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  #106  
Old Jan 31st, 2013, 03:10 AM
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Well I was hoping Frostburn would get to post last night, but it looks like no dice (ba dum chish). I guess Trundle should act now, and then we will restart the initiative in round 3 (with Rrashmir).
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  #107  
Old Jan 31st, 2013, 03:17 AM
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Cool beans
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  #108  
Old Jan 31st, 2013, 03:29 AM
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Oh, you were waiting on me to post? I thought we were ready to move on with me just sitting there, looking all defensive and whatnot. Sorry for the mix-up!
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  #109  
Old Jan 31st, 2013, 03:58 AM
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no problem, since everyone is a little slow, I figured I would give you a little more time to act. I am sorry I didn't make that clearer. The actions I need in this order are:
Gwen
Trundle
(anyone else in the group that wants to run forward and rejoin the fight)
Rrashmir
Ghouls and my general update (at which point I will repost the initiative order *based on old rolls* of those who want back in on the action)
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  #110  
Old Jan 31st, 2013, 04:17 AM
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I edited my post to include that failed attack I rolled. Was that it?
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  #111  
Old Jan 31st, 2013, 04:40 AM
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If that is what you wanted it to be. You just posted earlier that you didn't get to do the post quite like you wanted because you didn't have time/energy. I just wanted to make sure you got to do what you needed to. I will go read it real quick and then update this post.

UPDATE: Gwen has another action. The previous post was before the ghouls completely reached Rrashmir but blocked Gwen from joining him. And now Gwen has another action for Round 2.

Also I made a mistake in my last post I believe. I have an action from Trundle, so what I need to know is:

Gwen's round 2 action (nothing posted yet)
Anyone else in the group that wants to act in round 2 (like run back towards the fight or something. Currently you can see around you with Darrien's light, but it doesn't extend far enough you to make out anything about the fight)
Rrashmir's action
I will post about the Ghouls and a general update.

Last edited by roguepen; Jan 31st, 2013 at 04:44 AM.
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  #112  
Old Jan 31st, 2013, 05:32 AM
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Ah, I think I understand now. Well, yes, the post isn't what I wanted it to be, but there's no point in changing it now. What's done is done and all.

So now I get to act in Round 2, and the others are also in Round 2? So I guess I'll wait and see what everyone wants to do since my init is so pathetic. Or am I still not getting it? I need to sleep...
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  #113  
Old Jan 31st, 2013, 05:40 AM
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haha, so because the rest of the group decided to run, it is basically you and Rrashmir vs the ghouls. Rrashmir and the ghouls have already acted (rrashmir with the bolt to the head of one, and the ghouls tried to attack him). Trundle also tried to act, but missed with his shot as well, so it is now Gwen's turn. If anybody else wants to try to act, they will be at the bottom of the initiative for this round because they tried to run away and will be rejoining. If not though then the initiative will be Rrashmir, Trundel, Ghouls, Gwen. But either way, right now Gwen gets to act based on what has happened since you last post.
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  #114  
Old Jan 31st, 2013, 09:39 AM
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Katya can't see the ghouls right, or atleast they're in dim light? Trying to figure out if it's worth coming back, though if we all come back, surely darrian will too.
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  #115  
Old Jan 31st, 2013, 10:36 AM
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Well, that's me attacking, and I do believe I've hit the wretch.

But maybe you'll want to roll an attack of opportunity from one of the ghouls (or both?).
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  #116  
Old Jan 31st, 2013, 11:11 AM
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correct that no one can see, though you all saw a flash of blue fire when Rrashmir'r bolt hit one of the ghouls, and you can look around to see that only Darrien, Katya, and Spur are in the light, meaning Gwen, Rrashmir and Trundle must be fighting the ghouls. It looks like Spur is getting ready to act in round3 with his lantern, so Katya may want to join after that. Unfortunately these ghouls have darkvision, so there is no getting around them seeing you.

@Frostburn, I haven't had a chance to look at your attack, but I assume it was correct (you usually are), I will look at it tomorrow.

@Alexader, you're up if you have time to post before I get back tomorrow.

@PIG, once Rrashmir posts that will be the start of round3. I will update tomorrow with any more information if you need it about what your actions can be/should be.
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  #117  
Old Jan 31st, 2013, 11:14 AM
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Yeah, I was confirming that katya can't really do anything until there's light in the area. Toka's post read (to me atleast) that he cast light on the tunnel itself, but I wasn't 100% sure you could do that, and didn't want to play it as such until I knew.

FYI, after Katya, most of my characters have darkvision of some sort. I hate not being able to see.
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  #118  
Old Feb 1st, 2013, 04:06 AM
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@Frostburn, I see where you rolled the attack, but I don't see any post about actually making the attack. Are you planning on posting the actions, or what?

@epelj1, I read Toka's post as he cast light on the holy symbol and then held it up so that it would be kinda threatening to the ghouls, but he is so far away and stuff, that it wouldn't do anything. His character would know that and not do it, so I just chalked up his post to not having a map to clearly indicate where he was and thus a mispost (and I ignored it). @Toka, if you want to correct me, please by all means.
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  #119  
Old Feb 1st, 2013, 06:22 AM
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Shouldn't you roll for an AoO against me first?
Or do you want me to post either way?
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  #120  
Old Feb 1st, 2013, 07:14 AM
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Well the way I see it, they only have a reach of 5 feet you you are just moving up to them, so they shouldn't get an AoO, furthermore they are unaware of you, and as such wouldn't know to take an AoO. I usually can't resolve AoO's until I at least know where you are moving to. They shouldn't affect your actions unless they knock you unconscious anyways. But please go ahead and post, then I'll see where we stand on AoO, if one is warrented (you move through them or try to go around them or something) then I'll resolve it, and if not then no worries.

EDIT: you can move through them without provoking an AoO if you use the acrobatics skill to tumble through their square and pop up on the other side. It basically is an acrobatics check vs their attack, if that changes anything for you.

Last edited by roguepen; Feb 1st, 2013 at 07:16 AM.
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