#31
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Still no phone, but power at home again. |
#32
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Ceaseless Ammo from the Barrage Sphere would be fine. I will compose a ban list if I have time and find any Legendary Talents that might disrupt the game. Quote:
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#33
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Wonder if anyone would be willing to give their input on Forgemaster Cleric vs Stonelord Paladin? It essentially boils down to "Crafting and spells" vs "Better at combat, get a friend rock elemental, chance to ignore crits/precision, better tanking"
Both are flavourful... Also a question for @LeoByron - Can we use item crafting to reduce the cost of our 'preferred items'? If so, I certainly need to do a bit more with those purchases....
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Recovering from poor mental health. Dropping most/all games I was in. You have my deepest apologies and I wish you all the best of luck, however I believe most of you have replaced me/moved on without me (understandably!) and I probably no longer fit due to vanished characters and advanced plots. Last edited by PainterOfMinis; Dec 14th, 2020 at 07:21 PM. |
#34
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Posting interest.
Thinking on making Ranger Arcanist.
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STATUS : A bit sketchy, but improving |
#35
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Interested, but here is a question:
I thought that a boon for the mythic tradition can be chosen only one, are we allowed to pick the same boon twice? Questions for the app: 1- Interested on the Oath system (Honor, Humility, Candor, Abstention, Silence, maybe ritual/loyalty? -> plan is to take bonus talents and pay for drawbacks). It meshes well with the mythic paths of the stranger, reluctant hero or living saint. 2- Does occult adventures include veilweaving and pact spirits, sutra magic? 3- 17 RP refflufed catfolk to be dog folk? (trade cat's luck for bite, add scent and advanced wisdom) Last edited by droobles; Dec 14th, 2020 at 10:45 PM. |
#36
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"Author's Note: You may only take drawbacks, qualities, or boons once unless they specifically state otherwise (or the GM permits it in order to enable a specific concept). Mythic traditions are unaffected by things that increase your effective tier (such as Mythic Paragon) unless the option specifically states otherwise." Quote:
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Apply for Rise of the Old Ones! "Death, so called, is a thing which makes men weep, And yet a third of life is passed in sleep." - Lord Byron Last edited by LeoByron; Dec 14th, 2020 at 11:49 PM. |
#37
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You can find information about the religions of Origin here.
__________________
Apply for Rise of the Old Ones! "Death, so called, is a thing which makes men weep, And yet a third of life is passed in sleep." - Lord Byron |
#38
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I hope it is cool to use a race (catfolk) but with the aesthetics of a dog (since there will be no custom races).
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#39
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@droobles - If you're wanting to go with a dog-like race take a look at the Skinwalker. I believe their base version is based on were-wolves so that fits your dog theme easily enough.
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~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
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#40
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If you ever need a slightly insane Gith NPC to help the PCs, holler.
Malifeek is lonely.
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#41
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oK, new solution, a Tiefling crused and mutated from a Rakshasa to look like a dog!
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#42
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@PainterOfMinis - In regards to your previous question of Forgemaster Cleric vs Stonelord Paladin.
Between the two, I would personally choose Forgemaster because of your ability to change up your cleric spells each day. That gives you a lot more flexibility than the Stonelord archetype does. That said, I'd have to ask "what role will you have fun playing?". Do you enjoy getting up close and fighting foes, supporting allies with buffs from the rear, or maybe sneaking around and shanking people in the back when they aren't looking. Though both archetypes have flavor, it's hard to make a suggestion without knowing what you yourself will enjoy more @droobles - Unfortunately it looks like you cannot combine Runic Knight and Kensei because both archetypes alter your Magus Weapon & Armor Proficiencies. The same problem occurs for Learned Duelist and Runic Knight fighter archetypes. Basically almost any Spheres of Might archetype usually changes weapon and armor proficiencies which makes it harder to combine with certain classic Pathfinder archetypes that do the same. Comparing your classes, it seems like Kensei Magus really doesn't grant you too big a benefit beyond Int to AC and free weapon focus feat. It looks like most of your damage comes from passive damage like Power Attack and Berserker sphere so being able to maximize your weapon damage isn't as powerful. That said, you may be better off going [Bladebound & Runic Knight] archetypes for Magus and ditching Kensei altogether.
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#43
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Right you are, I thought that by the reading, when it says it just alters the proficiencies you can combine them, but learned duelist really says it replaces them, I will trade it for something else.
About Kensai, I really messed up there. Might just drop Magus for something else, luckily I hadn't finished the class features, so it will be an easy fix! |
#44
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@droobles - It's all good. Gestalt already places a lot of complexity in building your character. I know I rebuilt my own character 4-5 times before I finally settled on a build which was legal AND that I liked.
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~ To be alive is not to live; living requires reaching beyond survival for something more. Reach for that something and find what dreams breath life into your existence. ~
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#45
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Depending on spells, the Forgemaster may be slightly less durable in combat but we all know how game changing certain spells can be and equalize that notion easily enough. That is my 2 cents. @EvilTedzies: Thanks for the input about Droobles' build, I likely would only have found it near the end of the selection process and wasted his precious time.
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