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  #76  
Old 07-21-2012, 07:52 PM
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For the record lily does have a mace... not sure if she still carries it or not since she has a seven foot tall half ogre body guard. I only mentioned because she looked a little light on accessories (not counting wings and horns).

Also super excited to see the tattoo work. Keep up the great work.
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Last edited by WoLT; 07-21-2012 at 07:54 PM.
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  #77  
Old 07-21-2012, 08:18 PM
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  #78  
Old 07-21-2012, 08:29 PM
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While tish has a teal glow, lily's aura is derived from sunlight.
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  #79  
Old 07-21-2012, 08:39 PM
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You know what - I'm ready to render - I'm fine with the second Varis test image. While I was kinda shocked by it at first, I've gotten used to it - and it fits my original description of him (skin the color of pine tree bark).

EDIT: Actually, scratch that. I would like to see a four way comparison - first is the original render, second is with very tanned skin (ie -second test render) , third is a much lighter brown, and fourth is just white with slight tanning.

Last edited by William Imm; 07-22-2012 at 12:59 AM.
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  #80  
Old 07-22-2012, 02:12 AM
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  #81  
Old 07-22-2012, 11:17 AM
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It looks very good posed and rendered - I like.
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  #82  
Old 07-23-2012, 06:22 AM
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Torgru

I hope you like my rendition of Shae. I did two sets of renders here with identical poses. Basically, in those with the second indoor background a lot of interesting shadow effects were cast through the stained glass. While I think those turned out pretty wicked, I felt some direct lighting would be appropriate to fully show her independent details.

 

 
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  #83  
Old 07-23-2012, 06:58 AM
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I definitely like the armor. Very nice. I just have a couple requests.

First, could we make her slightly younger looking? I envisioned Shae as early twenties, so perhaps a bit thinner and smaller lips/softer facial features. And perhaps slightly less pale. Not necessarily like someone that spends hours a day on the beach, but just a light one she'd gain from patrols.

Second is the cloak. I can't blame you since I didn't explicitly mention it, but would you be able to take the symbols off? Otherwise it looks nice.

And a minor detail is the sword. It's awfully large to use with the shield. Could it be shrunk down to about a standard longsword?

And last is the helmet. After seeing it, I'm thinking the helmet as a whole was a bad idea. Perhaps scrap it, and have her place her hand on her hip to keep the superiority thing intact?

Otherwise, the image as a whole (particularly the indoor one) looks very nice.

Last edited by Torgru; 07-23-2012 at 07:05 AM.
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  #84  
Old 07-23-2012, 07:24 AM
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I apologize for the helmet. I don't have many and even few that would fit Shae, that was the closest I was willing to try, I agree on the need for its removal, but it was worth a shot.

Cloak, no problem. Removing the decal from the back will also allow for more posing options (without sacrificing the detail there).

Yes, those greatswords are deceptively large. I'll do my best to size it down and still make it appear proportionate to itself. The blade is inherently large though, and it's a complete figure pummel to point and sizes at an equivalent ratio. If the handle gets too small, well, the blade isn't going to be able to play catch up to balance out.

Now, face. Lip and skin adjustment is no trouble. I'd like some more clarity on softer facial features though. Soft is a relative term in description.
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  #85  
Old 07-23-2012, 07:44 AM
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Basically, less intense features. Less prominent cheekbones, shallower (whatever that line between upper lip and cheek is called), and maybe a more rounded chin. Although I think the chin would probably look better fitted with somewhat smaller lips as is

Last edited by Torgru; 07-23-2012 at 07:47 AM.
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  #86  
Old 07-24-2012, 08:09 AM
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  #87  
Old 07-24-2012, 05:55 PM
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WOW that white bow is just awesome with a side of awesome.

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  #88  
Old 07-24-2012, 10:15 PM
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  #89  
Old 07-25-2012, 12:34 AM
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  #90  
Old 07-25-2012, 12:53 AM
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Sweet! Perfect!! Thank you, great work!

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