#167
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Dice Silanna - Climb:
Dice Silanna - Stealth:
Dice Feolyn - Climb:
Dice Feolyn - Stealth:
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#168
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Dice Climb:
Dice Stealth:
__________________
Holidays and my new overnights schedule are still taking a toll on me and my post rate, and will probably continue to do so until some time after the new year. Please bear with me until then! |
#169
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Dice Perception:
__________________
The right man in the wrong place can make all the difference in the world Last edited by Shadesoul; Oct 25th, 2013 at 01:29 PM. |
#170
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Dice Climb:
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#171
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Dice Climb:
Dice Perception:
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#172
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I don't know how many bodies are several so I guess I'll just start with 3 heal checks
Dice Roll:
Dice Roll:
Dice Roll:
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#173
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Dice climb:
Dice perception:
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#174
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I will roll some heal checks for any that Wade missed.
Dice Roll:
Dice Roll:
Dice Roll:
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#175
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Dice Initiative - Mites:
Dice Initiative - Nakpik:
__________________
The right man in the wrong place can make all the difference in the world |
#176
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Dice Silanna Initiative:
Dice Feolyn Initiative:
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#177
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Dice *
Will:
Dice *
Init:
Edit: Triggered the YOU EDITED dice rolls alarm because I changed the one mod from a 2 to a 1. My will is only a +1 save not +2. Warning: rolls have been deleted from this post.
Last edited by Chukie1188; Oct 27th, 2013 at 02:31 PM. |
#178
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Dice initiative:
Dice will:
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#179
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Dice Will:
Dice Init:
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#180
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Dice Initiative:
Dice Will Save:
Immune to sleep, +2 vs. enchantment EDIT: Not that it will do me much good... Last edited by Aerandor; Oct 28th, 2013 at 12:26 AM. |
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