket and wraparound scrap-cloth scarf. For those that remember the nation his facial features are recognizably japanese, others assuming chinese, though many people have trouble noticing them at first glance behind the hair. His father claims their ancestry on his side is largely british, backed up by their lingering accent, but admits that tracking such things hasn't been a priority. Between that and his pale skin many assume he is irish rather than mixed japanese. Backstory: Discovered in a mostly destroyed capsule in a flash-fried former lake by the Railroad agent 'Deacon', her wounds still stitching themselves together even as she slept, Denui was initially taken for an advanced Synth model. The unexpected language barrier, initially confused for a programming error, meant that she was taken into their care before the truth could be conveyed. Fortunately while she couldn't speak english the written form was known to her, and eventually a line of communication was opened. Her technical expertise proved to be a boon to the organization and she stayed on to repay the people that had rescued her and made her comfortable in the days after losing everything she'd ever known. In time she fell in love with another technician, and a year later their son was born, named Deacon in honor of the man who had pulled her out of the crashed capsule. When Deacon was five he, and his parents, were shocked to find that Denui's medical nanites had been passed down to her son albeit with reduced function. Attempts to propagate them through blood transfusions had always failed as the nanite's uncontrolled self-replication prohibitions prevented them from spreading to a host body that didn't already possess them, which had seemingly been bypassed through nine months of internal proximity and a shared genetic marker (possibly a result of the mixed nanite load from her own family). While he lacks the critical mass of nanites to effect rapid self-healing like his mother could, the baseline function of scrubbing his blood and cells of excess radiation has resulted in a level of health and adolescent growth abnormal for the nutrient-deprived surface. Beyond his unnatural gift, Deacon showed a natural one for the technical. While a far cry from what she'd had access to before Denui still proved to be one of the top engineers in the wasteland, and she had Deacon pulling apart and reassembling Eyebots before his thirteenth birthday. He learned the ins and outs of the Hardest Science, the creation, maintenance, and use of firearms, from his father, Calon Kairos. And if nothing else had happened Deacon may very well have followed in either of his parent's footsteps, supplying technical expertise to the railroad. Unfortunately at the age of sixteen the outpost he was living in was discovered by an overzealous Brotherhood of Steel inquisitor squad. While fleeing the truck they were in was hit with ordinance and buried under rubble. Deacon narrowly survived. His parents in the truck's cab, as he discovered after dismantling the door to get in, did not. Grabbing what supplies he could he dug his way free and limped away, where he was eventually found by a Minutemen patrol and given medical treatment. Deacon didn't know the locations or identities of any other Railroad cells so he chose to make a living in trade with his skills with the people that had rescued him. Since linking up with various Minutemen outposts Deacon's made himself useful, repairing Eyebots and Guardiantrons for overwhelmed defenders and plunging deep into contested territories to provide initial relief to besieged settlements looking to join the collective defenders. He's had more than a few clashes with Brotherhood patrols, his propensity for energy small arms and flights of eyebots marking him as a 'dangerous individual with technology beyond his rights'. Of course, the time he had a few dozen Eyebots carrying an array of sheetmetal and cloth to impersonate the Prydwen, unintentionally prompting a few months of skirmishes between them and a now-defunct gang of wasteland raiders, may also have something to do with the animosity. S 4 P 7 E 7 C 4 I 10 A 4 L 4 Tag: Energy, Repair, Science, Survival Repair^ 5, Survival^ 5 Science^ 4, Energy^ 4, Lockpick 4 Barter 2 Athletics 1, Medicine 1, Pilot 1 Trait: Vault Kid (-1 Diff to resist disease, +1 Tag)
Starting Gear: Code:
Vault Jumpsuit w/Ballistic Weave (Red/White Celestial Refuge variant) (1W) Synth R.Arm Armor w/Stabilized Mod and Resin Material (5W) Robot Armor Helmet (Assaultron faceplate over Welding Mask) (6W) Leather Chest Piece (Bomber Jacket) (5W) Pip-Boy (PersoCom Celestial Refuge variant) Laser Gun w/Boosted Photon Agitator, Improved Sniper Barrel, and Recon Scope (7W) Fusion Cell (25 shots) Small Backpack Multi-tool (1W) Vault-Tech Canteen (Dirty Water) Dirty Water Gum Drops x4 Squirrel Bits x3 Diluted Stimpack x1 Bobby Pin x8 0 caps Trinket: The Adventures of Kirbot! (Manga Holotape) Last edited by AximusLokar; Sep 13th, 2024 at 05:41 PM. |
#5
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__________________
Last edited by leftyyy88; Yesterday at 01:01 PM. |
#6
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Last edited by Snicker; Sep 1st, 2024 at 02:59 PM. Reason: Adding equipment |
#7
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Last edited by Mitsubachi; Yesterday at 07:33 AM. Reason: Level up |
#8
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Dice Rolls were copied and pasted from OG thread Last edited by Drinkslotsa; Yesterday at 10:00 AM. |
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