#62
|
|||||
|
|||||
Clearly the party needs to be leery. Tyger has murder on the mind.
__________________
"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection |
#63
|
|||||
|
|||||
Aw, hell no. And I'm the one with the Marked invitation, too!
*hides* |
#65
|
|||||
|
|||||
Hey guys,
Sorry about the game post. Yesterday was less than fun. Between keys breaking in locks, job issues, a rambunctious puppy, and learning that a friend passed away, it was kind of a topsy-turvy day. I'll get something up sometime soon, though.
__________________
"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection |
#66
|
|||||
|
|||||
Post is up. Go ahead and respond to the gate opening antics however you wish.
Let's get this party started as they say. *Strategically placed rimshot*
__________________
"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection |
#67
|
|||||
|
|||||
Certainly.
Edit: Oops, I was just rereading the game thread and noticed Jum'esh didn't respond to Tania's comment but the DM did. I'm sorry: I always assume italics are thoughts and as such to be ignored in terms of your in-character reaction, unless their actions make their thoughts plain. Again, sorry about that, and I'll be more careful in the future.
__________________
Do you suffer from a lack of giant robots, heroic warriors, talking animals, and the power of friendship? Then run with us... Last edited by GrazztTheDark; Aug 19th, 2011 at 09:01 AM. |
#68
|
|||||
|
|||||
My comment...? Sorry, which comment? And yes, if it were italics (from me at least) it was a thought - not speech.
|
#69
|
|||||
|
|||||
Oh, never mind then.
__________________
Do you suffer from a lack of giant robots, heroic warriors, talking animals, and the power of friendship? Then run with us... |
#70
|
|||||
|
|||||
It's quite possible that I responded to something I shouldn't have.
__________________
"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection |
#71
|
|||||
|
|||||
No harm done. I'm in a perpetual state of confusion anyway...
Why do I keep tripping myself up by trying to play clever PCs? I would really be better off playing a halfling bard with a two-second attention span! |
#72
|
|||||
|
|||||
Game posts will be up tomorrow. School will officially start then as well (I am actually pretty excited). I will probably keep up what I am doing now (jabbing things along ever 2 or 3 days depending), so I wouldn't expect anything to slow down too much.
__________________
"What frightens us about the carnival, I think, is not that it will come to town. Or that it will leave town, which it always does. What frightens us is the possibility that it will leave forever, and never come back, and take us with it when it goes." ~Charles Unwin, The Manual of Detection |
#73
|
|||||
|
|||||
No big deal. It just means we'll have to focus on quality over quantity.
__________________
Do you suffer from a lack of giant robots, heroic warriors, talking animals, and the power of friendship? Then run with us... |
#74
|
|||||
|
|||||
So... today is now tomorrow... so to speak.
|
#75
|
|||||
|
|||||
Eh, give it time. Its not like we're in the middle of a combat where rapid and concise posts are necessary to move the game along.
This might also be a good opportunity for our characters to chat amongst each other, while we're walking to wherever.
__________________
Do you suffer from a lack of giant robots, heroic warriors, talking animals, and the power of friendship? Then run with us... |
Thread Tools | |
|
|