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  #1  
Old Sep 18th, 2021, 04:42 AM
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Round Zero!

Wake up, wake up! Round Zero is upon us!

Iron DM 2021

This is the Round Zero thread, where all those who wish to partake in this year's competition can show what they have. With last year's victor, Spoonybard, unable to compete this year, the crown is up for grab for any of this year's fierce competitors! Come, refine each other so that the best may face off, and the greatest be crowned Iron DM of 2021!

The thread will be open for 15 days from the time this is posted (exact deadline see here). Make sure you get your entry in quickly! Once you have posted, that is it: no edits, no second posts. Breaking these most simple of rules could lead to a very early (and very embarrassing) departure from the stadium. It is also recommended that you read the general rules for the competition, though quite a few are not necessarily applicable to Round Zero (this will be clear from the context). In the case that anything mentioned in this announcement post for Round Zero contradicts anything in the rules, then this is a specific rule for Round Zero and supersedes the general rules in that particular case.


Round Zero RulesYou are to create a teaser for a campaign or an adventure. You can style it as either for the player(s) or the character(s) (that is, "here's what we are going to play" or "please help us on this quest"), but in general, you should aim to capture the player's attention, whet their appetite, and encourage them to partake with great eagerness. Do not include links outside; the teaser should exist totally within the post itself. The teaser can be for any setting/system you like, though even mentioning a system is not necessary!

You have a hard maximum of 500 words for your description. Do not break it. This limit includes all text within the body of your post, so be careful! Do not waste words on mechanics - the focus for this Round Zero challenge is to create an interesting story or description of the teaser.

You get one entry; second posts by anyone will result in disqualification.

Do not edit your entry once posted. Secreting to me is sufficientSecreting and Spoilerbutton inside of the secret textspoiler-buttoning your entry is not only highly recommended, but required!

The best write-ups will move through to the actual competition. It is recommended that you follow the Studio Audience Thread, as that will be where general announcements are most likely to be posted. We will not be individually contacting each participant who qualifies to let them know they did so, but rather posting a list. It is your responsibility to keep track of this and other announcements.

Last edited by Inem; Sep 19th, 2021 at 04:15 AM. Reason: Fixed language relic from last year
  #2  
Old Sep 18th, 2021, 11:41 PM
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What canst thou say?
 
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Here's my ugly baby.

 
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Last edited by Inem; Oct 8th, 2021 at 05:13 PM.
  #3  
Old Sep 19th, 2021, 02:28 AM
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Here goes
 
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Last edited by Inem; Oct 8th, 2021 at 05:13 PM.
  #4  
Old Sep 21st, 2021, 10:48 PM
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Last edited by Inem; Oct 8th, 2021 at 05:13 PM.
  #5  
Old Sep 22nd, 2021, 04:41 PM
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Here goes nothing:

 
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She/her

Last edited by Inem; Oct 8th, 2021 at 05:13 PM.
  #6  
Old Sep 22nd, 2021, 07:30 PM
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Well that was anti-climatic.

Last edited by Inem; Oct 8th, 2021 at 05:14 PM.
  #7  
Old Sep 23rd, 2021, 09:39 PM
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Han Solo shot first!
 
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Surprisingly, I didn't have to edit out anything due to word count
 
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Sun - Thu: I got into Iron DM so status is now set to: Erratic! / Fri & Sat: Usually Unavailable

Last edited by Inem; Oct 8th, 2021 at 05:14 PM.
  #8  
Old Sep 24th, 2021, 10:21 AM
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Finger's Crossed.

 

Last edited by Inem; Oct 8th, 2021 at 05:14 PM.
  #9  
Old Sep 26th, 2021, 05:11 PM
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"Extra! Extra! Election for the Council is over! Results are in! Read all about it in The Telegraph! Only for a gold!"
------
You enter the Gentlemen's Club without an issue. Inside is warm both in temperature and in noises. The smell of fresh food and beverages fills the air. Most of the tables are full, some are even more than full. And in most of them, you can feel the excitement in the air.
You walk towards the bar, where the attendant is more than busy. Without any word, just with a fast glance, he asks: Whadaya want?
I’m here to meet Mr. Warrington.
He shrugs and points to the corner of the room with a quick movement from his head. Understanding you are not going to get any more from him, you walk towards the direction. There you see a cubby, contrary to the whole room is mostly quiet. A table with four already seated; eating, drinking, and measuring each other quietly. You walk in, sit down and start doing the same.
After a very short time, a lady starts to walk towards the table. Her healthy skin, clean clothes, and confident mannerisms exude class. She stands at the end of the table, looks at each sitting, and nods.
Welcome The Index Team. I am Victoria Warrington, and together we are going to start a coup d'état!” This impressive and revolutionary opening does not change her posture at all. She seems beautiful and quick-witted, a model of strong character and good breeding with ill intentions.
And in one second those intentions swim to the surface:
As you all know those sons-of-bitches have won another election. You and I all suffered in their hands. We were made lesser, even ostracized from our communities. But no more. It ends here. With me and mostly with you.
She slaps her hands onto the table, and leans close:
They have a secret, which will be their undoing. Only a few people know of it, and almost all are in their pockets. Well, except one: me! But I can’t get it on my own. I am well-known and will surely be recognized. But a ragtag bunch of misfits could do anything if they are equipped with the knowledge and can work together as a team.”
She starts pointing fingers towards each of you:
The Leader!”, “The Lieutenant!”, “The Muscle!”, “The Fixer” and “The Face
She relaxes, lifts her hands from the table, and puts straight, with the most gentle and elegant voice:
Well? What do you say?
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Last edited by Inem; Oct 8th, 2021 at 05:14 PM.
  #10  
Old Sep 26th, 2021, 06:16 PM
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An idea I've had for some time, and my hat is now officially hucked into the ring... hopefully the secret tags work...


Set up[u]
Fentan's Few

Premise
Assassins in Neverwinter! A Lord of Neverwinter lies dead, the third one this month. At the site of each murder, a message has been left. There will be twelve deaths before the grand finale, the grand finale being Dagult Neverember, High Lord of Neverwinter himself. Miles away in the town of Trademeet, Mazzy Fentan, famous halfling adventurer and founder of the Adventuring Guild, the Fentan's Few, has handpicked a party to investigate these murders and protect Neverember. You are these adventurers. Each of you with a different set of skills, recruited by Mazzy herself. No matter your alignment, she has placed her trust in you, and her wisdom has never failed her yet... Now our adventurers must ask themselves, who would target the Lords of Neverwinter? Who will be their next target? Our heroes are in a race against the clock to save the remaining Lords and Neverember, himself, embarking on an adventure that will span the Sword Coast to uncover the mysteries of a clandestine organization that wants nothing more than chaos.

The adventure is for levels 1 to 8 and will set up future campaigns for our party, as members of the Fentan's Few Adventuring Guild, a creation of the famed adventurer, Mazzy Fentan. Once a companion to the Hero of Baldur's Gate, nearly a hundred years ago, the esteemed Halfling returned home to Trademeet where she founded the guild, designed to help fledgling adventurers find their stride while offering a service to the world. Adventurers for hire, yes, but for the greater good. She has seen something in all of her "children", handpicking each member of the guild. She has then handpicked the group she's sent to Neverwinter to form a party. What is it that she's seen in you?

Last edited by Inem; Oct 8th, 2021 at 05:14 PM.
  #11  
Old Sep 27th, 2021, 12:48 AM
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Last edited by Inem; Oct 8th, 2021 at 05:15 PM.
  #12  
Old Sep 27th, 2021, 10:48 AM
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Swords, not words!
 
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Bugbears in Business! is a one-shot adventure for five characters who own and operate a small enterprise. These hopeful monsters will need to keep the customers satisfied through a branching RP scenario, three potential combat encounters, and a surprise ending, if they want to save the world and keep the doors open.

Bugbears in Business! Player Handout
You are five bugbears. You were once a dangerous gang of mercenaries, and you’ve done your fair share of crime: kidnapping royalty, high stakes heists, and sabotaging rivals. But you’ve never been much for slaughtering innocents (elves don’t count) or visiting destruction on the land (unless the land is owned by elves), and you’ve now retired from mercenary work. You're running a legitimate business, dang it, and making a positive contribution to society.

How have you flea-bitten bugbears been able to establish your business and profitably operate for years when the forces of good are so dedicated to exterminating suspicious characters like you? Well, for years your mostly-human kingdom has been at war with the mostly-human kingdom beside it. You set up shop in a small town on one of the borders that isn’t a battlefield, so while the forces of good are distracted by decimating the neighbors, you're all the way west, perfecting your menu, building your inventory, and training your staff.

Step 1 Choose Your Business.
Pick an endeavor you all love! If you can't decide, roll a d6 and accept the result.
1 Tavern
2 Spa
3 Bakery
4 Bookstore
5 Haberdashery
6 Farm
Step 2 Assign roles.
Choose one role from this list for each player character. If there are disputes, roll for it with a d6. One will be left out.
1 Manager. A bold, principled visionary: the leader.
2 Accounting. Problem-solving, great with numbers: the smart one.
3 Sales. Neighborly diplomacy, gladhanding: the nice one.
4 Creative. Transgressive, unpredictable: the wild one.
5 Security. Heavy lifting, bouncing, maintenance: the big one.
6 Oddball. Subversive, outside the lines: the quiet one.
Step 3 Add NPCs.
Each player can invent a relationship, either positive or negative, for their PC with an NPC in this small town. Stuck? Roll the dice!
1 Underling. You have several goblinoid workers. This one is different.
2 Competitor. A rival business, run by elves.
3 Customer. Maybe loyal and happy, maybe perpetually dissatisfied.
4 Neighbor. Your neighbor is an academic, a priest, or an artist.
5 Official. Town mayor, guard, low level administrator, or janitor.
6 Criminal. There’s a shady element in your town. Besides you.


DM: The adventure opens on the morning of an important day! Either a food inspector, big-city influencer, or reviewer from a newspaper -- whatever fits their shop -- will visit for a high stakes evaluation. They'll need to get ready, and you'll need to choose one of their NPCs for a dangerous encounter...
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Last edited by Inem; Oct 8th, 2021 at 05:15 PM.
  #13  
Old Sep 27th, 2021, 02:56 PM
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Last edited by Inem; Oct 8th, 2021 at 05:15 PM.
  #14  
Old Sep 28th, 2021, 11:04 AM
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Senile Old Coot Returns!
 
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Last edited by Inem; Oct 8th, 2021 at 05:15 PM.
  #15  
Old Sep 29th, 2021, 06:34 PM
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Last edited by Inem; Oct 8th, 2021 at 05:15 PM.
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