#226
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#227
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Name: Iohanna Class: Oath of devotion Paladin of Loviatar Race: Human Age: 23 Alignment: Chaotic Good Appearance: Iohanna is a pale, beautiful, red-haired woman. Scars cover her face and body. Her left hand is stiffer than her right, and she walks with a slight limp. She usually dresses in light-colored clothes, long sleeves and trousers, with fine leather gloves and heeled riding boots. The only skin that she routinely shows to anyone at all is her face, and given her scars, most stop there. Her eyes are a startling sapphire blue and there is something wrong with them, as if they do not always see what everyone else sees. Background: Acolyte. Traits: I see omens in every event and action. The gods try to speak to us, we just need to listen. I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. Ideals: Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. Bonds: My honor is my life. Flaws: My piety sometimes leads me to blindly trust those that profess faith in my god. Iohanna has what we would diagnose as a congenital insensitivity to pain, which is a genuine medical condition where a person cannot feel pain of any kind. That part of her brain simply isn't wired correctly. Example: Iohanna knelt at the edge of the firelight, facing the darkness, slowly stripping herself of her armor, her surcoat, and her shirt. Bared skin revealed dozens of deep scars scattered all across her back. Scars overlaid scars, deep burns underneath with fresh lashes above. As she knelt, she began reciting in a childlike singsong, swinging her scourge in front of her, building up momentum. “This is the code of the Paladin of Loviatar. Nine tenets, to match the nine-tailed scourge. Honesty: The Truth Hurts.” A swift slash over her shoulder with the scourge. She winced, as her Goddess's gift began. “Courage: Do not fear Pain. Pain is the Mistress’s gift to the living.” The next slash was faster, hit harder. A puff of breath escaped her lips. “Compassion: Seek out the tired, the weary, and the injured, and offer them relief from their suffering, so that they will know what pain is when it comes upon them.” The third slash drew blood. She hissed. “Honor: Do not besmirch the Mistress’s name. Pain does not cheat, lie, or renege on its promises.” Four. Blood was beginning to run down her back, as it always did. “Duty: Pain does not know fatigue, or fear, or pity. It will not be bargained with, or reasoned with, nor will it stop because you or others want it to. Only the dead feel no pain.” Five. The scourge seemed almost alive in her hands, dancing. “Clarity: Pain has a way of concentrating the mind.” Six. The lashes almost leapt of their own accord, drawing across her back, tearing open old scars. She panted, drawing deep breaths, tears in her eyes. “Resilience: Pain teaches. Push through pain, and that which hurts you will make you stronger.” Seven. The blood ran freely, dripping from the scourge as it swung. Hoarse, now, her throat hurting almost as much as her back. “Experience: Those who avoid pain do not know the sublime joy that can be derived from it.” Eight. The pain was agonizing. She swayed, unsteady on her knees. “Death: It is said that death is the surcease of pain. Fight it with all your strength. Despise the undead, for they feel nothing.” Nine. As always, the ninth was the worst, and as she fell forward, she once again felt the presence of her Goddess, whispering Her love for Her hand in the world. Her wounds healed as always, the blood running up her back, power and ecstasy flooding into her, the knowledge of her beloved Goddess burning in her soul once again. —------- The half-plate armor is archaic, almost decorative, with a golden rose-and-thorn motif. The patina of the cuirass is dark grey instead of black, perhaps faded from age, covering the young woman well, shaped to her form, as though it had been made for her centuries ago. The helmet shrouds her head completely, with a golden mask depicting the face of a smiling woman. The young woman looks at you. Not just with her chips-of-sapphire eyes--you have a sinking feeling that she is looking with her entire soul, seeing you in a way that was entirely disconcerting in… someone like her. “When I was born, there was something wrong with me. I never cried, I never showed any reaction to being uncomfortable, and I never wailed over an injury. My mother was worried. When I burned my hand on a cookpot, I didn't react at all, and it was only when my mother saw the blistered skin that she took me to the village priest, a Ilmateran. He claimed to be a painbearer, but I never saw him suffering more than a hangover, once I knew what that was. The priest told my mother that I didn't feel pain; that for some reason, I was special, and that she needed to give me up to the Church so that I could have a proper education. The alternative was to spend every waking moment chasing me, making sure I hadn't accidentally lost a toe or broken a bone, in addition to raising a child on a farm. Out of desperation, she agreed.” The young woman adjusted her seat slightly and continued. "The Brother took me into his house and kept me there for years. He chained me in his cellar and began trying to heal me, so he said. Every day he would hurt me, demanding that I feel the pain, and every night he would heal me, cleaning the blood off me and telling me that he would try again tomorrow. I accepted this because I did not know any better. As time went by, he became more…elaborate…in his attempts to cause me pain, to bring me to the attention of the Crying God, which ultimately culminated in this." She removed her helmet, revealing red hair, almond-shaped eyes, pale skin, and a beautiful face covered in…tiny brands. Scars. Tattoos. Every form of skin injury one could encounter, this woman had endured. "The Brother spent years torturing me, and as I grew older, into my womanhood, he began giving in to other temptations. I knew that something was wrong, but it was not until one of the paladins of the Ilmateri came to visit that my situation improved. He found me in the cellar, denounced and executed the Brother on the spot, and took me away with him to his order, a place called the Abbey." "They taught me script, and singing, and tried to induct me in the church as an acolyte, but I spent my time studying the warriors, instead. The priests didn't like that, but I was faster and smarter than them, and it became increasingly obvious as I grew older that pious old men suffering from afflictions that they had taken on over the years were simply not a match for a motivated young woman who had no fear of pain.” “When I finally got official permission to begin training with the warriors, I was happy for the first time in my life. My curse was working for me, for a change, and the priests made sure that I could recognize injuries and would heal them when needed.” Standing, she began to pace. Three steps to the right, turn, three steps to the left. “But through all of this, even as I grew up and was educated in the way of the soldiers and servants of Ilmater, I never felt the presence of the Crying God. Not once. Even in the ceremonies of healing, even when other worshippers had their prayers answered. Oh, I tried to convince myself that he was present in my life, but it never quite happened. After all, I was incapable of suffering, at least on a physical level. Apparently that was enough to turn the favor of Ilmater from me.” She paused. “Everything changed one night.” “A man had been brought in for a trial. He had been accused of chasing and torturing a man to death, and was certainly no one that I should ever have gotten near, much less spoken to . But something drew me to him, and I think him to me. I got close to the cart where he had been manacled and brought in by the warriors of the Abbey. I saw the look in his eye as he sneered at the crowd before him. He saw me, and it was as if the world stood still. I moved through the crowd as though they were parted for me. His face lost the sneer, and he seemed to be listening to something. I drew closer, and he watched me intently, working his jaw as though he was chewing something. Suddenly he spat at me, blood from his own tongue, and he laughed aloud as if he had heard a wonderful jest. He yelled to me, “Listen for Her!” just as he was struck down by the guards.” “I wiped away the blood, not understanding what had just happened, as the crowd began to jostle me once more. I went through the rest of my day in a daze, and that night was no different from any other, until I dreamed. It was a waking dream, one where I knew that I was dreaming, and I could feel Her presence all around me, like a warm sunny day, and there's someone looking over your shoulder, whispering into your ear. She spoke to me, and told me that I was indeed special, but not to Ilmater. I was special to Her. To Loviatar, the Mistress of Pain. That She had chosen me, singled me out to be Her presence in the world. I would serve Her, and She would love me, and She would show me what pain truly meant. What I had not experienced, ever, in my life. What I had been missing.” “I was terrified. Of all the fights between the gods of the world, the enmity between Ilmater and Loviatar was truly hateful. I had been told Ilmater was good and Loviatar was evil, and pain was to be avoided when possible and endured when there was no other choice. For the very first time, I heard, I felt, the other side of the story, Her side, and I had doubts about what I had been told all my life. But I knew one thing for true: She had come for me, responded to me, heard my prayers, and Ilmater had not.” “I left the Abbey a week later. I have been guided by Her voice ever since.” Iohanna Last edited by Vespers; Nov 11th, 2023 at 08:30 PM. Reason: linkto character sheet |
#228
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DEADLINE: 3/18/24, 10 PM CST (or earlier if interest is high)
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Posting Status: Average | If a response is needed from me either as a DM/GM or a player, please send me a PM. Last edited by Drachenspirit; Mar 18th, 2024 at 05:59 PM. |
#229
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While 5E may not be my first-choice system, there are some elements here I'm particularly drawn to. May I ask the classes of the extant party members? I'm trying to get a handle for how dedicated of a healer a healer would need to be for them.
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#230
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I'm glad you asked! Adding them to the advert above now. I meant to do that when I set it up but forgot.
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Posting Status: Average | If a response is needed from me either as a DM/GM or a player, please send me a PM. |
#231
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Last edited by penbeast0; Mar 10th, 2024 at 02:21 PM. |
#232
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Potentially interested. Two questions - Are artificers allowed? And did you have an application deadline in mind?
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#233
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Yes, Artificers are allowed as they are in 'Tasha's' resource. I just added the deadline in the advert - 2 weeks from today. Thanks!
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Posting Status: Average | If a response is needed from me either as a DM/GM or a player, please send me a PM. |
#234
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I'll try out for the healer spot, although Morgun could also fill in as an additional frontline combatant if necessary.
I took the Chef feat so he can cook too! I took the 27 point buy option for ability scores. Name: Morgun Marren Race: Human Class: Tempest Domain Cleric 6 Deity: Umberlee Alignment: Chaotic Neutral. Background: Acolyte Created in Hero Forge. Personality Traits: My friends are my crew; we sink or float together. Obstacles exist to be overcome. Ideal: The sea is freedom-the freedom to go anywhere and do anything. Bond: I adventure for the glory of Umberlee! Flaw: I never give away anything for free and always expect something in return. Backstory: Born in Luskan, Morgun grew up next to the water. He envied the seeming freedom of those onboard the ships sailing in and out of the port and so signed onboard the first ship he could the moment he came of age. Morgun was exuberant during the voyage, loving every moment spent at sea. Then the ship was wrecked by a sudden storm a week out to sea, the last thing Morgun saw was a gigantic onrushing wave. He awoke to find himself the sole survivor, gripping a floating piece of debris until he was saved by a passing ship. The Cleric of Umberlee onboard proclaimed Morgun's survival to be a sign from Umberlee and took Morgun as her apprentice. A decade later Morgun is convinced that he's doing Umberlee's work. He seeks to gather enough money to personally build a temple to her somewhere there isn't already one, spread her faith through word and deed (such as shouting "FOR UMBERLEE!" before, during, and after battle), and improve his personal arsenal to ensure he can better further her interests (like a Trident of Fish Command or Javelin of Lightning), and obtain a way of breathing underwater (he's looked into methods of becoming a wereshark but found none other than being bitten or Umberlee's direct intervention). Morgun saw Greenwater Mercantile and Adventuring Company hiring him to return to Luskan as a sign from Umberlee. He's unsure what part of her plan being captured by pirates is, but he fully appreciates she's a capricious and mercurial deity and this might just be her messing with him for fun. Character sheet: https://www.rpgcrossing.com/profiler/view.php?id=94034 Let me know if this needs any changes.
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Bearer of the Oath of Sangus Last edited by Double or Nothing; Mar 16th, 2024 at 04:24 PM. |
#235
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Name: Floki Faryin Race: variant human Class: wizard illusionist Alignment: neutral evil Background: noble Personality Traits: I never tell the truth when I lie will do There is nothing I love more than tricking the dimwitted Ideal: those who are clever should rule those who are not Bond: my mother's love is all that is good in me Flaw: I often overestimate my own abilities and underestimate my opponents Personality: Floki is a charming individual with a silver tongue who loves to play pranks and cause mischief. Nothing pleases him more than fooling others. He prefers using misdirection to fool his enemies rather than direct confrontation, but he does have a short temper and throws tantrums when his fragile ego is bruised. Appearance: Floki is a handsome slender man with long black hair who loves to dress in fine clothes. He is charming and gives off a regal aura. He often has a mischievous smile on his face, and he carries a fancy staff. Backstory: Floki was born a prince in a small kingdom in the dalelands and while his life was far more privileged than most, it was not pleasant from his perspective for he was a stunted weakling in a land of mighty warriors. His father Orin was renowned for his past glories and his older brother Thorin was his father's son. Both cast very long shadows and Floki did not like the shade. But Floki was a clever one, and he learned magic from his mother. Rather than flinging fireballs at people, Floki focused on illusions and charm magic to trick and manipulate those around him. He quickly gained a reputation as a trickster which made him no friends. When his father died, his brother was crowned king, but on his crowning ceremony, Floki played one of his pranks to humiliate his oaf of a brother. For his transgression, he was beaten and banished by the new king. Now Floki struggles to make a living, usually by coning people, but he hasn’t given up his dream of gaining real power and overthrowing his brother to claim the throne for himself.
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I'm not intellectually arrogant, I'm just right all the time Last edited by Togot; Mar 19th, 2024 at 01:19 AM. |
#237
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Absolutely, per the PBH in lieu of bonus to Ability as described in Class.
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Posting Status: Average | If a response is needed from me either as a DM/GM or a player, please send me a PM. |
#238
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Review for any improvements Last edited by Clawsome; Mar 13th, 2024 at 06:14 PM. |
#240
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Applicants so far...
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Posting Status: Average | If a response is needed from me either as a DM/GM or a player, please send me a PM. |
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