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  #16  
Old 11-19-2019, 08:25 PM
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Character App Complete
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Name: Rennis Redleaf
Age: 20
Race: Vulpin
Class: Bard (College of Blades)
Alignment: Chaotic Good
Background: Urban Bounty Hunter (Vigilante)
Character Appearance: Rennis is on the larger size for a Vulpin. Standing at 4 feet, 4 inches he is a bit more broad-shouldered than most of his race weighing in at an even 100 pounds, still what most would consider lean however, his athleticism can be seen in his muscles even through his auburn fur. What he wears largely depends on what he is doing at the time. He can always be found with his swords on his belt and his lute on his back but, during the day, while playing his lute or juggling in a tavern, he may be wearing his old jester’s tunic or his travelers clothes so as to be able to gather information easier. During the night, while on one of his self-imposed missions he wear his leather armor beneath his hooded duster. He also wears an eye patch, though he doesn’t need it, and while he almost never takes it off, he will switch it from eye to eye every so often. “It’s all part of the act.” He’ll say.

Character Personality:
 


Backstory:
 


RP Sample:
 


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Last edited by Nortwode; 11-20-2019 at 11:42 AM.
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  #17  
Old 11-20-2019, 02:39 PM
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Very professional game proposition ... a very cool Idea... I let a feather here ... or maybe a paw or two to "birth" something just for you



WIP
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Name: Deborah UnderRoot
Age: 18
Race: Gallus (Huden)
Class: Monk
Alignment:
Background:

Character Appearance:

Character Personality:
  • Traits:
  • Ideal:
  • Bond:
  • Flaw:

Backstory:
 


RP Sample:
 

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Last edited by KhamLuc; 11-26-2019 at 11:13 PM.
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  #18  
Old 11-20-2019, 11:06 PM
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Hi GM. I think my application for Lily is pretty much complete at this point. I might do a little fine-tuning here and there but the basics are there.

One thing that I haven't decided on yet is a school of magic for her to specialize in. The ritual spells are spread across several different schools so nothing really jumps out at me yet. I know that this is a pretty strange build for a wizard to take only ritual spells, but I wanted to give it a try and see if I can make it work. The setup has an obviously non-combat kind of build, but that's what the attack cantrips will be for. Otherwise, she'd got her rogue-like skills and if she does a Find Familiar eventually, then she can have a scouting critter... and maybe a steed. Anyway, I don't think that having another wizard in the party, like Roac, would not be a problem considering how unusual Lily's spell selection will be.

Thanks for starting up the game. I'm always excited to experience new settings and races and such.

Question: Would you like us to proceed with working up a character sheet?
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Last edited by girlplay; 11-20-2019 at 11:09 PM.
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  #19  
Old 11-21-2019, 12:17 PM
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@Everyone Thank you for the excellent applications so far. I love seeing how everyone is really running with the amazing Humblewood(and fey) races and bringing them to life.

I am much more interested in selecting dedicated players (read: That does not mean I ignore new players) that have great characters with developed backstories than trying to create a "balanced party"

As girlplay said, we can definitely have two wizards in the party.

As for character sheets, I personally will not be looking for them until after characters are selected and would rather players spend their time fleshing out their applications as much as they can.
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  #20  
Old 11-21-2019, 09:51 PM
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Application
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Name: Warryn "Acorn" Timbers
Age: 24
Race: Brownie
Class: Cleric (Nature Domain)
Alignment: LG
Faith: The Elder Tree
Background: Outlander

Character Appearance: At three feet tall and 55 lbs, Acorn is rather large by his people's standards. His long brown hair is very curly and usually pulled back to be kept out of his eyes. His armor is heavy and cumbersome chain mail (which he hopes to replace someday) but he is grateful to have it. He carries a staff primarily but also wields a shield and mace (just in case he needs them).

Character Personality: Despite being a pacifist by nature, he will not stand by if he sees the innocent being attacked. The same goes for his family or friends. As a representative of the Elder Tree, he will defend nature and the creature's of the Fey with his last breath. Outside of that, Acorn is a very trusting fellow. He has grown up on an island of likeminded Fey. He's been warned that evil exists in the world and he's heard the stories of the times before the calamity. Although he doesn't want to see harm come to any living creature, he couldn't just stand by if anything ever were to happen to his home. That's what drove to him a life of service.
  • Traits: I watch over my friends as if they were a litter of newborn pups.
  • Ideal: Nature. The natural world is more important than all the constructs of civilization.
  • Bond: An injury to the unspoiled wilderness of my home is an injury to me.
  • Flaw: I am far too trusting. I want to see the best in everyone.

Backstory: The only deity that Warryn had ever known was The Elder Tree. He had heard legends of deities that existed long ago. Apparently, they took the form of sentient creatures. Many of these legends suggest that the greed and pride of those deities almost destroyed the world. The few good ones among them gave life to the Elder Tree. In return, the tree had become the source of life for his people and for all life on their island. All who respected nature were loved equally by the tree. However, a select few were chosen to be Protectors. These Protectors were granted additional power by the tree, so long as they continued to be loyal and serve. Warryn did not grow up believing that he would ever be a Protector. Instead, he grew up enjoying life to it's fullest. He lived in the woods among his people, fellow fey, and the animals of the wilds (in perfect harmony).

However, as the little brownie matured, he started to develop natural instincts to protect those that could not defend themselves. In order for us to enjoy this gift, someone must be willing to guard it. Someone who truly loves it and is willing to risk themselves to protect it from harm... Shortly thereafter, he began training with the warriors of the community. He learned how to wield weapons from the smallest to the largest variety, how to move in armor, and how to protect himself with a shield. His parents saw this and approached him. "If you truly wish to be a Protector than go and pray at the base of the elder tree in the early hours of dawn. If it sees fit, you will be rewarded with gifts that will aid you. If the Elder Tree blesses you, then you will be responsible for protecting not only your friends and family but the Island as a whole. Remember, you don't have to do this! We have warriors." After pondering his parent's words he finally replied. "I understand but something inside of me tells me that we will need more than just warriors. The Elder Tree deserves more..."

Warryn approached the tree and began praying for its blessing. Suddenly, a warm feeling came over the brownie. As he opened his eyes, he saw that his walking staff had begun to Shileleigh Cantripglow with a dim green light. When he looked up, he saw the fabled "Protectors," a group of adventurers chosen by the Elder Tree to aide the good and decent folk of Wylde Wood and to protect the land. Since that day, Warryn has been working with them to master not only his fighting skills but also to foster his connection with the Elder Tree in order to nurture his newfound gifts.

 

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Last edited by Treble83; 11-27-2019 at 01:27 AM.
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  #21  
Old 11-22-2019, 12:05 AM
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Application completed. Please let me know if it works. If not, I can easily convert him into a druid with minor tweaks.
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  #22  
Old 11-22-2019, 07:52 AM
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Walter
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Walter Willowthorne


Age: 22

Race: Hedge

Class: Wild Magic Sorcerer

Alignment: Neutral Good

Background: Anthropologist/ Outlander

AppearanceDeep laugh lines crease the soft leathery skin of Walter’s face. His eyes sparkle with a brightness that always seems to be on the edge of revealing a private joke. A long cloak of supple burgundy cloth, tied loosely around his shoulders, is filled with pockets to accommodate all of the bright and interesting objects that he collects on his travels. A worn satchel of woven bark is slung across his chest, keeping his precious traveling journal, ink pots, and pens close at hand.


PersonalityNo matter what creature he is with, and where in the Wylde Wood he may be, Walter always has a knack for putting others at ease. He loves to learn about the other inhabitants of his land and is always quick with a question, though he may become distracted while listening to the answer. Continually attentive to the world around him, Walter will often have his nose buried deep in the pages of his battered leather journal, taking copious notes on the fascinating interactions that he sees being played out before him.


Background
 


The story of Walter
 


A day in the life
 


Last edited by RJonesy; Yesterday at 07:49 AM.
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  #23  
Old 11-22-2019, 03:16 PM
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@Treble83 Looks good. The only thing to note is that the Elder Tree is the only deity available. The entire pantheon of gods disappeared after the Breaking.
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  #24  
Old 11-22-2019, 05:01 PM
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Magus Twigrix
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Name: Magus Twigrix
Age: ?? (He keeps his age a secret, but he is considerably into adulthood)
Race: Fairy (Pixie)
Class: Rogue
Alignment: CG
Background: Charlatan

 


Character Personality:
Magus is a simple pixie. His a hard worker. That is if conning people and stealing their loose change is hard work. He is also a ladies-man. That is if by ladies-man you mean a guy who is constantly hounding ladies due to the fact that he can't ever convince any of them to go out for an evening with him. He is a smooth talker and even smoother with his hands. He steals from the rich and gives to the poor: Himself. Because he also doesn't have much money...

Magus is often found in a bar either half drunk in a cup of ale.... literally in the cup.... Or dancing merrily to the tune of, well, anything really. He always finds his way to the center of attention! Until he picks your pocket, then he disappears. He will ask to dance with you, swear you fell in love with him, concede that it will not work and that you and him must part ways, drown his sorrows in ale, then ask another lady to dance, all in the same night. Like I said, he's a simple fairy.

 


Backstory:
 


RP Sample:
 


 



Last edited by Knightfall; 12-06-2019 at 07:58 PM.
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  #25  
Old 11-22-2019, 05:11 PM
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@Knightfall Looks good. I just need to mention that there are no humans (or any humanoids for that matter) on this isle. You indicate that your mentor was a man in your Bond, etc. Just need you to tweak that.
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  #26  
Old 11-22-2019, 06:11 PM
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Application complete
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  #27  
Old 11-22-2019, 10:28 PM
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Originally Posted by Silent Rain View Post
@Knightfall Looks good. I just need to mention that there are no humans (or any humanoids for that matter) on this isle. You indicate that your mentor was a man in your Bond, etc. Just need you to tweak that.
Oh shoot, you're right. I actually meant that as a statement of gender less than race. I should have specified race though. I'll go in and edit that. He should be a Vulpin.

EDIT: Fixed

Last edited by Knightfall; 11-22-2019 at 10:32 PM.
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  #28  
Old 11-25-2019, 08:10 PM
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Strig
Name: Hedrick
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Age: 26
Race: Strig
Class: Cleric - Life
Alignment: Chaotic Good
Background:
Character Appearance: Hedrick has tawny feathers comprised of different shades of browns and the odd patch of grey. His face however is the lightest of his feathers framing it with a thin line of nearly black. Standing at nearly 3ft tall Hedrick is one of the more imposing of the Strig

Character Personality: Because of who he is Hedrick looks to protect others. To stand up for those who need someone to stand up for. Once one get's to know him they'd learn he is a conversationalist with a love for the Wyle Wood and all its people but at first glance he can be seen as imposing, scary and threatening... all before he cracks a smile. He is a loud personality with a love for games, jokes and anything that would bring people closer together, even a hard day's work

Two Traits:
1) Hedrick often talks in a plural. If asked is he is well, he will reply taking into account all those he knows of. "We are well, thank you. Although Mrs. Grunchin is struggling a bit these days."
2) Because of his Ideal idea of Wyle Wood Hedrick is not so much tied down to individual material possessions.
One Ideal: The strong protect the weak and we all strive together for the betterment of everyone.
One Bond: Hedrick is loyal to the Wyle Wood as a whole, the childrend of the Elder tree. He doesn't accept an 'Us verses Them' mentallity between the Birdfolk and Humblefolk and Fairies. To Hedrick "Us" and "We" are everyone.
One Flaw: Grown accustomed to the Elder Trees devine healing Hedrick is not one to worry about minor scraps or bruises, or personal safety much at all.
* He often assumes that everyone is on board with his ideals of a socialist society. Not a thief, but it does make for some awkward social interactions.


Hedrick the Strig
Role play:

Hedrick glided silently to the forest floor, but that was the end of his silence. With a screech he ploughed his shoulder into a door which was not as solid as the tree which it lay at the base of. On the second heave the door wrenched out of its hinges. “Mathius your selfish coward!” The hefty Strig bellowed into the descending spiral staircase. “How dare you take that!” without a care or worry to his own safety… and not expecting much resistance Hedrick stomped into the Mapach’s lair. This one had seen the likelihood of a harsh winter so had been stocking up on nuts and other food sources. Problem with that is, a lot of what he had did not belong to him. One such tree he’d robbed belonged to a group of orphans.

Hedrick didn’t hear nor see the trap he’d unwittingly sprung. From the ceiling a club swung from behind and collected him in the back of the head sending up tumbling down the remainder of the stairs. Dazed and sore Hedrick stood up to see the Mapach standing over a barrel of almonds with a knife drawn.
“You leave this alone. It needs to be saved.”

“No point saving it when it can and should help children now.”

“Way I see it, you’re in my home. You’re already injured and in pain. I think I could take you.” The Machap smiled and walked forward.

Hedrick closed his eyes then spoke. “Elder Tree, take note of my case. If this is good to you let him kill me if not bring your healing power to me that I may overthrow your foe.” Before the Sprig had even finished his prayer the bleeding wound on his head knitted together and the broken feathers on his right wing snapped painlessly back to place. “It seems my cause is just and right.” Hedrick pulled his shield forward. Holding it in one hand he deflected the first and second stabs from the knife, then his left wing spun around catching the selfish Machap in the head. Without letting the racoon like creature recover his talloned foot kicked out scratching his opponent’s leg. As the Machap flinched and leant down to cover the fresh wound Hedrick quickly grabbed his shield in both hands and crashed it into the head of the Machap knocking the thief out cold.



With a barrel of almonds strapped to his back Hedrick climbed the stairs and headed to the place where the orphaned Hedge’s went about their lives. “I am sorry this was taken from you.” The old Sig said as the barrel landed behind him. The youngest two rushed over to him and wrapped their arms around his legs. The eldest tried to wipe away a tear without being seen.
“Thank you.”

“It was no problem.” Hedrick lied. “but the Machap don’t normally do something like that for no reason. He said things were going to get tough. He may be correct so ration those as much as you can.”

*** ***

Back story:
right-aligned image

When Hedrick was old enough to be thinking about what he would do with his life he figured he’d do something like build nests or dig burrows or construct houses. He’d always enjoyed putting things together. Then in contemplation one evening he was drawn from the home of his parents down to the streets and alleys in amongst the trees of the forest and to the elder tree. There he kneeled and it spoke to him the first time. His heart filled with warmth and he realised that the longing to build homes was because he wanted to provide safe places, places of protection for others. The Elder tree was calling him to do just that. Hedrick would be a Protective force but first he needed to study and learn. Before he even stood, he felt the feathered hands of someone on his shoulder.

“Come, I shall show you to your new home.”

Hedrick turned to see an old Gallus standing there.

“Where is that?” Hedrick asked curiously

“Where it needs to be of course. Now come.”

The next few years were filled with discipline and learning, but more than that he fell in love with the Elder Tree. He’d grown up knowing about it, knowing it was there but he never took time to understand it or to learn more about it. Now he did, he understood It and wanted what It wanted. He lives to serve it’s children now.



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Last edited by Xalnaga; 11-26-2019 at 10:22 PM.
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  #29  
Old 11-25-2019, 09:23 PM
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@Treble83 Looks good. The only thing to note is that the Elder Tree is the only deity available. The entire pantheon of gods disappeared after the Breaking.
I've made the changes discussed. Will a brownie fit in well in this environment or would converting Acorn into a more Anthromorphic race be better?
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  #30  
Old 11-26-2019, 01:32 AM
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@Treble83 Looks good. Just need a RP sample and you're all set. Brownie is absolutely a great choice.
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