#16
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__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games Last edited by Eviltedzies; Oct 31st, 2024 at 04:32 PM. |
#17
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Quote:
__________________
I have taken the Oath of Sangus. |
#18
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__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games Last edited by Eviltedzies; Oct 31st, 2024 at 05:25 PM. |
#19
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Okay. Thanks.
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I have taken the Oath of Sangus. |
#20
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I think the archetype rules are clear on how to treat extra spells known: http://spheresofpower.wikidot.com/archetype-rules
If an option adds spells known (for spontaneous casters), the class instead grants one extra magical talent at the first level these spells become known. Only one talent is gained per group of spells known given. If the spell can be altered, then the magical talent can be altered under the same rules. Replacing spells known has no effect. |
#21
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And I forgot to ask, where should we roll the dice for ability scores?
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#22
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As for dice rolls, once the game thread gets approved I will create a dice thread for folks to roll in.
__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games Last edited by Eviltedzies; Oct 31st, 2024 at 09:54 PM. |
#23
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Two things that were brought to my attention that I will update later in my main post.
__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games |
#24
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A level 10 Spheres game? Count me in! An arena could potentially be fun too. I think I have some idea about what I might want to play too... especially with the free sphere progression on the side, that really does open up fun builds and options, even if we're only single classed.
Edit: So gotta ask, how important will the monster encounter be to our Aps? Because I, don't have much experience on the GM side of things, so I have no idea how good my monster might be. Last edited by Tempestfury; Nov 1st, 2024 at 12:06 PM. |
#25
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Last edited by triedtherest; Nov 21st, 2024 at 01:46 PM. |
#26
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__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games |
#27
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Okay, that's a relief to hear for sure.
What are your thoughts on the 3PP material on the Spheres Wiki? I'm currently looking at the Raveller with some interest, but I do understand its not Spheres content directly, so I believe its best to ask and check. |
#28
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So, with the race creation can of worms open, are abilities limited only to the list on the race creation, or could we grab options from alternate racial trait? Lots of spheres option among all the races and we could estimate their cost based on what they replace.
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#29
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__________________
~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
Now recruiting for my players vs monsters colosseum battle game. Welcome to Parabellum Games |
#30
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Quote:
First of all, I need to remember this indent trick, it looks so, so good. |
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