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Wave Echo Cave (and Beyond?)
Be careful with last minute applications, as there is a degree of player interaction involved in the application process and you want to allow time for that. The current players will assist with that part of the application when it comes up. The current party is composed of a gnome rogue(arcane trickster), dragonborn paladin(oath of crown), and dwarf cleric(life). We have recently had a dwarf monk and aaracockra bard step away from the game due to significant RL issues. The monk remains with the party as an NPC for now (though might be shuttled off screen prior to any new players joining the game) but the bard has been offscreen for awhile now. Any applicants are welcome, but we are probably in most need of some additional arcane spellcasting. If anyone would like to check out the current flow of the game to see if it is something you'd be interested in applying for, here is the game thread. We also may have enough applicants to start a second game set in Gloamhold, so no need to feel overly intimidated by the current applicant pool. The original ad is approximately as follows:
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery Last edited by goatmeal; Oct 29th, 2019 at 11:27 PM. |
#2
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Faq
Ask any questions here....
Q: Would you like us to use average HP when supplying that information in our application? A: No rolling for hp, use the PHB recommended max at level 1 and then a little above average for each level after that. If you gain a level once we have started the game and would prefer to roll that's fine (though I'm not sure why anyone would ever roll when you get a bit above an average roll as the default). Q: Is bold text for character dialogue mandatory for game posts / backstory? A: Use the standard for the site, which is bold text for speech, italics for thoughts. If you don't like doing this, you are always welcome to write a post where your character doesn't say anything or you don't write what they say as a quote, but as a summary of what they've said. I understand not wanting to have to format like this, and that's why I often write posts for my characters in which I don't have them speak directly. Q: How would subclasses that add spellcasting abilities, such as Eldritch Knight and Arcane Trickster, affect the tables? Would they get the option to replace costs with spell slots like a caster, or would spells only factor into traditional combat? A:This is a great question. The classes are relatively balanced against each other based on the features of the class. I haven’t added subclasses for two reasons: (1) it’s a lot more work than I really want to do, (2) I would be limited to DMsGuild for anything I did with this if I included all the subclasses. (This also doesn’t include things like battle mastery, domain abilities, or wizard schools.) So in terms of the classes being balanced, they actually make the encounters a bit easier than they would be otherwise, because those added features aren’t included in the balance and would be “left over” for other encounters. I could say more about this if you like. I put a lot of work into balancing the classes vs. each other and vs. the adventuring day. Q:. Could I design alt characters using different +1 books, such as one uses SCAG and one uses XGTE? A: If you are applying with two different characters, one of them could use SCAG and the other could use XGTE. But you can’t use SCAG and XGTE on the same character. Q: Could I use the system for my own games if it is successful? A:Absolutely. I even talk about some options for using it somewhere in the ad. Is this an onsite game? If so, let me know when you use it as I’d like to see how it works in someone else’s game. Q: How many players do you need? A:As of 5/26: 1-3 more would be necessary to start a 2nd game. Q: When's the deadline for applications? A:May 31st. (I moved it back by a day because I realized I have a conference on the 30th, so I probably won’t be able to review anything that day). Q:Do applicants need a complete char sheet before posting on the applications thread? Do we post there first before starting a simulation? A:You can have your application be WIP and start the simulation as long as you have abilities and hp figured out. I would prioritize completing the simulation because they’ve taken 3-5 days for the first 3 we’ve run. B:Who are the other current applicants? A:Check this table to see the current status of applicants. There has been a lot of interest expressed for this game, but nobody gets put on the table until they’ve complete a combat simulation. Nobody: Me: Most of the weird folder names are because sometimes I wonder if the only reason I play RPGs is to make obscure references to 80s music.
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery Last edited by goatmeal; May 26th, 2019 at 03:12 PM. |
#4
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Interest Placeholder Please...
Don't you want me baby? With or without you, Girls just wanna have fun.
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New Here? Try a New Player Solo Game Systems available: 3.5e, PF, 4e, 5e, 13th age, CoC, DnD, FATE and Traveler. Will you swear it? Take the Oath Here. 6/22/22: New Status Update Here |
#5
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Thanks for the interest, folks.
I guess I should concede if we're having an 80s music contest, Dig. Pretty sure you'll have me beat there.
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery |
#6
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Goodness gracious, this sounds like my dream campaign. Incredibly excited about what you've presented overall, but particularly keen to try your quick combat mechanics (which I've just taken a peek at), and will be submitting at least one application.
I believe I've read and understood everything in your post, but since you've offered to answer some questions here are a couple that have popped into my head: 1) Would you like us to use average HP when supplying that information in our application? If not, is this game's dice-rolling thread an appropriate place to roll for hit points or are we doing the honor system? (This might fall under etiquette; I've been away from RPGCrossing for a number of years, and there are some things I need to re-learn.) 2) Is bold text for character dialogue mandatory for game posts / backstory? (My desire is not to format speech like that, but understand that many people do and would rather adhere to your preferences on this.) That's it for now, thanks very much. So very happy to have found this advertisement. Now to decide on some character concepts!
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Vesper-Song, Wave Echo Cave Charmaine Red Paw, Roll Your Own Adventure "Be like the promontory against which the waves continually break, but it stands firm and tames the fury of the waters around it." – Marcus Aurelius, Meditations |
#8
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Welcome folks, glad to hear there is so much interest in this right off the bat. On to the questions.
1) No rolling for hp, use the PHB recommended max at level 1 and then a little above average for each level after that. If you gain a level once we have started the game and would prefer to roll that's fine (though I'm not sure why anyone would ever roll when you get a bit above an average roll as the default). 2) Use the standard for the site, which is bold text for speech, italics for thoughts. If you don't like doing this, you are always welcome to write a post where your character doesn't say anything or you don't write what they say as a quote, but as a summary of what they've said. I understand not wanting to have to format like this, and that's why I often write posts for my characters in which I don't have them speak directly. Great questions, btw. These were things that were not addressed in the ad itself but are probably common questions a lot of people would have. I will add them to the FAQ momentarily.
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery |
#9
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After a chance to actually READ most of this, I am going to step out. I like the concept, but my time needs something...simpler...right now.
Best of luck!!
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New Here? Try a New Player Solo Game Systems available: 3.5e, PF, 4e, 5e, 13th age, CoC, DnD, FATE and Traveler. Will you swear it? Take the Oath Here. 6/22/22: New Status Update Here |
#10
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Thanks for the heads up, Dig.
I’ll be in the mountains today. I’ll try to catch up with any questions when I get back.
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery |
#11
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Posting interest. The quick combat mechanics sound great, and I would love to test them out. Just a few questions.
1. How would subclasses that add spellcasting abilities, such as Eldritch Knight and Arcane Trickster, affect the tables? Would they get the option to replace costs with spell slots like a caster, or would spells only factor into traditional combat? 2. Could I design alt characters using different +1 books, such as one uses SCAG and one uses XGTE? 3. Could I use the system for my own games if it is successful?
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I have taken the oath of Sangus. Posting status: extremely busy. May take a few days to respond. Last edited by AlphaP; May 5th, 2019 at 10:04 PM. |
#12
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Thanks for the interest, AlphaP.
1. How would subclasses that add spellcasting abilities, such as Eldritch Knight and Arcane Trickster, affect the tables? Would they get the option to replace costs with spell slots like a caster, or would spells only factor into traditional combat? This is a great question. The classes are relatively balanced against each other based on the features of the class. I haven’t added subclasses for two reasons: (1) it’s a lot more work than I really want to do, (2) I would be limited to DMsGuild for anything I did with this if I included all the subclasses. (This also doesn’t include things like battle mastery, domain abilities, or wizard schools.) So in terms of the classes being balanced, they actually make the encounters a bit easier than they would be otherwise, because those added features aren’t included in the balance and would be “left over” for other encounters. I could say more about this if you like. I put a lot of work into balancing the classes vs. each other and vs. the adventuring day. 2. Could I design alt characters using different +1 books, such as one uses SCAG and one uses XGTE? I’m not entirely sure I understand the question. If you are applying with two different characters, one of them could use SCAG and the other could use XGTE. But you can’t use SCAG and XGTE on the same character. 3. Could I use the system for my own games if it is successful? Absolutely. I even talk about some options for using it somewhere in the ad. Is this an onsite game? If so, let me know when you use it as I’d like to see how it works in someone else’s game. One other thing I wanted to mention unrelated to any of your questions. I want my game to be accessible to anyone and I know there is a lot of information here. I’m going to relook at the ad and see if I can reorganize it to be a bit more user friendly. It might be a few days before I am able to make any changes, but it is something I’ve been thinking about. If anyone has any feedback on this, please let me know.
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On hiatus while I figure out my gender. Checkout my games at itchio. my mailbox is full, but you can reach me on twitter: @goatmealery |
#13
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I've been looking for a more efficient method for combats in PBP, and playtesting seems way more fun than just digging into ancient forum threads looking for homebrew settings.
So yeah, I'll be making an application most likely by tomorrow. As for suggestions with the ad, I'd recommend to put the different sections of the post into spoiler tags, that way new and curious players may discover a new facet of the game with each click instead of being immediately confronted with a somewhat intimidating wall of text. Mind you, I love me some huge walls of text with obtuse and complex DM lingo as much as anyone reasonably could, but toning that down a bit would likely help the game look more begginer-friendly.
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If I could be an expert in just one arcane and madness inducing field of study, it would be you. |
#14
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@goatmeal Thanks for the response.
1. As a continuation, would you be opposed to me making an eldritch knight or a blade-song wizard? 2. Yeah, I was debating between the two books. I love the added spells in XGTE, but a subclass I wished to try is in SCAG. With the option to make two characters, I thought I might submit one for each. 3. I don't know yet. I'm considering trying out DMing eventually, and having a few more tools to help things go smoothly would help. I've noticed that combat can be somewhat of a drag in PbP, so an option to handle less challenging encounters quickly would keep a game here running smoother.
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I have taken the oath of Sangus. Posting status: extremely busy. May take a few days to respond. |
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