Some of the categories (e.g. RP sample, story about mythic power) are rolled up in the other categories
Name:Lunigen Race:Wyvaran (refluffed red dragon via Mythic Sphere Mastery: Alteration) Classes (Side 1): Hedgewitch (Iron Mage, Academian path)1/Martial Shifter (Famine Spirit)7 Classes (Side 2): Sage 8 Intended Role: Damage, tank, wrestler/gourmand, some party buffing Faction: Guardians of the North (ward of an order of druidic hermits serving Gaia and assisting the Guardiansloosely) Source of Mythic Power: Mysterious artifact he ingested while young Alignment: NG Traits: Principled, Steely Body Drawback: (Must provide an actual disadvantage for your character.) Flaws:Glory Hound (AC until dropped foe), Curious (Perception/Initiative) Unified Tradition: (custom, arcane) Monstrous Grappler:
-Casting: Verbal Casting (roars), Somatic Casting (x2), Witchmarked (smoky magic from eerie maw), Galvanized (armed); Easy Focus boon (concentrate as move), Combatant Caster boon (+4 concentrate, cast with natural weapons), +1 +1 spell point per sixth level; 2 Alteration Talents
-Martial: Unarmed Training, 2 Wrestling talents, Gladiator talent Mythic Tradition: Cursed (hunger) drawback, Spherebound quality (alteration), Expertise boon (compromised HW dragonform)
Hearing a voice, you look about and see no one. However, peeking down, you spot a large winged lizard about the size of a dog. His crest and scales bear a fiery red. He wears a durable pack on his side as wings lay folded on his back. Glittering jewels compliment the tan hues of his underscales. Unlike some mere pet, the lizard's slitted eyes look bright and excitedly inquisitive. A youthful smile shows all too sharp teeth. Claws click a steady rhythm on the floor as he approaches. Squatting on his hindquarters, he offers a claw for a friendly shake. Despite these hints at the apex predator to be, his expressive face holds enough youth to look more cute than fearsome (somewhat to his chagrin). When you are not forthcoming with a handshake, the small wyrm snorts. Smoke curls from his nostrils and weave around his frame. Quickly, he shifts in size up to man-sized reptilian biped. The proffered handshake seems a little easier to accept.
The reptilian glances behind with narrowed eyes. A hulking owlbear crashes from the forest brush, howling a promise of a brutal death. Smoke wafts again from the reptilian's nostrils and swirls around him. He roars before the sound grows deafening as he shoots up to match the size of the unnatural beast. Vicious claws and fearsome fangs brandish. A mighty tail sways menacingly behind like a serpent. Scorching flames erupt from his maw, forcing the owlbear back and giving it pause. The large dragon pounces upon avian monster, and they go tumbling into the brush. The raging sounds of battle end with a sudden crunching sound. The forest goes still for a moment. The dragon emerges from greenry, dragging the owlbear carcass behind him. Crimson coats all over both predators. While it blends with the dragon's scales for the most part, it stands out starkly on his toothy grin. For a moment, as he speaks, that fanged filled maw looks all the more unsettling. Wholly apart from the rows of gore coated incisors, it seems to yawn open like some pitiless void, drawing your attention like a disaster you cannot turn from. He yips with boyish excitement, and the moment passes just as quickly. The dragon goes over how the battle went and exclaims how fun it was. He cranes his long neck up a moment and licks his forked tongue around his lips. He remarks that it was rather tasty. With a final yank, he drops the carcass closer and asks if you want a piece. Later that day, slabs of owlbear meat sizzle over an open campfire, tended by the dragon. He encourages everyone to have a piece but cleans off the leftovers himself.
Auron has a peculiarly cheery, excited wonder about him. The wide world is so vast and full of so many wondrous things. This childlike enthusiasm is just so unflappable that insults & misfortune slide off him as easily as his scales. This is not to say that he never gets angry or indignant, just that there are few ways to do so. He has a child's simplicity about most things. His wants and recreations are similarly simple, mainly creature comforts ... for the most part. Lunigen is still a dragon, and those instincts color his interactions. He has a predator's nonchalance about blood and death. He delights in jewels and precious metals, rather possessively. Odd for his kind is a similar attitude toward his few friends. Most might chuckle over the dragon calling friends part of his hoard. Yet, he is perfectly serious. Jest would only be answered in jest, but woe to anyone daring to threaten his hoard! The line between cute and predator is a wicked chomp away. His upbringing wanted for nothing, but even now his gentle nurture struggles with his brutish nature. Even beyond that nature, the dragon always seems hungry and none too picky about what. Conflict aside, he is a "mighty, noble dragon" and proud of it (even though he has seen very few other dragons nor knows too much about them). Being underestimated for his small size was a bit of sore spot for him, but he has grown since and garnered more of the proper respect for a predator.
Gaia's champions are not all as the citizens of Northvale. The earth patronness counts many a druidic order among her most devout. These hermits dwell amid the wilderness, keeping close to the natural world and keep apprised of ... imbalances. As much contemplatives as guardians, they yet tend to garner little attention. Their way of restoring harmony is a subtle, patient hand. Mayhap, the odd traveler finding himself in a bit of trouble might be guided to safety by such a hermit, or a village see wolf attacks wane because the pack was led to better hunting ground. Rarely has one of these hermits undertaken much more than a brief nudge to whatever imbalances threaten.
One such imbalance, the story of Lunigen the dragon, begins decades ago with the story of the elven druidic hermit, Brother Laurence. Dragon sightings had increased of the decidedly chromatic variety. Yet, rather than terrorizing local populations, the each dragon sighting involved dragon infighting. Internal dragon squabbles were hardly something the druids ever looked into. However, this time, a vision from his patronness, the earth mother, bade him to seek out the cause of these strange developments. The hermit began to investigate. The paths of destruction was easy enough to follow. Fierce wyrms had made raids upon each other's lairs, apparently to vie over something. But what?
The answer soon revealed itself within one cavern upon a mountainside. Brother Laurence crept within to find a battle in progress. A larger blue dragon was cornering a red dragon further back into its lair. Both creatures were bleeding badly, but the red one had the worse of it. Brother Laurence spied a nest of eggs behind the red one's tail. The red one, clearly the eggs' mother, was not backing down and snarled menacingly at the larger predator. The larger blue one roared for her to hand something over. A gout of flame was her answer. The cavern shook with tooth, claw, breath, and sorcery. The naturalist hermit was content to simply allow the battle to take its course until the red mother stumbled under a particularly telling blow. The blue dragon pressed its advantage to clamp its jaws about her throat. The hermit weighed the balance in that moment. Resolving to nudge the scales, he summoned mystic might to tear the loosened stones from the ceiling. The distracted blue dragon roared in surprise before the weakened creature was crushed beneath its new tomb.
Brother Laurence rushed around the cave in to find the red dragonness. She was still alive but, from the look of her terrible gashes, she was not long for this world with little anyone could offer. The dragonness weakly growled at the small intruder. She scoffed whether he had come to finish her off. He shook his head. Confused, the dragonness spared a rare look of relief. Glancing at the cave in where her invader had once been, she snorted something under her breath, probably the closet to an expression of gratitude managed by the proud, selfish lizard. She craned her weakened neck toward her nest. Her face fell, and she bellowed a wail. The hermit drew closer and found all the eggs crushed underfoot (a very large foot). Apparently, her rescue of her nest had come too late. No, a moment. The hermit's sharp eyes spied something amid the gore and broken shells. Sweeping a hand through it, he pulled out a smaller egg that had escaped the invading dragon's wrath. Relief shone on the dragonness' face, only to turn bittersweet. She had no illusions about her survival this day. She glanced from the egg to the little mammal cradling it. For a moment, she shed the proud gaze of a wyrm to took on the pleading hope of a mother. Brother Laurence silently nodded and softly smiled. A raspy breath of relief passed the red dragonness' lips.
She laid her head down, too tired to keep it up. She reached a claw and pushed aside some loose scales near her underbelly. Gingerly, she extracted a small jewel (small in her claws, but as big as the hermit's hand). She said that this was what the blue dragon was after. She explained that the dragon infighting was over adding this new bauble to their hoards. She heard that another dragon had found it at the center of some dark cultist ritual near his lair. The cultists fought for it to the last man. And then the various dragons were drawn to it. Squabbling over such a small jewel seemed ridiculous. Yet, all the same, they hungered for it with a hunger all their hoards could not sate. Such was some grim power of the jewel. Even she was burdened with it. She spat in contempt, both glad to be rid of it yet also that no other dragon got the prize. Weak chuckles turned into wracking coughs until a wheezing breath marked her passing. Brother Laurence held a moment of silence for the mighty wyrm. Then, he took the egg and the mysterious jewel with him.
The hermit eventually returned to his little camp. Although the little egg took its time about it, eventually, it stirred. Beneath the light of a full moon, a tiny runt of a wyrmling emerged, endearing as only babies could be. Brother Laurence named the little one, Lunigen, an old name meaning "born of the moon." Years passed as the hermit raised the wymling. His studies of the cursed jewel continued. Yet, after all his efforts, he learned little other than the unnatural but plentiful energies within. The cultists that once held it were recent, secretive, and scattered; so little was known about them. Rumor abounded from secret sacrifices to dark pacts with ungodly creatures from beyond the stars. His own brother druids gleaned little insight of their own. Many counseled to destroy the cursed jewel to be done with it. But more cautious heads prevailed.
Even as he felt the influence the dragonness described, it made scarce headway on the ascetic hermit. Instead, it became quite the attractive nuisance for one little Lunigen. Brother Laurence soon lost count of the times he had to nudge (or outright swat) the dragonling from the jewel. But on a day, more careless than most, Brother Laurence stepped away for only a few minutes. He returned just in time to see Lunigen swallow the jewel whole. Despite Laurence's alarm, there was no coughing up the jewel. Strangest of all, the druid could no longer detect the jewel inside the dragon, as if the jewel had absorbed. Nothing grim or even peculiar happened. The wyrmling just cutely grinned at the hermit. His aura seemed ... different, but that was all.
Years passed. At first, there was little unusual for Brother Laurence to notice. He was expecting a young one with strong instincts toward selfishness, and Lunigen was certainly one. His tough little scales often received disciplining. Still, the little dragon always felt loved. The hermit taught Lunigen what he knew of lore and surviving in the wilderness. As a natural predator, the little dragon boy took to the latter lessons with a relish. As he grew, and claws and sorcery began to emerge, the ascetic hermit taught the dragon balance and moderation. Control over one's own strength was the greatest strength of all.
The first sign of something amiss was the boy's appetite. Lunigen was always hungry. He loved to sample new flavors and varieties; much of that involved hunting down new types of prey, but to each his own. The hermit could not even wonder where the dragon put it away because the runt grew fast ... far faster than any dragon should. Within a couple decades, Lunigen had grown much bigger than his guardian. Yet, neither appetite nor growth showed any sign of slowing. One time, an irritated Lunigen snapped at Laurence's hand when he got too close during meal, for which, Lunigen apologized profusely.
But they truly realized how he was marked after a particular harrowing incident. The dragon was helping his guardian drive off a wolf pack that had drifted too close to settled lands. Lunigen tackled the alpha wolf and struggled with it ... and then swallowed it in one gulp. While a new sensation, it was the feeling after it grew still that surprised the dragon. His normally ironcast stomach felt queasy. Clutching his belly, he threw up for the very first time. The partially digested wolf was unsightly enough, but his red dragon blood ran cold to see it stagger to its feet. It stared dead but hungry eyes, first at Lunigen, then at the other wolves, baring its fangs. As it shambled forward, Lunigen pounced upon it, tearing at the unnatural reanimation in a panic. It soon stilled once more. The remaining wolves ran off. Lunigen turned with terrified eyes, brimming with tears, toward his guardian. The hermit embraced his young dragon and spoke soothingly to him. On reporting to them, the druidic order had a far greater variety of opinions. At least one called to outright execute Lunigen to halt the dangerous necromancy. However, the others heeded Brother Laurence's entreaties. Lunigen would simply be observed further.
Invasions from other worlds threatened near the druids' wilderness home. For the most part, the perils simply came and went. However, as the otehrworldly Githyanki settled in for a siege of Dolthane, the druids offered more subtle aid, such as reconnaissance, hidden passage beneath the invaders' eyes. As eager as the draconic youth was to fly into the thick of the fight, practically jumping out of his scales, it was ill advised, what with red dragons joining the siege. The defenders might not well distinguish the friendly dragon from the others assaulting them. Instead, Lunigen was ideal to slip around enemy lines for the same reason. What was one more red dragon among so many, after all?
After many months of the siege, Brother Laurence was greeted with another vision from his patronness. She revealed an even greater danger lying in wait. The vision showed a number of unfamiliar persons, some in pursuit of another, a traitor to conquered Valejo. She bade him send Lunigen to aid those in pursuit. Brother Laurence told Lunigen all he had seen and heard. The dragon grew excited at the thought of a quest ... from Gaia herself! Then, his enthusiasm waned a touch. This would be the farthest he had gone away from his guardian. Sensing the dragon's sorrow, the druid embraced his son in all but blood. The dragon may have shed a tear or two ... but only the most manly draconic of tears, of course. The dragon had little to pack, other than enough rations to feed a battalion; he was still a fast growing wyrm, after all.
__________________ Celebrating a new baby daughter!
"The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon."
-G.K. Chesterton, Tremendous Trifles (1909), XVII: "The Red Angel"
Last edited by dbaque; Jan 11th, 2021 at 02:50 AM.
Reason: removed sheet link
__________________ Celebrating a new baby daughter!
"The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon."
-G.K. Chesterton, Tremendous Trifles (1909), XVII: "The Red Angel"
__________________
GM: Rise of the Old Ones! "Death, so called, is a thing which makes men weep,
And yet a third of life is passed in sleep."
- Lord Byron
Last edited by LeoByron; Jan 4th, 2021 at 03:24 AM.
__________________ Celebrating a new baby daughter!
"The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon."
-G.K. Chesterton, Tremendous Trifles (1909), XVII: "The Red Angel"
Name:Teshiik Drommel Race:Dhampir Classes (Side 1): Thaumaturge Pactmaker Classes (Side 2):LichlingSoul Weaver Amalgam Name: The Soulbound Intended Role: Battlefield Control, Commander, Party Face, 6th Member Source of Mythic Power:Summary TBC - Sold soul, multiple pacts, promised to several hells and as a vassal to several powers)Soul Pacts Alignment: True Neutral Traits:You gain a +2 trait bonus on initiative checks.Reactionary, Once per day, when you fail a saving throw, you can reroll the saving throw. You must take the second result even if it is worseSecond Chance, You begin play with a battered necrotic marionette with 1 Hit Dice. Creatures other than you cannot reanimate it. It can only be sold for scrap (it’s worth 1d10 gp when sold), but it can be upgraded normally.Necrotic Tinkerer Drawback:You have the symbol of an evil deity burned into your flesh. If the symbol is on your hand, you take a –1 penalty on Disable Device, Disguise, and Sleight of Hand checks. If the symbol is on your face, you take a –2 penalty on Bluff, Diplomacy, and Disguise checks.
This does not count as a holy symbol for the purposes of a divine focus for spellcasting.Foul Brand (Forehead) - The brand is clear in its evil intent and its meaning 'offering of flesh' hints at his past causing most people to pre-judge him. Flaws:You spontaneously emit bursts of colored light. These lights are completely out of your control and cannot be used as a light source. They only cease when you are unconscious, petrified, asleep, or dead. You suffer a -4 penalty on all Hide and Spot skill checks.Phantom Sparks, Choose three of the following schools: conjuration, enchantment, evocation, illusion, necromancy, and transmutation. Your saving throws made against spells and spell-like abilities from these schools suffer a -2 penalty.Test Subject
Please use spoilerbutton tags for your physical description
Please use spoilerbutton tags for your character's personality.
Please use spoilerbutton tags for your character's background.
Provide a short narrative about how your character gained his mythic power.
Please include a roleplay sample that includes your character in action and put it in spoilerbutton tags.
__________________
GM: Rise of the Old Ones! "Death, so called, is a thing which makes men weep,
And yet a third of life is passed in sleep."
- Lord Byron
Shout-out to @Xildur. Worked your character's background into my own, since we both were at the Valejo Invasion. Feel free to work me into your bio. TLDR; focus on the "Friends and Family" Section of the RP Sample Tab. Greyed out script. Please let me know if there would be things you would like me to change. @LeoByron as well, if I've taken too many liberties.
__________________ "Quality over Quantity"
Last edited by SelfAwareNPC; Jan 4th, 2021 at 09:34 PM.
Shout-out to @Xildur. Worked your character's background into my own, since we both were at the Valejo Invasion. Feel free to work me into your bio. TLDR; focus on the "Friends and Family" Section of the RP Sample Tab. Greyed out script. Please let me know if there would be things you would like me to change. @LeoByron as well, if I've taken too many liberties.
I think you misread my character biography.
Quote:
However, when he heard that Valejo was overrun, he came back as quickly as possible to search for his parents. He glad when hearing most people were evacuated to Northvale, so he went there instead.
So Saelethil missed Valejo Invasion, but he went there after Valejo fell to Githyanki.
It looks like we are waiting for dbaque and Zealot to complete their applications. Toptomcat expressed interest but we have not heard from him since. Did I forget anyone or get the information wrong on the applicants' table? Please let me know if I missed anything.
I will not be providing general feedback on every application. Items requiring GM approval, such as Mythic Tradition, Martial and Casting Tradition and general mechanics, will only be evaluated and approved once invitations are sent out. I tend to choose characters on writing skill and creativity of the apps over mechanical aptitude and appropriateness so it is not really my priority to make sure everything works before inviting players.
Please note that I reserve the right to work with players to adjust characters' power levels if needed to approach equilibrium with the other players. I may also impose modifications to traditions, if any, if I find they would unbalance the game or not fit my vision for how the world should work. Receiving an invite to play does not equal unilateral approval of every mechanical choice. This will come after invites are sent out.
Thank you to everyone who applied. You all put in a lot of work and every completed app will receive an RPXP hit. I believe such effort should be rewarded. Most have already received it.
I look forward to pouring over each application again to determine who will get to join EvilTedzies and Unforgiven on their adventures!
__________________
GM: Rise of the Old Ones! "Death, so called, is a thing which makes men weep,
And yet a third of life is passed in sleep."
- Lord Byron
__________________ Celebrating a new baby daughter!
"The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon."
-G.K. Chesterton, Tremendous Trifles (1909), XVII: "The Red Angel"