#226
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#227
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I just realized that we've been playing for about five months now, nearly half a year, and we are still here. Not one person has dropped out. I've been playing on this site on and off for more than six years and that has never happened before. At least one person always drops out.
Thanks, rogue, for keeping the game interesting. DMing's a bitch but you're doing a good job. I have two fantastic games here and I'm happy ![]() EDIT: That stinky gnome nailed it! Last edited by PIG; Feb 20th, 2013 at 07:27 PM. |
#228
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my thanks Pig i do what I can.... I mean trundle is hard to play I think i have our dm grinning ear to ear with him though... (smirks by rogue I assume me right ^.^)
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#229
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Thank you guys for keeping up with the game. I know real life gets in the way quite often and I think that is why most games have someone drop out. I actually took 6 of you planning on 1 or 2 dropping the game, but 6 works just as well. I have to adjust the CR of your encounters a little, but nothing too difficult. This game is a lot of fun, with everyone playing their character beautifully (even you Zarrin with your zany gnome
![]() Trundle has already acted killing the beast, so I am waiting on Katya and Gwen to update before I can move the story forward much. I know it is a bit of a pain, but we'll have to see how skilled/lucky you guys are and see what happens here shortly. |
#230
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Heh heh, can't wait
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#231
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What is to come.. what is to come.. I already have a plan in truth for a bluff but god I will need a good roll to pull it off lol
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#232
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So... you still want us to, what, attack? Even if the thing is dead? Or just to post our reactions?
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#233
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just post what you are doing, if you are ready to move out, or want to search for something.
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#234
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I just wanted to make sure that your characters don't miss a chance to RP because I assume that they were ready to move with the crowd, when in fact, they wanted to stay and defend their current position or search for a better defensible position or run like hell in front of the group. I don't want to assume anything about any of your characters.
@Rrarhmir a second fort save was unnecessary, but thank you for doing it just in case, I understand that you cannot post as much as you would like. But just for everyone else, you don't have to make a fort save, the sound is gone now, just a ringing is left because it was so loud and I like to be realistic. |
#235
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Giving all my games a heads up, I do probably 80% of my posting from work. Yeah yeah, stealing, all that jazz, etc.
They got smart and added rpgcrossing to the internet blocker. So.. my posting rates will be going down substantially. Just an FYI. If the GM or anyone else would like my email, just pm me and I'll get back to you.
__________________
"Deep into that darkness peering, long I stood there, wondering, fearing,
doubting, dreaming dreams no mortal ever dreamed before." |
#236
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Just so you know, there are proxy servers that help you get around such delays as internet blockers and firewalls. I would google them from home and then try to use them at work, and you should be able to get a few good post in, but I am by no means encouraging you to go against company policy
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#237
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Don't you just hate it when work interferes with other, more important stuff?
So, are we just using the same init as before? |
#238
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yup, I posted it at the bottom. This is still a continuation of the last encounter. The shriekers more or less summoned these other foes.
EDIT:And now it is time for you all to DIE!!! muwahahaha! Last edited by roguepen; Feb 22nd, 2013 at 05:01 AM. |
#239
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You scare me sometimes, rogue...
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#240
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good, it means I am doing my job. The DM is supposed to be some scary force that is working behind the scenes to orchestrate your character's death, and somehow you character survives (thus creating an epic adventure that can be told for generations to come).
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