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  #226  
Old 06-05-2019, 12:50 PM
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savoylen savoylen is offline
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I had a couple of PMs about spending skills points in the tutorial.
Here is a recap:

You have 35 points to spend. You can spend them all on table 1 (normal skills) - most people do.

Subskills are considered "free" if they are not marked.
You can mark one free skill as a specialty when you purchase the main skill the first time. Mark it "+1" That's a very nice bonus when it comes time to use it.

Some sub skills are marked "*" and have to be be trained like the Broad skill above them (for example, "Surgery" is marked this way)
A subskill marked that way needs at least 1 skill point to be considered trained and usable.
A subskill has to be lower in rank (spent skill points) than the broad skill above it.

FX and PSI (Table 2 and Table 3) skills work the same way.

You can not have both FX and PSI skills. Pick on or the other.
You can have multiple categories within FX. (For example you can have Faith FX and Arcane FX skills, and so on).
You can have multiple categories within PSI.

I hope that helps!

- Savy
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  #227  
Old 06-05-2019, 02:39 PM
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Prof. Fintan A­muna, ID: <OSIRS TO ASSIGN>
Archetype: (Lost Childhood/Experimental Academic)

PHYSICAL STATISTICS
Senses normal
Awareness 14/19/24
Initiative 11/16/21
Action Points: 1
Speed 20 meters
Str 4, Agi 4, Vit 4, Int 5, Foc 5, Per 5

DURABILITY
Vitality 4 Durability Track
Severity Wounds Effects
1–3 [] [] No ill effects.
4–6 [] [] No ill effects.
7–9 [] [] –1 step penalty to all checks
10–12 [] [] –2 step penalty to all checks
13–15 [] [] –3 step penalty to all checks
16+ [] Incapacitated

SKILLS AND TALENTS
Alertness
Commander
Inventor
---
Resilience (Vit 4) [2] {14/19/24}
Dodge (Agi 4) [2] {14/19/24}
Willpower (Foc 5) [2] {13/18/23}
Hand-to-Hand Combat (Str 4)
- Brawling (GlÝma) [2] {14/19/24}
---
Academics (Int 5) [2] {13/18/23}
Awareness (Foc 5) [1] {14/19/24}
Athletics (Str 4) [1] {15/20/25}
Coercion (Per 5) [1] {14/19/24}
Deception (Per 5) [1] {14/19/24}
Empathy (Foc 5) [1] {14/19/24}
Engineering (Int 5) [1] {14/19/24}
Influence (Per 5) [1] {14/19/24}
Mechanics (Int 5) [1] {14/19/24}
Misdirection (Per 5) [1] {14/19/24}
Science (Int 5) [2] {13/18/23}
---
FX
Faith: Druidism (Int 5) [3] {12/17/22}
- Call of the Sky Father
- Child of the Earth Mother
- Kinship of Beasts
- Life Endures
- Surge of Greenery
- Voices of the Grass and Sky
- Wield the Ley Line +1
---
Faith: Nordic Theism (Int 5) [3] {12/17/22}
- Blood Rune Ward
- Runic Vision * [1]
- Ghost Stave * [1]
- Greater Shield of Terror * [1]
- Sleep Thorn +1 * [1]
- LandvŠttir (Guardian Spirit)
---
Arcane: Necromancy (Int 5) [2] {13/18/23}
- Animate Dead * [1]
- Energy Drain +1 [1]
---
Psi
---

ATTACK ACTIONS
---

GEAR

Character Notes: I have often been described as a severe, humourless, man. The truth is that I am an extremely severe man. My work demands it. My life has demanded it. When you are privy to the secrets that lurk just beneath the surface of this world of... Ours; you quickly come to the realisation that either you will break or you will not break. I was forced to learn from a very early age that it is only through being broken and remade that we can truly grasp the fullest majesty of the universe. You ask how I came to know about your 'Dark Tide'? I was born and in being born, taken and made to know what no child should ever have to know.
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Last edited by Oghain; 06-05-2019 at 02:59 PM.
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  #228  
Old 06-05-2019, 02:51 PM
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savoylen savoylen is offline
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Quote:
Originally Posted by Oghain View Post
...]Prof. Fintan A­muna..
Nice work Oghain - and thank you for the app!!

I have marked you COMPLETED!
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  #229  
Old 06-05-2019, 03:46 PM
JoeNotJoey JoeNotJoey is offline
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[IMG]<https://upload.wikimedia.org/wikipedia/commons/7/70/Jfk2.jpg>[/IMG]
John F. Kennedy (a.k.a. Kenneth Johnson, a.k.a. Mis’tar Prea Sedint), ID: <OSIRS TO ASSIGN>
Archetype: (Survivor?) They Took Them to their Leader

PHYSICAL STATISTICS
Senses normal
Awareness -/-/-
Initiative 11/16/21
Action Points: 1
Speed 20 meters
Str 4, Agi 5, Vit 5, Int 4, Foc 4, Per 5

DURABILITY
Vitality 5 Durability Track
Severity Wounds Effects
1–3 [] [] [] No ill effects.
4–6 [] [] No ill effects.
7–9 [] [] –1 step penalty to all checks
10–12 [] [] –2 step penalty to all checks
13–15 [] [] –3 step penalty to all checks
16+ [] Incapacitated

SKILLS AND TALENTS
Resilience (Vit) 2
Dodge (Agi) 3
Hand-to-Hand Combat (Str or Agi) 2
- brawling
- knives +1
Energy Weapon Combat (Agi or Foc) 3
- pistol +1
- rifle
- assault weapon
Firearm Combate (Agi or Foc) 3
- pistol +1
- rifle

Athletics (Str) 2
Awareness (Focus) (your perception skill) 3
Coercion (Per) 2
Deception (Per) 3
Driving (Agi) 2
Endurance (Vit) (resisting poison, temperature extremes, radiation, etc.) 2
Mechanics (Int) (includes repair and jury-rigging) 1
Medicine (Int) 1
- first aid +1
- forensics
- pathology
- surgery *
Pilot * (Agi/Int) 2
Stealth (Agi or Foc) 2
Survival (Vit or Foc) (outdoors skills) 2

FX
---

Psi
---

ATTACK ACTIONS
---

GEAR

Character Notes: ---“Ask not what your country can do for you, but what you can do for your country.” I said that once, a lifetime ago. It had been maybe five or ten years for me with the near-lightspeed magic ********, but it felt every minute of the time that had passed here on earth. When They came, They offered peace if I would come to treat with their leaders. We were the first and greatest nuclear power. Like apes discovering fire and stone tools to them, but They were old and wise enough and had seen enough interstellar civilizations born and die to be cautious. I had seen war in my youth, I thought that I would like peace for a change. They were true to their word, but there were Others out there. Things that had taught the great They caution. By the time I had fought, lied, and begged my way back home certain protocols had been activated. For the good of the nation, no one could know I was alive. The Others will come someday. There will be no offer of peace and there is no guarantee that They will be back in time to honor our alliance. I’m not getting any younger. The aches and pains are getting worse, I can no longer hush a room with my presence and the salt-and-pepper is growing greyer every day. But when the Others come, they will learn that Mis’tar Prea Sedint still has one last fight in him.
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Last edited by JoeNotJoey; 06-07-2019 at 08:57 AM.
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  #230  
Old 06-05-2019, 05:34 PM
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@joenotjoey

Fun concept! Let me know if you have any questions - I'm happy to help!
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  #231  
Old 06-05-2019, 08:33 PM
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Ok, I think I'm done. Still not entirely sure what the Culture skill does, but the sheet is finished.

Quote:
Originally Posted by savoylen View Post

I think that is a tip of the hat to "The Sister Brothers".
Funny enough, I still haven't seen that show. I think my first thought after that name popped into my head was A Boy Named Sue.
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  #232  
Old 06-05-2019, 08:53 PM
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Awesome... I've marked you COMPLETED!!

RE: Culture.=::
CULTURE Personality; Social; cascades You have a deep knowledge in the language, customs, art, leisure and social norms of a particular living culture. This skill cascades; for every odd skill point you spend in Culture, choose a specific culture (generally a nation in modern-day settings and a planet in future settings). You speak their language fluently, and your understanding of their culture provides a +1 step bonus when it’s relevant to your skill check. If you want to be hyper-focused, you can spend a skill point to choose a subculture within a culture you’ve already picked, such as “Sicilian organized-crime families” or “Blyrinian priestly orders.” You get a +2 step bonus when you’re making a check relevant to that subculture. Extinct cultures or linguistic riddles are covered under the Academics skill. You can: Look suave at the Admiral’s ball, speak fluent Cantonese, determine whether disturbing old ruins would provoke mild disapproval or frothing rage, join the chant at a Haraadasite funeral, match a Dorexian drink for drink. Typical modifiers: Culture is profoundly alien (–2 steps), you’ve already committed a cultural taboo (–1 step), you have a native guide (+1 steps), this is a ceremony you’ve encountered before (+2 steps).Culture (Per)
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  #233  
Old 06-05-2019, 08:58 PM
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Quote:
Originally Posted by Beez View Post
... I think my first thought after that name popped into my head was A Boy Named Sue.
+1 for the Johnny Cash reference!!
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  #234  
Old 06-06-2019, 02:35 AM
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Dear Bill and George - showing your ages!
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  #235  
Old 06-06-2019, 12:23 PM
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We'll likely finish this up sometime tomorrow... so if you are working on an application or thinking about submitting on, this is your official last call for apps.

Sometime tomorrow we'll announce the final member of the HI Recruits for 2019.

Quote:
Again, please remember that we'll finish up the prep work before June 11th. There will be a short summer break (about two weeks) and then the first scene to crank up July 1st ish.
Thanks! Savoy
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  #236  
Old 06-07-2019, 10:12 AM
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Quote:
John F. Kennedy (a.k.a. Kenneth Johnson, a.k.a. Mis’tar Prea Sedint),
I've got you marked COMPLETED - Thanks for the fun idea on a character concept!!

- Savoy
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  #237  
Old 06-07-2019, 11:34 AM
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Coming in July of 2019!
Dark*Matter: The Hoffmann Institute
CLOSED TO APPS
OPEN TO APPS UNTIL TEAM IS FILLED (est. June 5-11th)
0 positions open
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Last edited by savoylen; 06-07-2019 at 11:34 AM.
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  #238  
Old 06-07-2019, 02:46 PM
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Wow.... thank you all for such a good response to Dark*Matter: The Hoffmann institute.

The Institute is excited to account its final member, Jimmy Sister played by Beez. You have been SELECTED!

If you'll copy over your character description to the Human Resource Archive,

Thank you all for making this such a hard pick - they were awesome apps all.

Please consider applying with us again soon as there are going to be openings - one way or another

- Savoy
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Last edited by savoylen; 06-07-2019 at 02:46 PM.
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  #239  
Old 06-07-2019, 03:12 PM
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Happy gaming, guys��
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  #240  
Old 09-04-2019, 10:58 PM
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Dark*Matter: The Hoffmann Institute
Hall of Fame Game 2007
OPEN TO APPS UNTIL OPEN POSITIONS ARE FILLED
3 positions open

We have three position open - see here for the details!

Computer Geeks, techies, science nerds move to the front of the line! Everyone else still welcome.

The Hoffmann Institute is recruiting so don't miss this chance.

Feel free to ask questions here - most of your questions will be answered in the OP (use the link above).

- Savoy
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Last edited by savoylen; 09-05-2019 at 06:17 PM.
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