#76
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Dice Pistol Attack:
Dice Damage:
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STATUS : Not so good... T.T Last edited by Xildur; Oct 3rd, 2017 at 02:50 AM. |
#77
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Brawl (Claws, +2L): Strength (6) + Brawl (5) - Defense (4) = 7
Killing Instinct grants 8-Again on Brawl. Not that it matters for the mooks. Dice Roll:
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Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. |
#78
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Rain of Fire
Dice Roll:
Dice Roll:
Last edited by mjb; Oct 9th, 2017 at 05:24 PM. |
#79
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Break to heal.
Dice Stength(2) + Medicine(-2) +Primium(10):
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#80
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Dice Perception to watch traffic; Wits 3 + Comp 4:
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#81
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Compromise
Dice Wits +Manipulation +1:
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#82
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IN my pocket. with willpower
Dice Roll:
Dice Roll:
Last edited by mjb; Nov 2nd, 2017 at 01:58 PM. |
#83
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I opt to roll for a glitch instead of taking a condition for my compromise.
Dice Roll:
Also since I still have a glitch for going loud which I forgot to roll. Dice Roll:
Last edited by mjb; Nov 2nd, 2017 at 02:08 PM. |
#84
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Dice Empathy:
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#85
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Helping Calliope
Dice Wits + Persuasion:
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#86
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Dan is going to invoke his pg. 98Hunter's Aspect on the runner. It calls for a Power Attribute + Skill + Auspice Renown test opposed by Composure + or equivalentPrimal Urge. Success puts the Your character faced the full bore of a Rahu's essence. He's cowed, and cannot bear to face the Rahu's fury. He can not directly attack, insult, or defy the Rahu, or the Rahu's pack, without first spending a point of Willpower and making an extended, reflexive Resolve+Composure roll. You may make one roll per turn, but each roll requires an additional point of Willpower. The target number of successes is equal to the Rahu's Purity (1). You don't need to spent Willpower or roll if the Rahu or one of her pack has attacked your character this turn.Submissive Condition on the target for one scene. The action itself is not subtle, but it does appear to target a singular entity, so it shouldn't affect anyone else.
Attribute: Strength (3). The book calls this out for chases, so it seems appropriate. Skill: Brawl (5). Dan is a BAMF that can clearly rip you in half if you don't listen! Next justifiable skill would be Atheltics (2), so as a backup, take off the last three dice if you deem Brawl inappropriate for the situation. Auspice: Purity (1). Dice Hunter's Aspect:
Dice 10 Again:
I have plans in place for both success and failure, so I'll leave them off until I know what happens with this.
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Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. Last edited by GeoAvanti; Nov 17th, 2017 at 12:43 PM. |
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