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  #76  
Old 10-08-2015, 05:10 PM
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Wow we sure are observant when it comes to deep dark canyons eh? :P
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  #77  
Old 10-08-2015, 05:21 PM
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Haha, I guess not. Quick note for Graknar, your darkvision range is 60 ft, not 30 like it says in your stat block

Once Graknar posts I'll tell you guys what you see
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  #78  
Old 10-08-2015, 05:55 PM
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Quote:
Originally Posted by Giot View Post
Generally in PbP it speeds things up to just have PCs throw rolls out there. In a tabletop format, it would certainly make sense to only have players roll when the DM calls for it, but in this format doing that can slow things down a bit. As such, I adopted a rule of "I'm almost never going to ask you guys to make a perception check!" You make your own if you want to, but I'm not calling for it. I'll use passive perception sometimes but not always, especially if your character seems occupied. In general, passive perception is great for those all day marches and multi-hour watch shifts, but active perception is much better for when the characters are acting in real time. If you as a player aren't paying enough attention to remember to roll perception when you are looking around, your character may just be a bit absent minded and miss some things .

Rolling never hurts you, because it is likely that if you roll for something I would have asked you for the roll anyway if it had really mattered (and maybe even if it didn't).

Edit: The pace of the game is going to largely depend on you players . I can certainly keep up with the pace as is, and it doesn't look like we are leaving any of the players behind so far, so onward we go! (that said I am going to wait for all players to post before moving the game along at this particular moment )
Hmmm. So are you using Passive perception to hide against for you Monsters & NPC's? Else I should keep rolling every time. Or is when we want to notice even moreeeee.

Anyways we'll see. My wisdom is crappy anyways and Archie is most likely occupied with something.
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  #79  
Old 10-08-2015, 05:58 PM
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Yes, largely I'll use passive vs monster hides/move silently. I also use it as an indicator as to who in the group gets additional text about certain things. It's a touch tricky to gauge with the conversion from 3.5 to 5 though, but there don't seem to be any major issues coming up
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  #80  
Old 10-08-2015, 06:16 PM
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Yeah passive wasn't really a thing then right? Longgggg time since I played that.
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  #81  
Old 10-08-2015, 11:02 PM
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Passive is new in 5e.

I was going to wait for Olfactra, but since everyone else has posted I'll just keep things moving right along . Next post comin down the pipeline.
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  #82  
Old 10-09-2015, 04:28 AM
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Yeah, sorry, but there are going to be occasional days when I can't post, and please don't wait for me. If I'll be away from the game for more than 48 hours I'll (do my very best to) let you all know.
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  #83  
Old 10-09-2015, 05:03 PM
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Btw climb checks are only necessary when its slippery or something according to the phb Else it is just difficult terrain.
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  #84  
Old 10-09-2015, 05:05 PM
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Well, sure, if you want to do it the easy way.

What if I *wanted* to fall off the rope?
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  #85  
Old 10-09-2015, 05:06 PM
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The rope is basically an auto success.

What I need from everyone is the order you will be climbing down. Olfactra is obviously first since she just went for it lol.
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  #86  
Old 10-09-2015, 05:07 PM
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Uhm yeah. If anyone cast light and goes down then Archie will follow.
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  #87  
Old 10-09-2015, 05:10 PM
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I insist that my character be allowed to fall off the rope.

But I'm willing to not take any damage, if it makes you all feel better.
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  #88  
Old 10-09-2015, 05:10 PM
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Light is now cast and Kalvin will either go next or after Archie
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  #89  
Old 10-09-2015, 05:22 PM
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Klar, roll a d20 please
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  #90  
Old 10-09-2015, 07:02 PM
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Graknar, can you also give me an acrobatics check
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