#91
|
|||||
|
|||||
The first step of any application is to harass the DM, right? Last edited by Ion2Atom; Jan 30th, 2019 at 08:19 PM. |
#92
|
|||||
|
|||||
Reported for violating section A of the RPG Crossing Site Rules.
__________________
|
#93
|
|||||
|
|||||
Is there like a sign saying "Pick on Kappy" ???? o.O
|
#94
|
|||||
|
|||||
It's how we socially-maladjusted types show affection.
__________________
|
#95
|
|||||
|
|||||
Last edited by Osse; Feb 3rd, 2019 at 02:03 AM. |
#96
|
|||||
|
|||||
He looks interesting Osse, and I do love the flavour of him having wife and kids and a life...
*inserts the evil cackle Aeth is oh so familiar with here* There are a few others who have mentioned interest, so while I know it might seem like forever to make it to the 12th, as of now I have no plans to speed it up. It is giving me time to finish up chapter 2 plans as well Last edited by Kapera; Feb 1st, 2019 at 12:34 PM. |
#97
|
|||||
|
|||||
the 12th!!!!!!! holy shiz! that's forever away!
__________________
-Life before death. Strength before weakness. Journey before destination.
-I will protect those who cannot protect themselves. -I will protect even those I hate, so long as it is right. |
#98
|
|||||
|
|||||
12 days is not forever away, are you even done yet Scim??? :P
And as of yet there has been no petition circling to demand sooner, so you will survive my dear. |
#99
|
|||||
|
|||||
*Drafts petition*
We are still allowed to annoy the DM right? Where'd that sign get to?... |
#100
|
|||||
|
|||||
I just need an rp sample and 12 days is forever!
*Rolls on the floor and throws a fit*
__________________
-Life before death. Strength before weakness. Journey before destination.
-I will protect those who cannot protect themselves. -I will protect even those I hate, so long as it is right. |
#101
|
|||||
|
|||||
No fit throwing until the sample is complete
|
#102
|
|||||
|
|||||
*throws bigger fit*
__________________
-Life before death. Strength before weakness. Journey before destination.
-I will protect those who cannot protect themselves. -I will protect even those I hate, so long as it is right. |
#103
|
|||||
|
|||||
I'm still fully forming a concept, but a couple questions came up about items.
First... a Pathfinder's Kit comes with a dagger. So when we pick weapons, is it two weapons plus the dagger in the kit? Second, considering we all have jobs in the village, will we have artisan tools for those jobs? If a character is a rogue (by class and not necessarily a thief), will they get thieves tools like casters get component pouches? If a character has a familiar, can they have a familiar pouch? Do clerics and the like get holy symbols? Can we have items that fit the character in a RP perspective? Things like diaries, playing cards, holy symbols (for non-divine classes) or similar type of stuff.
__________________
Life and hospitals suck at times. Starting to catch up now. |
#104
|
|||||
|
|||||
huh I missed the pathfinder's kit having a dagger already, maybe I can have a sling after all
Some legacy thieving tools passed down from crazy great uncle hubert or something like that, or something found while gleaning for metal across the river and not turned would be the likely source for something like that, probably all in how you write it in I would wager.
__________________
Posting Status: Dec 21st: Ugh the flu....sorry been absent a bit these past couple days, hopefully tomorrow is a better day. |
#105
|
|||||
|
|||||
OD has the truth of it, there will be some items that are just 'logical' and passed down, and yes, the Pathfinder's kit has a few useful tools that are also weapons which will be in addition to the basics you get to pick from to start. The dagger in this case though is the sort you also use to skin an animal and such things, so is not just a 'fighting' dagger, but of course could be used as one.
Artisinal tools: Yes, the basic sorts that each will have for their job. A blacksmith would have a hammer, seamstress... needles and cutting tools, and witches/healers/things like that they have a component kit... so yes, a witchs kit or so forth, all items that they would have gathered or in some cases made in order to do their 'work' easier. No Masterwork tools... just some basic things Thieves tools... yes this is possible, not that there are a lot of things to unlock, but the little pins and things are also useful when making/disarming traps for larger animals and I am sure some other creative things someone could come up with. But this needs to be covered as to why and how they have the items in their possession, I want to see colour and reason Holy symbols made of wood, that a person may have had passed down for a while, can be worked into a story to make sense, the same with say a small piece made of Iron, but nothing overly fancy. It also needs to fit into what is written and the setting, if it feels forced, it wont work. Cards are paper... make gambling/game things out of wood, stone, or well be creative as to what it is, dice are easily a thing... use creativity and see what I say, as are the pouches needed for familiars and the kits as well for those particular classes. Diaries are not a thing on hand, everything is kept in a verbal manner in the town, there are reasons so anything paper/book wise is a no go. Last edited by Kapera; Feb 2nd, 2019 at 02:03 PM. |
Thread Tools | |
|
|