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  #46  
Old Mar 18th, 2014, 05:59 PM
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Can't help ya, bud. I use photobucket.
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  #47  
Old Mar 18th, 2014, 06:23 PM
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Thanks. I went to Photobucket and got it to work.
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  #48  
Old Mar 18th, 2014, 07:24 PM
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All campaign skills now up! Black Ear, I've changed yours from WIS to INT, sorry
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  #49  
Old Mar 18th, 2014, 07:39 PM
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Oo.. Ok I was intrigued before.. I don't know what I am now. Destiny really liking the sound of that. Mechanics question though, are these counted as class skills or not?
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  #50  
Old Mar 18th, 2014, 07:45 PM
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No, they aren't. It's kind of a moot point anyway, since they advance at a pace predetermined by me.

Big story update within the half hour.
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  #51  
Old Mar 18th, 2014, 07:46 PM
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I should make clear that you'll feel the effects of these skills soon, but there full relevance only becomes clear at levels 17-20
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  #52  
Old Mar 18th, 2014, 07:49 PM
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Ok I was just wondering. Because of the bonus 3 class skills get when their first rank is put in. Also are you giving favored class bonuses?
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  #53  
Old Mar 18th, 2014, 08:26 PM
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Yup, standard values only - one hp or one skill point per level.

Aye, I got why you asked... But you don't NECESSARILY want these skills to increase Some of you do. Some of you don't.
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  #54  
Old Mar 18th, 2014, 09:58 PM
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My formatting somehow came out completely wrong for my roll.
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  #55  
Old Mar 18th, 2014, 10:04 PM
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Skill added. And now at -1 considering my charming base stat. Lots of ideas going through my head but I'll wait and see what happens! Cool idea and good way to tie plot to character development. Me likey.
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  #56  
Old Mar 18th, 2014, 10:06 PM
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Quote:
Originally Posted by Tuscarora View Post
My formatting somehow came out completely wrong for my roll.
Don't worry - I forgot my own house rule that I'd be doing perception myself unless you specifically state you're searching. D'oh!

Quote:
Originally Posted by Jarl11 View Post
Skill added. And now at -1 considering my charming base stat. Lots of ideas going through my head but I'll wait and see what happens! Cool idea and good way to tie plot to character development. Me likey.
Haha oh Thod. Useless, useless Thod. (Don't worry, all will be well...) And thanks!
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  #57  
Old Mar 19th, 2014, 05:32 AM
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Quote:
Originally Posted by Carthage View Post
All campaign skills now up! Black Ear, I've changed yours from WIS to INT, sorry
Doesn't make a difference to me

Hm, I feel a fight at hand

PS: Also, how did I roll a 1..? -.-

Last edited by kenardX; Mar 19th, 2014 at 05:33 AM.
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  #58  
Old Mar 19th, 2014, 07:03 AM
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Speaking of rolls... are we doing the standard: a 1 is a miss and a 20 is a hit? Or will we be following it up with crit confirmation roles?

For PbP, IMO, it tends to go faster without having to confirm 20's. However, confirming them IS the normal rule. And everyone treats 1's different, so am curious of your take on it, Carthage
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  #59  
Old Mar 19th, 2014, 07:11 AM
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I will be using the critical hit and critical fumble decks by paizo for interesting results! I do want you to confirm 20's, but the way this happens is as follows:
  1. Narratively describe your character's actions
  2. In a spoilered OOC fieldset, list your actions according to the rules
  3. Make your attack and damage rolls
  4. If you roll a critical threat, go back and edit that post to add critical confirmation. EDIT: Don't roll crit damage. I draw that from the deck.
  5. If you accidentally edit your original ROLL, I'll make you do the whole lot again just for safety's sake
  6. Once you've made your rolls, I will describe results
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Last edited by Carthage; Mar 19th, 2014 at 08:40 AM.
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  #60  
Old Mar 19th, 2014, 08:39 AM
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So we will be awesome until an enemy gets a critical hit and draws the card to decapitate... Just hope they aren't using a slashing weapon
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