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  #1  
Old Sep 22nd, 2009, 10:36 PM
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The Casting of the Bones

For dice rolling. Link them back to the game threads as needed.
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  #2  
Old Sep 23rd, 2009, 12:17 AM
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 4, 5, 2Total = 14
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Last edited by Colatine; Sep 23rd, 2009 at 12:19 AM.
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  #3  
Old Sep 23rd, 2009, 02:00 AM
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Str:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 3, 2, 1Total = 11

Dex:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 1, 6, 5, 2, 1Total = 15

Con:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 5, 4, 5Total = 14

Int:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 5, 6Total = 17

Wis:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 4, 3, 3Total = 10

Cha:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 6, 5, 1, 2, 4Total = 18
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Old Sep 23rd, 2009, 02:03 AM
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2 more dice in dex than con and it still ends up lower.

Did I do this correctly Colatine, determining which amount of dice goes to each ability, or can I assign them as desired now?
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Old Sep 23rd, 2009, 02:19 AM
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  #6  
Old Sep 23rd, 2009, 02:35 AM
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Ship choice:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d3: 1
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  #7  
Old Sep 23rd, 2009, 03:39 AM
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Come on... Unca needs a new pair of shoes! (Literally too!)

STRDEXCON
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 6, 5, 6, 1, 4Total = 22
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 2, 5, 5Total = 14
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 1, 2, 4Total = 10
INTWISCHA
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 2, 3, 1Total = 7
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 1, 1, 5Total = 7
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 3, 6, 3Total = 17
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Old Sep 23rd, 2009, 03:41 AM
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Oh for the love of...
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  #9  
Old Sep 23rd, 2009, 06:42 AM
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These character creation mechanics are so awesome! I definitely might have to steal a lot of your (Colatine's) way of doing things the next time I do an epic story-based campaign.

Dice distribution: Str: 3, Dex: 6, Con: 4 Int: 4, Wis: 4, Cha: 3

RollingStrength:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 5, 3, 4Total = 12

Dexterity:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
6d6: 6, 6, 2, 6, 1, 2Total = 23

Constitution:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 3, 5, 3Total = 14

Intelligence:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 1, 5, 5Total = 15

Wisdom:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 1, 5, 2Total = 12

Charisma:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 1, 3, 4Total = 8


Wow, I'm nervous about this!
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  #10  
Old Sep 23rd, 2009, 06:43 AM
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Beautiful results!
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  #11  
Old Sep 23rd, 2009, 08:15 AM
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Sorry to triple post. I realized that I also need to roll hit points and starting gold.

Hit points:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10-1: (9) - 1 Total = 8

Starting Gold:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6*10: (4, 6, 5, 2, 3) * 10 Total = 200
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  #12  
Old Sep 23rd, 2009, 09:10 AM
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Stats..
4d6 for all except CHA a 3d6 and Dex 5d6
StatRoll
Str
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 3, 3, 4Total = 16
Dex
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 3, 5, 6, 6, 3Total = 23
Con
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 5, 4, 1Total = 13
Int
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 6, 1, 6Total = 17
Wis
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 6, 3, 4Total = 17
Cha
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 5, 2, 4Total = 11
 

Not sure if we are rolling for Starting Gold, Taking Max, Taking Average...
Rolling just in case. 5d6x10gp
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 1, 5, 1, 3, 2Total = 12



wonders if Multiplication works in the rolls yet...

This roll is just a test.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6x10: (3, 1, 4, 4, 1) * 10 Total = 130
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  #13  
Old Sep 23rd, 2009, 09:13 AM
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StatScoreRacialFinal
STR13-13
DEX17+219
CON12-210
INT16+218
WIS14-14
CHA11-11

oh and awesome... Multiplication works in rolls...
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  #14  
Old Sep 23rd, 2009, 09:35 AM
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I REALLY don't like the feeling I am getting.


Str
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 6, 2, 4Total = 12

Dex
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 1, 3, 3Total = 11

Con
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 2, 3, 3Total = 14

Int
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 5, 1, 5Total = 13

Wis
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 5, 3, 1Total = 15

Cha
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
5d6: 6, 5, 4, 1, 4Total = 20
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  #15  
Old Sep 23rd, 2009, 09:36 AM
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12, 10, 12, 12, 14, 15

Well, it is better than a poke in the eye with a sharp stick.
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