#106
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#107
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Sorry, I've just been out of sorts this week. I'm ready for the castle, try to get a post up tomorrow but feel free to skip me.
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#108
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Sry for my delay, been out of town. Post from mobile device coming shortly.
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Oath of Sangus |
#109
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The slime crawler goes last in initiative. If anyone wants to hold their turn until after it goes, just let me know here. I don't want to assume in case you have other actions you can take to prepare like Harsk did. No reason for a game post saying you're waiting a few seconds, you know?
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#110
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I'd like to hold until after everyone else(Inc the crawler) goes If thats possible!
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#111
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After my last try with this spell, I can see this next round going very poorly
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#112
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Trynne (our resident wolf) will also hold until the crawler steps through the door. Thanks.
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Oath of Sangus |
#113
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If we survive to level 2, I'm thinking of multiclassing into runway model
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#114
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Wait, really? I thought we were too close to each other for the cone to spread enough...
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#115
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It's 15 feet. Here's the reference I used:
http://www.d20pfsrd.com/gamemasterin...rea-templates/ I probably should have been nice and let it slide, but I thought this would be more fun. And Sensinn did move after the wizard asked (told?) him not to, so I thought it made sense. Especially since you and the slime crawler both crit saved... Even if I feel slightly bad for poor Keloryn, that's funny. |
#116
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Quote:
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#117
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When a defending NPC rolls as high on a D4 as it did on its D20, that's probably good for you, right? It has -6AC and can't take actions for 5 rounds... Have fun.
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#118
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I'm so going to punch it
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#119
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Sorry, I copied and pasted the secrets from before and forgot that I had asked for the paralysis saves. You don't need to roll those again.
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#120
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Ah, thought that might've been the case. Cool, will post for Harsk. Hopefully he'll have a bit better luck than Trynne. lol
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Oath of Sangus |
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