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  #46  
Old Jun 7th, 2024, 11:32 AM
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@Red Leper
Bump! Major bumpage! Kask is still available and ready to go!
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  #47  
Old Jun 7th, 2024, 03:31 PM
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Name: Talynne Silverbreath
Race: Dragonborn (Fizban's Metallic)
Class: Fighter (1) / Warlock (Fiend) (2)

Soldier's Background
Personality Trait
I always try to be polite and respectful of everybody
Personality Trait
I have a crude sense of humor
Ideal
If I can attain more power, nobody will threaten me again, tell me what to do again...
Bond
It is my duty to protect those weaker than myself
Flaw
I bear the scars of the battle I lost, I am scared to face it again
Feature
Military Rank

Personality: Talynne is a quiet person, preferring to think before he talks or acts. He often smiles to himself, laughing at some untold joke; But the rare person whom he does open himself up to often ends up wishing that he had remained a mystery...

Appearance: Alternating Silver and White scales cover Talynne's body, which stands at an impressive 6'4. Sapphire blue eyes pierce out from beneath a regal brow, while long sharpened fangs reveal that this creature is no vegetarian.

Backstory: 10 Years ago Talynne was a young and brash Wyrmling, eager to prove himself to the world. He would fight any who spoke ill of him, and desperately wanted to become renowned. It was this desire that saw him sign on to a Mercenary company... and changed his life forever. "It was a simple Job" That was what he had been told. "Just go into a Mage's tower, and steal an Orb of Power. The Mage wasn't expected to be home, and even if he was, there were many of them, and only 1 of him... He wouldn't risk his life against so many over something small, trivial, right?" Turns out, when the weave of Magic is in play, superior numbers matter little. Talynne managed to flee the tower with little more than a few magic burns, though as seasons passed the wound still hurt just as it had the moment the spell had touched his scales.

Clerics and Healers could find no remedy; And whatever it was that had afflicted him, was spreading. Due to this desperate search to find a cure, Talynne began searching, opening doors that perhaps should have remained closed. Whether it was self-inflicted with the salves and concoctions he imbibed in search of relief, Or the terrible power of that Mage that had left his mark on the Dragonborn instead. Talynne has been gifted, or perhaps more appropriately cursed(?) with certain abilities not common among his clan. While they provide him temporary abatement, He secretly fears that if he uses them too much, travels too far down that path, he will be unable to return. But then again, if it leads to the power to rid himself of the scars, perhaps he wont need to...
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  #48  
Old Jun 7th, 2024, 04:47 PM
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Still interested.
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  #49  
Old Jun 7th, 2024, 05:04 PM
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Stabby Stabby Kill Kill is still sitting in your office drinking your coffee and making your secretary nervous. He will probably forgive you for not being your first choice . . . in time.
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  #50  
Old Jun 10th, 2024, 07:10 PM
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New Player accepted. Thread closed for the time being until the possible happening that we lose another player, which I hope doesn't happen.
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  #51  
Old Jul 16th, 2024, 10:16 PM
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Giving this a little bump. I will be recruiting some more people, Please give me a confirmation of your continued interest in the game or toss a new application in here.

We have a Dwarf Barbarian, Human Cleric and Human Wizard currently.

Last edited by Red Leper; Jul 16th, 2024 at 10:17 PM.
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  #52  
Old Jul 16th, 2024, 10:35 PM
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Replacing Stabby Stabby Kill Kill's app with one of my favorite characters.

Lizard in a Strange Land
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Name: Small (Kosj in lizardman tongue)
Race: Lizardman
Class: Circle of the Moon Druid
Alignment: L/N


Background: Far Traveller
Personality Trait: I ignore those smaller and less powerful than me
Personality Trait: I emulate those bigger and more powerful than me and follow their rules
Ideal: I will grow big, bigger than all those who could eat me
Bond: The law will protect me if I follow it; the law will execute me if I break it
Flaw: I have no natural empathy, only the rules that I follow because they are the biggest thing I know


Backstory: This includes where I was born, where I live, why I travel, and what my overarching goal is

I am Small. I was smaller than those of my tribe. I only survived because my tribe was big and could take enough food so they did not have to eat me. Though they would if food were scarce. That is the way of things.

Bigger than my tribe were the monsters of the swamp. Chult is a land of bigness and the monsters of the swamps were the biggest to my tribe. The hornface with its three terrible horns growing from a plate of bone that could smash through the strongest skin. The snakenecks, heavier than even the biggest of monsters, able to crush the biggest of my tribe with a careless step. And, the biggest of all, from whose bellow all ran in fear, the greatjaws with its monstrous mouth dwarfing its tiny arms. Tooth and fang incarnate.

But there was one place even the greatjaws did not go. Deep in the swamp was a big temple, overgrown with all manner of strangling vines and carnivorous plants. From it came the bellow of deep beating drums and it sent forth from its bigness emissaries that carried fear throughout the swamp and beyond.

And from beyond the swamp came to its environs creature who seemed small, softskinned, and weak. And the emissaries of the big temple sent my tribe forth against these creatures to eat them but they were not eaten. Some of the softskins put on shells of metal and picked up sharp pieces of the same and they killed those of my tribe who came against them. Others stayed soft with sticks of wood but they opened their mouths, tiny mouths with teeth that could not even harm me, the smallest. And from their mouths came god words, words of fire and flashing light, words that caused clouds of sharp metal teeth to appear in the air and all of my tribe were smashed and burned and cut until they lay small and still.

I did not die because I did not challenge them, being small. They took me back to their place, this temple, to eat later if they grew hungry. And I learned to understand them so that I would not be eaten. And I learned their rules and this thing that was bigger even than the godwords they spoke, the Law. And I listened to their stories and listening, I grew even smaller as they grew even bigger.

For they had gone forth after making my tribe small. And they had met the monsters of the swamp and though the monsters had been very big, the softskins were bigger still. The hornface with its horns that could pierce the strongest skin was smashed and stabbed and slashed and burned until it pierced no more. And the softskins ate it. The snakenecks in their immensity heard godwords that made them afraid and they fled deeper into the swamps. Even the greatjaws had bellowed doom at them, and they had bellowed back the words of fire and light and steel and made it small. And so, the softskins were bigger than the monsters of the swamp.

Then the softskins found their way to the big temple with its strangling vines and carnivorous plants all around it. And they entered the temple and faced those within. And those within had godwords of their own and the air was rent with bellowing and power. But the softskins were bigger and their bigness was such that they burst the very stones asunder and brought the temple crashing down in ruins.

And so Small was taken into the Temple. He works for the softskins' priest though he is a stranger and an object of fear and questioning still. He gathers herbs, heals, and studies, waiting for those of the Law to return and lead him to battle against the survivors of the Great Destruction who still live today. Small will wait, and Small will study, and Small will grow big. Then he will be Small no more.

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Last edited by penbeast0; Jul 24th, 2024 at 09:25 AM.
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  #53  
Old Jul 16th, 2024, 10:43 PM
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Paladin with many layers
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Picture from an AI Image generator with detailed input from her character description and appearance so it's as original as it can be.
Name: Pronounced - 'Uh-gee-vee-uh'Agevea Skycarver Pronounced: 'Uh-gun-uh-gon-ee'Ugunugoni

Race: Goliath

Class: Paladin - Oath of Glory

Mechanical Background: Criminal Spy

Alignment: CG

Characteristics:
  • Personality Trait 1: I can stare down a Hellhound without flinching
  • Personality Trait 2: I do not pay attention to the risks in a situation; never tell me the odds
  • Ideal: I'm loyal to my friends, not to any ideals, and everyone else can take a long walk off a short high cliff
  • Bond: I'm trying to pay off an old debt I owe to a generous benefactor
  • Flaw: Violence is my answer to almost any challenge
Personal Quest: Monster Slayer

Appearance: Agevea stands seven feet four inches tall and weighs just four pounds shy of an even three hundred. She has long charcoal gray hair that's kept in a manner depending on her mood when she decides to change it. Her face and body are adorned with the symmetrical markings that resemble tattoos that all Goliath have, her own pattern unique to her. Despite the fact that she wears chainmail armor and has a Morningstar as her primary weapon, she's "fetching" in her own way. She was once called "terminally pretty" by a jesting bard and the remark was almost terminal for him given she was having a bad day at the time.

Personality: Agevea is jovial most of the time around those she calls friends, but completely opposite around strangers. She can keep secrets with the best of folk, and always seems to be listening in or paying attention to even the most trivial of conversations. As she leans towards violence to solve situations when they get hectic or don't go in her favor with rivals and the unknown, it's never a dull moment with her around.

History: Agevea was an orphan or a slave or something from an early age - hell, she may have even been a prize for all she knows. Far from her original home - wherever that was - she grew up with a group that ran loose on the streets of waterdeep who were like to become as much as a family as she'd ever have.
Discoverd by a Kenku Harper agent when she tried to pick their pocket, they saw something in her and took her under their wing so to speak. Working as a smuggler, though secretly a Harper they taught her for a bit until she was moved into the House of Heroes Temple where she served and became a devout follower of Tempus. Seeing more in her than just a strong back or pretty face once her "abilities" started to manifest, A priestess in the Temple who was also a Harper with some vision figured she'd be the perfect spy to infiltrate the Council of Mages in Cormyr and help keep tabs on them until the Harpers decided what to do in the future. In this role, she keeps her own Oath as a Paladin low key as she can while spying for those she is truly loyal to.
In truth, she feels she's outgrown them - the Harpers - a bit and her drive to achieve Glory might eventually lead to her leaving them behind to follow her own dreams. But for now, the mad chaos that is this new place combined with her double life and growing Paladin abilities have her feeling like she's living her life to the fullest she is able.
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Last edited by Drachenspirit; Jul 17th, 2024 at 01:54 PM.
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  #54  
Old Jul 17th, 2024, 01:55 PM
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Added app above for consideration.
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  #55  
Old Jul 18th, 2024, 01:41 AM
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Application
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Name: Drusilia Holimion
Race: Wood Elf
Class: Fighter
Background: Soldier
Personality Traits: I'm always polite and respectful. I've lost too many friends, and I'm slow to make new ones.
Ideal: Greater Good. Our lot is to lay down our lives in defense of others.
Bond: I would still lay down my life for my people.
Flaw: My hatred of my enemies is blinding and unreasoning.

Personality: Drusilia is calm and level-headed, able to keep her cool in a crisis or battle. She has a direct, sometimes blunt, manner of speaking and acting, though she doesn't quite have the gruff, off-putting demeanor of many of her kin. Rather, she has a bit of intolerance for nonsense or speaking around a matter. She is slightly xenophobic, though given more to mistrust and caution than actual aggression toward non-Or-tel-quessir. This could be overcome fairly easily once one had proven themselves, and Drusilia counted several non-elves as allies. Friendship came a bit slower, if only to protect herself against the pain of losing someone close.

Appearance: Drusilia has long blonde hair, somewhat unusual for a wood elf, that she keeps in place with a leather headband. Her green eyes are constantly on the lookout for danger. Her stance is loose for quick movement, but never relaxed. She wears simple leathers over durable, homespun cloth.

Backstory: Drusilia was born in the High Forest, in the village of Reitheillaethor. As a girl, she enjoyed playing in and growing up among the ancient trees of the forest, and when she came of age she joined the patrols assigned to watch over the eastern reaches of the High Forest and the nearby Dire Wood. She has been involved in several skirmishes, usually with the nearby orc tribes, and has proven herself to be valiant and skilled in combat.
Once the wood elves began the Retreat to Evermeet, Drusilia decided against joining the majority of her clan on the island. Instead, she began traveling extensively, growing her skills as a warrior. While she was near Cormyr, she was approached by a representative of Council of Mages and asked to accompany a group of similarly-skilled companions to investigate Myth Drannor, due to rumors that energies of the Weave have coalesced into a pool of magical radiance. It was thought that, though Drusilia pointed out that she was not from Myth Drannor, she might have some insight on the ancient elven kingdom.
Drusilia shares the mistrust of magic that most wood elves hold, and agreed to do what she could to prevent any sort of magical disaster that might befall the land if the pool were misused or grew out of control.
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Last edited by The Rat Queen; Jul 18th, 2024 at 02:49 PM.
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  #56  
Old Jul 18th, 2024, 11:20 AM
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I’d be lying if I said I wasn’t massively intrigued by this, but I’m on holiday at the moment so I might not get time to apply. How long is this recruitment period open for?
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  #57  
Old Jul 18th, 2024, 04:53 PM
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I'm not sure how long recruitment is going to be open. I'm trying to work the new characters in a spots that make sense but the location of the adventure is kind of hard to get to.
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  #58  
Old Jul 20th, 2024, 10:08 PM
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Still interested!
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  #59  
Old Jul 22nd, 2024, 02:32 PM
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still interested with Talynne if you're looking for another melee focused character with a bit of warlock flavoring
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  #60  
Old Jul 22nd, 2024, 10:15 PM
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I am also interested and will have a rogue to post later this evening if it's not too late.
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