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  #46  
Old 11-21-2018, 02:39 AM
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Talk about an anti-Ascendancy crew. A whole mess of heretics, heathens, and natural enemies of the state. Good thing they're all on one boat, right? Professor Pirate seems to have gotten the gyst of Lexand pretty well. While that conversation would have looked different if we had done it in real time back and forth, I doubt any of these RP samples would look the same, I'm content with what you wrote. Thanks for paying attention!
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  #47  
Old 11-21-2018, 08:34 AM
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thanks, i was actually really nervous about that as i try very hard to not ascribe actions or motivations to any character but my own normally ( old habits)
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  #48  
Old 11-21-2018, 09:12 AM
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Yeah, it's one of the basic "good habits" of roleplaying not to god-mod other PCs. This is a legitimate (and creative/challenging/fun) exception.
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Who is truly a hero?
One who will lay down his life for his friend. Not for millions, not for glory, not for fame. For one person. In the dark, where no one will ever know or see.

Last edited by DraconigenaArma; 11-21-2018 at 10:08 AM.
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  #49  
Old 11-22-2018, 02:12 PM
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Character Bio
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Saphira Swift "The Sea Snake"

Race: Sea Elf

Class: Monk of the Elements

Alignment: Chaotic Neutral

Background: Pirate

Personality Trait: I face problems head-on. A simple, direct solution is the best path to success_
Personality Trait: To me, a tavern brawl is a nice way to get to know a new city.
Ideal: I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care.
Bond: Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
Flaw: My pride will probably lead to my destruction.

Appearance: Saphira is a lean and athletic sea elf with a fierce demeanor. Her deep blue skin is smooth and rubbery to the touch. She smells of the salty sea, and speaks in a loud voice using crude language. She wears a black sharkskin suit complete with leggings. However she prefers not to wear anything on her feet that could hinder her ability to swim. When she chooses to use one, her weapon of choice is a specially made spear that she wears on her back most of the time.

History:

Last edited by JohnStone; 11-23-2018 at 01:17 AM.
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  #50  
Old 11-24-2018, 01:25 PM
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Ooh, a sailing adventure! I'm going to try and get something written before deadline.
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Last edited by Pseudonymous; 11-25-2018 at 01:30 AM.
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  #51  
Old 11-27-2018, 02:05 AM
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Color me very interested! This adventure sounds really exciting! I hope your universe has space for Tritons, because that's what I'm applying as.
Also, apologies to @ProfessorPirate for including Lione in my RP sample; hope I kept her in keeping with her personality!

Would appreciate feedback, @Vicorin.

COMPLETE!

Farra'lir, Triton Paladin/Sorc
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Name: Farra'lir de'Nydra
Race: Triton
Class: Shadow Sorcerer 1/Paladin 2
Alignment: Lawful Neutral

Background: Far Traveler
Personality Trait: I have my own ideas about what is and is not food, and I find the eating habits of those around me fascinating, confusing, or revolting. I honor Selune through practices that are foreign to this land.
Ideal: Inquisitive. Everything is new, but I have a thirst to learn.
Bond: The gods of my people are a comfort to me so far from home.
Flaw: I don't take kindly to some actions and motivations of the people of this land, because these folk are different from me.

Personality: Farra'lir has a deep affection for her deity and temple, that of Selune the Moonmaiden. As Her servant, Farra can mostly be found at moonlit nights outdoors, relishing the crashing of the waves against the crag, gazing up at the bright, full moon. Her paladin order also extends kindness to the few ships that have reached their domain, mostly being lost. They offer guidance and sometimes escort sailors until they get through dangerous territories and find the right course again.

However, unknown to those outside her Order, Farra's psyche is torn in conflict. Those with her dark heritage are known as the "Shar-touched", an uncommon trait in the Triton race. Shar is the deity of shadows and darkness, one who Selune is directly opposed to. Though the Paladins and Clerics of Selune have come to accept her, sometimes she gets the feeling that she is "other" or out of place, leading her to experience prolonged bleak or dark moods.

Appearance: Farra'lir is a Triton of average stature, standing a few inches shy of five feet. From her torso up, she could pass as an elf, if you fail to note her bluish skin and the presence of gills on both sides of her neck. Her legs and feet bear the marks of one who thrives in the sea, for they possess sharp fins from her knee to her ankle. Her feet are webbed and she wears no boots. She can look quite imposing in her mail armor, however. She has eyes the color of the sea, and has a face that can be both kind yet fierce at the same time.

 


 


Crew Member: Sourberry was a forest gnome - as far as Farra'lir could tell - who served as the healer for the Moon Siren. A slave by all indications, the gnome was kind to the triton and they would often chat on the deck during those rare sunsets where the water was calm and the wind steady. Though the fact of her captivity was apparent, most of the crew showed her a tremendous amount of deference - even a certain fear - though Farra was unsure as to why. As far as the paladin was concerned, she was the only non-triton that Farra'lir could be open and unguarded with, so her first thought when the Siren went down was to make sure Sourberry made it out alive. They parted ways quite some time ago, but if Farra'lir was to set out at sea again, she had no doubt that the gnome would come with her.

Last edited by Tinuviel; 11-27-2018 at 05:30 PM.
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  #52  
Old 11-27-2018, 12:06 PM
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  #53  
Old 11-27-2018, 12:56 PM
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Lucky FlynnName: Flynnaeos "Lucky Flynn" Glass
Race: Tiefling
Class: Paladin (Oath of the Ancients)
Background: Urchin
Alignment: Chaotic Good
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Personality: Flynn is surprisingly laid-back and jovial for a man whose continued existence depends heavily on whether people notice the suspiciously horn-shaped scars under his hat. If you can ignore the fact that he looks like he could tear you in half without breaking a sweat, you'll find he's charming, slow to anger, and unflinchingly loyal to those who earn his trust. Perhaps understandably, that trust is slow to obtain. After all, this incognito tiefling paladin of a forbidden faith hasn't lived as long as he has by being open and forthcoming with everyone he meets. He has, however, spilled the proverbial beans about his heritage with most of his teammates. They've been through enough scrapes to be considered pals in Flynn's book. He'd die for most of them. Most of them.

Appearance: Flynn could pass for a half-elf... if that half-elf had been drop-kicked through a plate-glass window. His tan skin boasts a multitude of scars in varying degrees of severity. If asked about them, Flynn will offer a charming (if unnervingly pointy) smile and remark that he's just lucky like that.

Nobody's sure if he's being ironic or not.

His hair is dark auburn and is generally unkempt, though most often hidden under a hat or bandages of some kind. His most prominent scars lie up near the hairline of his brow and he strives to keep those covered. They are, after all, suspiciously located in the spots where a tiefling's horns should be, and Flynn hates having to make up more lies than he needs to. It's a lot of work.


History:
 


RP Sample:
 


Crew Member: Juniper Brighthaven is a cartographer and navigator. This well-read, well-spoken half-orc is in the middle of writing the second volume of her travel journal, the first of which was published in and centered around Moreva. She and Flynn have run in some of the same circles in the past, and Flynn has appeared in one or two chapters in her first book (name changed, of course; Flynn's not keen on notoriety). They've kept in touch when they could, finding comraderie in their strange circumstances and penchant for finding unexpected trouble, and she was the first name to come to mind when Flynn needed to round up a ship crew.
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Last edited by Pseudonymous; 12-03-2018 at 02:43 PM.
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  #54  
Old 11-28-2018, 12:08 PM
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Okay. Because I have limited access at the moment and am stuck watching file transfer on a remote server, I decided to do this.
This is how I see it based on app posts. Please correct if your status is not right, or the name, etc, etc. I have no authority here, just trying to help.

PLAYER NAME RACE CLASS APPLICATION STATUS
Lazer Serene Cloud Tabaxi Rogue (Swashbuckler) Complete
Drachenspirit Kyrianna Ranskahd Human Warlock (The Raven Queen Patron) Complete
Dorack Dabmis “Stormy” Allgenndann Half-Elf Sorcerer, Storm Sorcery Incomplete
Shaede Yuxuk Lizardman Druid - Circle of the Land (Swamp) Complete
KhamLuc Ryess "DoC" Dwarf Cleric Incomplete
MoldyNolds Fonnereaux Dragonborn Warlock (Pact of the Tome) Complete
Zwingli Thormyr Wrenbeard Hill Dwarf (Inthyrian Nomad) Cleric (Tempest) Complete
Silk Aja Shifter: Badger (Swiftstride) Warlock (The Old Ones: Pact of the Chain) Complete
anamiac Deekek Haiarac Akirrk, or 'Jay' for short Aarakocra Bard (valor) Complete
Huhart Olivaria Dawnthistle Eladrin Wizard (Bladesinger) Complete
Phil Pod Tortle Druid (Circle of Spores) Complete
Nicodelrico Orla Hill Dwarf Swamp Druid (Circle of Dreams) Complete
DraconigenaArma Lexand Mesont Human, Freeman of Zara Cleric/Wizard Complete
Rylus Mordrid of the shadows Shadar-Kai Artificer Incomplete
Professor Pirate Lione, Siren of the Waves Human (Variant) Warlock Complete
JohnStone Saphira Swift "The Sea Snake" Sea Elf Monk of the Elements Incomplete
Tinuviel Farra'lir de'Nydra Triton Shadow Sorcerer 1/Paladin 2 Complete
Pseudonymous Flynnaeos "Lucky Flynn" Glass Tiefling Paladin (Oath of the Ancients) Incomplete
GravityWolf Drovakni Shardborne Minotaur Artificer Complete
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Last edited by Drachenspirit; 11-28-2018 at 08:08 PM.
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  #55  
Old 11-28-2018, 04:33 PM
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So that's, 4 Warlocks, 3 Druids, 3 Clerics, 2 Paladins, 2 sorcerers, 2 Wizards, 1 Monk, 1 Bard, 1 Rogue, and 1 Artificer with some multi-classed.
Of the 13 complete, 4 are Warlocks, 3 are Druids, 1 is Cleric, 1 a Cleric/Wizard, 1 a Bard, 1 a Sorcerer/Paladin, 1 a Monk, and 1 a Wizard Bladesinger.
So that's a 10% chance for the warlock slot if only 1 warlock will make it, and then only a 25% chance to make the 10% cut. So... a less than 3% chance to make it "IF" no more apps are added, or completed before the deadline.
I have not been selected for way more games than I have applied for. I actually like this as it makes the pool of applicants that much better and the site is better for it, which means the games are as well.
Good luck everyone.
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Last edited by Drachenspirit; 11-28-2018 at 04:35 PM.
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  #56  
Old 11-28-2018, 07:09 PM
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Ya, I noticed the disparity in casters, and especially Warlocks, when I made Aja up. The disparity that I find more interesting is that only half the applicants are using the Core Races.
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Last edited by Silk; 11-28-2018 at 07:09 PM.
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  #57  
Old 11-28-2018, 07:49 PM
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I didn't comment on how there's no Fighters listed either. What? Sailing ship and no fighting sailors? Yes, yes, I know a fighting sailor could be any class, but you get my meaning.
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  #58  
Old 11-28-2018, 07:58 PM
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Beep beep. I've had this prepared for a long while but have forgotten to post him up, uhm, my bad?

Drova Shardborne
Name: Drovakni Shardborne (he omits his true surname out of respect)
Race: Minotaur
Class: Artificer
Background: Folkhero
Trait: I have a strong sense of fair play and always try to find the most equitable solution to arguments.
Ideal: Freedom. Tyrants must not be allowed to oppress the people.
Bond: My tools are symbols of my past life, and I carry them so I may never forget my roots.
Flaw: I have trouble trusting in my allies.
Alignment: Chaotic Good

Personality:
Analytical to a fault, Drovakni (or simply, Drova) takes his time mulling over situations and information. His response in nearly any situation is to come to a logical conclusion, seeing common sense as something that should be strived for. Though quiet and calm, he does not hesitate to share his opinion no matter how unneeded or ignored it ultimately is. To that end, he’s quite stubborn. Though he won’t complain if he’s ignored (unless said decision causes trouble for him) he absolutely will file the bad decision maker under his list of ‘fools he cannot trust’ within his mind. The fact that he keeps a list at all should say enough about how he sees people.

Though blunt and at times off-putting, Drova isn’t a bad person. He cares about people, even complete strangers. Through his adventuring career, he has had no qualms about putting his life at risk for another, even in situations where he was not wanted or did not know the other. That’s not to say he won’t fight: the minotaur is by no means a pacifist, but he looks to power structures embedded in society before swinging his axe. He’d be much less likely to help a noble suspected of corruption than the common folk they represent.

Appearance:
Drova’s physical form is as bulky as most minotaur go: years spent fishing and traversing through his frigid ice home has made him fairly sturdy. His blackish blue fur covers most of his body, being noticeably thicker around the back. Years spent smithing and fishing has singed his fur and scarred his chest in parts, revealing impressive musculature- much to his embarrassment. As many northern minotaur, his fur reaches down to his hooves. Many opt to braid their hair to showcase their position and status, while Drove has instead opted to cut it short in many places for practicality sake. Both his horns curve in slightly, extending out straight afterwards. The right has been shattered near the base, and is cupped by iron. The left features a leather wrapping which he uses to stabilize magnifying lenses and other useful tools to peer through. Likewise, his right eye is missing- instead covered by a thick leather eyepatch. The remaining eye shines a brilliant silver.

Like most minos, Drova prefers practicality when it comes to appearances. As an artificer, his robes are plain and simple when he goes to work. He tries to make sure he always wears something flame resistant, though at least also somewhat comfortable. During outings, Drova prefers to stick with… Practical! Again. Though he often wears simple leathers, along with a coat, he has no qualms with wearing heavier armor during outings where violence is to be expected. Both his leathers, coat, and any heavier armor are all made with his form in mind. Given his stature, he is used to either adjust clothes to fit more comfortably, or creating piecemeal outfits from assortments of leather and plate.

 


 


Crew Member:
Alton Deephollow is a Ghostwise Halfling of considerable mental stature. A skilled alchemist, naturalist, and chirurgeon, Alton was hired by Drovas as the The Skipper’s onboard doctor. Similarly reclusive to Drovas, the two frequently chat and share their magical discoveries; though their specialties and interests are quite different. Alton’s hair is a pitch black, with murky blue eyes. He frequently wears long robes, often with hoods, and will find just about any temperature ‘too cold’, regardless of how cold it actually is. Though immensely useful in making sure the ship’s crew stays healther, he is also often found in the kitchen and store rooms making sure they are not plagued by any seaborne parasites or diseases.


I hope I didn't do your boy too dirty, Pseudonymous, not a huge fan of RPing other people's characters, but I admit it's an interesting challenge.

Last edited by gravitywolf; 12-07-2018 at 07:19 PM.
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  #59  
Old 11-28-2018, 08:08 PM
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@gravitywolf - I added you to the above list.
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  #60  
Old 11-28-2018, 08:33 PM
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I know a certain barbarian Minotaur that would love to join. Alas, he will need to be shelved for another day.
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