Quite interested in this one! I very much enjoy stuff set in the north like this (well, and I liked Forgotten Realms, though my exposure is mostly from Baldurs Gate 1&2 (and ToB). Due to how new I am here, I can provide a writing sample without any problems - but also a question!
You said any published materials (barring, from what I saw, races and backgrounds from other setting) - what about something like Chronurgy Wizard from Explorer's Guide to Wildemount? Jeremy Crawford confirmed its official WotC product, but... Figure I'd ask just in case. If not, I've plenty of other ideas - a goliath druid I've been meaning to try, or a cleric I've wanted to experiment with.
Quite interested in this one! I very much enjoy stuff set in the north like this (well, and I liked Forgotten Realms, though my exposure is mostly from Baldurs Gate 1&2 (and ToB). Due to how new I am here, I can provide a writing sample without any problems - but also a question!
You said any published materials (barring, from what I saw, races and backgrounds from other setting) - what about something like Chronurgy Wizard from Explorer's Guide to Wildemount? Jeremy Crawford confirmed its official WotC product, but... Figure I'd ask just in case. If not, I've plenty of other ideas - a goliath druid I've been meaning to try, or a cleric I've wanted to experiment with.
It's official WotC, but it's not Forgotten Realms. I'd prefer to just keep it to Forgotten Realms because I don't follow Wildemount, Eberron, etc. I only have a budget of so many materials, after all.
It's official WotC, but it's not Forgotten Realms. I'd prefer to just keep it to Forgotten Realms because I don't follow Wildemount, Eberron, etc. I only have a budget of so many materials, after all.
Completely understandable! I'll stick to PHB and Tasha's then, since I think you mentioned earlier that you have that one. In fact, I think a Circle of the Moon Goliath Druid is what I'll end up going for... The other alternate idea for a wizard is a gambler (maybe a halfling, in my mind), a kind of tricky character who is a card cheat and ran off to Ten Towns because he got caught, as a Divination Wizard. I'm not altogether certain such a lighthearted character would fit into a horror module though... maybe best stick to Druid. I'll get to work!
Personality Trait: I've lost many friends in my short time and I'm slow to make new ones.
Ideal: I will willingly lay down my life in defense of others (Good).
Bond: I fight for those unable to defend themselves.
Flaw: After my time in the military I have grown accustomed to being around soldiers and I have little respect for those who haven't proven themselves as warriors.
Description: Standing at 5'9" and with no great physique, Ildrahil is nothing impressive to look at. Long hair as dark as night, Ildrahil never ventures forth without his armor and bow, a leftover trait from his time as a military scout. Slow to smile and slow to anger, but once aroused it takes time for him to regain his center. Normally, his visage is hard to read as he tends to keep to himself. He finds he has an easier time relating to plants and animals than to people. It takes time to gain his trust but once gained Ildrahil would gladly lay down his life for a friend. He has seen his share of abuse and tends to jump to defend those unable to fend for themselves.
Personality: Ildrahil is an enigma. He is often lost in his own thoughts while simply staring at something in nature. Although he doesn't look for trouble, he will jump to the defense of the defenseless or of his friends. He remembers his duty as a scout and tries to fill that role whenever he can, regardless of the danger and his ugly memories from his time in war. He has a hard time connecting to people because of his childhood experiences and his time in the military. But when meeting a fellow soldier, he immediately gravitates to that person.
History: Ildrahil tends to hide his past. He is the offspring of a human man and Elf maiden. His father, a soldier, had no idea his mother was pregnant, he just woke up one day and she was gone, which broke his heart. He eventually went home and settled down with his children, the result of his marriage to a woman who died in childbirth. One day, two elves appeared and thrust a into his arms. All that was said was, "Take this abomination, we want nothing to do with him. His mother named him Ildrahil." They turned and left. His father loved Ildrahil as did his brother and sisters. He was small and malnourished when he was handed over to his father. Ildrahil recovered from being malnourished but always tended to be smaller and weaker than his brother. When the other boys were playing games of strength, Ildrahil tended to lean towards games of stealth. He preferred staying away from the other boys anyway, since most taunted him terribly about his mother, until Ildrahil's older brother beat them into submission.
Eventually, he and his brother joined the militia, where they both excelled, Ildrahil at being a scout and his brother in the infantry. That is until the last battle Ildrahil fought in. He found the enemy and went back to report it to his officers. Upon getting to the camp, he found it almost overrun, the enemy had come from two directions. Although they won the day, Ildrahil's brother was killed. Ildrahil took his brother home and together with his family he gave him a heroes funeral and then left, broken hearted. He left the military in good standing and went north, hoping to escape the thought that had he done a better job scouting, his brother would still be alive. He took the surname Yewbow while travelling. While at Ten Towns he has befriended an old soldier who has retired there he met at the local pub/inn. Through the soldier he has become acquainted with the owner and staff.
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”Come back carry your shield, or on it.”
ἢ τὰν ἢ ἐπὶ τᾶς
Last edited by Ildrahil; Jan 12th, 2021 at 06:03 PM.
How many times did he dream about this? Walking in here again and attacking Devargo? Now that it happened, things of course didnt go as expected, starting with Gregory's fall. Still, it wasnt without some gain, as he made certain to warn them about spiders. Hopefully, there werent too many; he didnt think there would be, anyway - if he wanted to kill his 'guests' quickly, he'd have just put a spike trap down below. Which meant that they had time... Though not a lot of it. The alchemist glanced around the room, his cold blue eyes glinting behind the eyepieces of the plague doctor mask.
'Could debilitate most of the thugs - but Elsbeth is already on that.' Eleazar let his fingers stop over the smoke bomb before moving to his dagger. 'Can help Eris with Devargo - Abadar, but I do want to slit his throat myself - but she seems to be doing fine.' The tiefling's tail twitched slightly, ready to remove the rope from his pack. 'Could drop Gregory a rope - but thats too slow. But if we get a runner...' He glanced towards the exits of the room and grit his teeth, coming to a conclusion. It was best to get this fight over with quickly after all - then they could commit more to help to their spokesman.
There were other options, too, of course - like drinking a mutagenic elixir in order to bolster his defenses, or an extract in order to enhance his bombs, but at this point, that would only serve in prolonging the fight. Something he wanted to avoid. So, taking a step back, he held out his left hand with its palm up, a soft 'click' and the hiss of steel on steel announcing that his spring-loaded sheathe pushed the dagger out for him to retrieve. As Eleazar grasped hold of the dagger's handle, his eyes darkened, as they always did when he recalled the events that transpired in Talingarde. He wanted to say something impressive, intimidating, maybe scare Devargo... But his tongue was as if glued to the roof of his mouth. Thin tendrils of black mist billowed from where a bit of the dagger's steel was withdrawn from the sheathe, blindly latching onto his arm. The alchemist concentrated on the most painful moments of his life, reminiscing on the terror, pain, and hunger he felt back then, bringing back every sensation as if it was yesterday: the cold, unfeeling stone of the streets, the warm blood on his hands, the sound of the dagger, clattering to the cobblestone, and the disbelieving, innocent, open yellow eyes, staring into a darkened sky but not seeing it. Without realizing, he pulled the rest of the dagger free, the blade stained pitch black:
And then, the darkness within him was suddenly all around him.
(Its Pathfinder, character was an Tiefling Alchemist, who cast Darkness SLA, for clarity's sake)
A soft voice... Volrukh groaned, finding his face and rubbing at his forehead, trying to collect his thoughts - for a moment, he assumed this was merely the continuation of yesterday's 'festivities' - of which he recalled not much at all. A local beauty with a sharper tongue than a boatswain, and a ringing, infectious laughter, a drinking contest, then heading upstairs (following her, of course, why miss the view), then... Not much at all, apart from a woman's scream and a revolting cackle followed by a 'thump' on his head and being dragged somewhere. Gorlan must've disappeared somewhere partway through the 'party' leading up to this - maybe around when he caught his opponent cheating at cards and slammed a chair into the side of his head. Thankfully, the chair was just a half-rotten barrel, so it was more of an embarrassment. The inquisitor swore somewhat weakly, mumbling the words: Why couldnt he have retained the memories of the second half of the night instead? When he was prodded again, the pirate assumed this was just more of yesterday and simply grumbled a foul curse in reply, to the effect of 'go away, let me sleep'.
The harsh words that came after had been somewhat of an eye-opener for the seascarred, and he grasped at his forehead again, his scarred hand not finding what he expected: the cool touch of steel from his lucky coin. At this point, Volrukh's fingers curled into a fist which he leaned on, raising himself above the floor and peering around in the dim light, narrowing his eyes, attempting to adjust, steadily growing angrier. It felt like one hell of a hangover - except that in this case, it was more like the tried to headbutt a bull. As soon as he rose to one knee, his hand darted to his boot, where he knew one of this many knives would be, but it was gone. Naturally, the more visible ones were, as well. His free hand reached towards the his chest, where Besmara's holy symbol would have been, but neither it nor a dozen other, cheaper ones, were there. The creak of the floor, and the way it shifted from time to time told the pirate all he needed to know about his current predicament. Were it slavers, he'd have already been chained to a seat and it wouldnt be a woman's voice or prodding that awakened him, however cruel - but a taskmaster's whip.
Press-ganged, then. By pirates, more likely than navy.
The annoying voice piping up after made the woman's cursing seem like a nightingale's song, and the things it said left little room for doubt on what had really happened. Scourge. Plugg. Conchobhar. Rosie. I'll remember those, and then sort out who is right and wrong. But someone will pay for this. Volrukh rose steadily to his feet, determined not to look shaky or lean on anything - first impressions, right? He had to make a good one. Drawing himself up to his full, considerable, height, he looked around at his would-be crewmates, spotting a few faces from the Formidably Maid and noting them. They would be useful. One in a field - or sea - was no warrior. Besmara teaches to leave all troubles on shore... But this cant count, right? No contract was made, didnt give no one my word.
Having taken a look around, Volrukh placed his hands in his pockets and grinned in the direction where the voices were coming from, baring his sharper-than-usual teeth. "Volrukh Corvinus. Mind tellin' me which poor sap stole the holy artifacts of Besmara from her loyal cleric? Knives I can replace, but my book of prayers and those?" He sucked in air, shook his head, and smiled wider: "Brave lad or lass, to wanna bear Besmara's curse at sea." He made a show of searching his belt and shaking his head, chuckling. "I dont bloody believe it... they took me cursed idol too. Well! My sincerest thanks for that." Another woman's voice on his right - one of the ones he'd recognized briefly from the tavern - her question was a good one, but its not as if he'd take a dive off the ship and swim back... No, that wasnt gonna work. Besides, as infuriating this was, it was an opportunity; he'd wanted to get onto a ship once more and build his reputation. Starting like this was disgusting, and it infuriated him to no end that someone would treat his freedom in this way - but for now, all he could do was grin, bear it, and remember - he was good at that. And when time came and opportunity came again, well, fixing a shank was pretty easy.
Last edited by Kullervo; Jan 13th, 2021 at 07:48 PM.
As I have more than enough applications for a group, I am going to close the applications on January 17. I live in Japan, so this will be Saturday in the US.
Sounds good; I'm glad I finished my character early, then! Razrush is complete as far as I can see at least, though I could probably keep cutting down his backstory, its likely better I leave him be.
should be fun! My goliath will handle the cold well.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die."
Good luck to everyone! Regardless how it turns out seems like there's to be a lot of interesting interactions between characters based on what I read of other profiles.