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  #46  
Old Nov 13th, 2020, 08:59 AM
SinnerBeta SinnerBeta is offline
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Hey. The premise caught my interest and I have a few character ideas bouncing since I didn't get a chance to play recently so I'll drop something soon, over the weekend at latest.

Speaking of "homebrewing", any opinions on taking a rapier, making it slashing instead of piercing it calling it a saber? It's mostly for thematic purposes.
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  #47  
Old Nov 13th, 2020, 09:20 AM
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I believe this particular question has been asked and answered.
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  #48  
Old Nov 13th, 2020, 09:53 AM
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A similar question was asked, hence the "speaking off(...)", but I'm not going to presume.
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  #49  
Old Nov 13th, 2020, 10:43 AM
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Application

Name: Fahlad Dashim

Age: 26 yrs

Race: Variant Human

Class: Rogue

Alignment: CG

Personality: He seeks to slay a great monster. Not for the glory, but for the thrill. Values leadership, as long as it isn't misused. Avoids picking fights with people, unless they're attacking a defenseless person. Tends to get bored easily, and will almost always take the first opportunity to make something interesting happen.

Appearance: Tall and lanky, with a pale-ish skin tone. Long red hair tied in a ponytail. Wears odd-looking clothing.

Backstory: Born into a noble family. Spat out the silver spoon in his mouth when he hit his teens, becoming obsessed with adventure stories. Decided he would one day tell stories of his own adventures. Provided he survives them, if course.

RP Sample: "Am I willing to descend into Hell to save the city? I wouldn't be here if I wasn't. After all, what's there to really be afraid of? It's only Hell."
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  #50  
Old Nov 13th, 2020, 02:56 PM
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Quote:
Originally Posted by SinnerBeta View Post
Speaking of "homebrewing", any opinions on taking a rapier, making it slashing instead of piercing it calling it a saber?
The ad has acceptable source materials stated, anything outside of those is not permissible. Any questions one might have about reflavoring/reskining/repurposing should be asked once/if you are selected for the game.
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  #51  
Old Nov 13th, 2020, 06:07 PM
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Application
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Name: Sishi Silverbreeze <--- Character Sheet

Age: 17

Race: Human

Class: Sorceress - Shadow Sorcery

Alignment: NG

Mechanical Background: Urban Bounty Hunter

Personality: Sishi is as cool as an Ice Mephit. Though she smiles often, she never gets rattled. She has never even raised her voice, save when ordering a good stiff drink in a local tavern. She adheres to the whole honor among our profession code, and would never cross a friend. To her foes, she gives no quarter and shows no mercy.

Appearance: Sishi stand five feet, eleven inches tall, with auburn hair, and a unique indigo eye color. She wears no armor, only rugged clothes with a bit of flash for her profession. She's got a light cloak, and her ensemble is in a nice blend of purples and browns. For a show of a bit of force, she has a dagger sheathed on her right hip, and a light crossbow lashed to her pack on her back.

Backstory: Sishi was born and raised right here in the Gate. From her earliest memories, everyone she knew had some kind of job dealing with the influx of people into the city on some level. She grew up to hate the new arrivals, and the troubles they brought with them. Early on, she took any kind of job that did harm to them in any way. This quickly led to her helping arrest those escaping justice, and those with a price on their head.
It was only recently, during her last bounty, that she realized that these people were put out and put upon just as much as she was. The problem wasn't in here (the city), it was out there. Now she meant to take the fight to them or those that caused all this. Though she wouldn't admit it, it felt like a bit of penance in doing so as well.

RP Sample: She pushed her cowl back, to show that it was indeed her so the dwarf across the way would know she was ready for their meet. She knew he was a thief or rogue of some kind, so he undoubtedly saw her when she came in, especially since he was expecting her.
The tavern was loud as usual, and it was difficult to move through the patrons without brushing up against them.
She had one hand on her coin pouch, and the other on the dagger at her hip a she moved to the dwarf.

"Laying it all on the table, like usual?", he asked as she sat at the table for two built out from the wall near a corner.

"Of course", she said, and lay her crossbow and dagger on the table, as she let her pack slip to the floor to rest against her leg. She left the bolt case on her left hip in place.

"You still got that dagger in your boot?", he asked.

She smiled and answered, "You still got that dagger b'twixt your shoulder blades, just below your collar on your back?"

He smiled in return and reached out to give her a warrior's handshake, hands on wrists in an aggressive style.
She winced inwardly from the pain in his grip, not near as strong as he was, but it didn't show on her face.
The grip released, he poured her a strong dwarven ale from the pitcher he had in a cup that was upside down a moment ago. Raising a glass to toast, he said, "Got a job. I hesitate to tell you since -"

She cut him off with the hard answer of, "I'm in."

"But I didn't tell you the job. Despite what ye've heard -"

She cut him off again, which meant she was serious as she knew it was an insult, especially between friends. "You're going to the crater. I don't need to know anymore. I'll see you in the morning. And thanks for pulling me in to the job."
She slammed the drink in three big gulps, knowing she'd regret it later, but she had to seal the deal.
She shook his hand again, and then went to get ready. It was going to be a long week, maybe a long month. And, it would be her first time on a trip that took here away from the city. She had never been farther than half a day's travel from The Gate. She was looking forward to it.
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Last edited by Drachenspirit; Nov 20th, 2020 at 01:10 PM.
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  #52  
Old Nov 15th, 2020, 09:28 AM
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Application: Elgar Kahn
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Name: Elgar Kahn

Age: 31

Race: Human

Class: Barbarian

Alignment: Chaotic neutral

Personality: Elgar Kahn is a battle-hungry, bloodthirsty, deranged soldier. He comes alive in a battle, almost enjoying himself as he wields his battleaxe to shred his enemies mercilessly, the bloodier the battle the more animated he gets. For the on-looker this looks like the madness of some kind but for Elgar this his moment of peace as he conquers his fear, proving to himself that he has no fear. Elgar is not keen to make new friends or invest in creating relationships as he is inherently sceptical about commitments made by unfamiliar people. As a result, he may be curt and sound disrespectful at times but he is aware that people don't like him or are intimidated by him, so when he does speak his mind he chooses his moments carefully. But those few have seen past Elgar Kahn’s barbarity and have upheld their commitment to him in testing times have been rewarded with a fierce loyalty that transcends ordinary brotherhood and is more in the form of a familial bond. Having deserted those whom he called kin, Elgar holds very dear the few who have forged friendships with him. While his interactions with people are generally rocky, he enjoys the company of children and infantile creatures. He believes children are innocent and must be treated with care so that they never see days as he had as a child. His deranged nature not only manifests in battle but also when he talks to his battleaxe, who he considers is an animate object, a child under his care. Elgar addresses his battleaxe with great affection as Master Elijah and believes it his duty to feed Master Elijah with the blood of his enemies. During long periods away from fighting, Elgar is seen consoling Master Elijah for the blood draught and sometimes even offers up his blood as a compensatory meal. Most would not call Elgar Kahn a happy man due to his looks and demeanour but he does have moments of joy when he lights up and releases his emotions vividly, fights are usually central to such episodes but drunken bar brawls are his most prized means of entertainment. A strong drink and some sweet chin music is a night well spent for Elgar.

Appearance: Standing 6'4'' tall and weighing about 240 pounds, Elgar Kahn is an imposing human. His face, gear and the way he carries himself tells the viewer that he is a battle-hardened, violent, no-nonsense kind of person. His random tattoos that look like stray marks that convey little, and many scars from battle, abuse and a rugged lifestyle make him look older than he is. His eyes have an uncommon grey hue and are unflinching in their gaze. Since childhood, Elgar's eyes have always conveyed his strong and resolute nature, to the uninitiated, they seem sceptical and imposing but to people who know him they speak of a man who is fiercely loyal and committed to what or who he believes in. His head is shaved or has slight hair growth in patches due to multiple head wounds that caused the hair to disappear in places and he sports an unkempt greying beard that further adds to his ageing look. Elgar wears hide armour made from some dark-coloured animal skin that has a dark reddish hue because of repeated blood stains, this is also the reason for his damp bloody odour.

Backstory: Elgar's origins are hazy because he was kidnapped as a child by the Tun Bandits. From his earliest memories and the stories told by some of the bandits who were present when he was kidnapped, Elgar learnt that he was the son of a shepherd in a small village just on the edge of the Marshes of Tun. When the bandits attacked his small settlement Elgar was merely 2 years old. Lothar Kahn, one of the captains of the Tun Bandits at that time, attacked Elgar's house with a few of his men. Lothar says that he decided to take the infant Elgar back with him because he thought that even as a child Elgar was a feisty character destined for battle. While Elgar's parents begged for mercy and were being slaughtered, Elgar - only an infant then - tried to stab one of Lothar's men with a dining fork, later when Lothar held the boy in his hands he did not cry but glared deeply into Lothar's eyes. Impressed with what he had seen, Lothar adopted the child and gave him his last name.

Elgar Kahn was accepted by the bandits and raised by them. Being the only child in a tribe of bandits, Elgar was frequently beaten, abused and insulted under the garb of making him tougher. The bandits took from him all joys of innocent childhood and replaced it with barbarity, violence and fear. Young Elgar knew no other way of life and for a long time believed that enduring pain and suffering was the only way to lead life. Elgar was forced to learn what the bandits taught him and to earn his keep in the community, as a result, he was bred as a merciless warrior who owed his life to the clan. While the warrior path was mastered by Elgar, being merciless was harder to incorporate. Killing innocent and defenceless people did not sit well with Elgar as he aged and started amassing a large body count.

Into his twenties, Elgar was haunted by the killing he had done and the virtual genocide he had committed. He hated himself for it and could not live with it any longer. But due to his upbringing, Elgar could not escape the truth that he enjoyed and thrived on battle and bloodshed. It was this dilemma that made him search for a balance that he could live with. He wanted to kill but not kill those who were innocent and defenceless, this gave birth to his vigilante persona.

He decided to travel his future path alone and turn on the Tun bandits. While camping on a raiding mission with a smaller group of the Tun bandits, Elgar made his move. He killed all the members of the group including his supposed-father Lothar. When he slashed Lothar's head off with Lothar's battleaxe he felt a large weight being lifted off his shoulders and tasted true freedom for the first time. It was with that episode that began his infatuation with Master Elijah, Lothar's battleaxe. Elgar believed that by slaying Lothar he had not only freed himself but also Lothar's battleaxe from the imprisonment of his oppressive father and the Tun Bandits.

With this freedom, he set out on his own and vowed that Master Elijah and he would bring an end to evils like the Tun Bandits. Master Elijah and Elgar Kahn spent a few years enduring and enjoying numerous encounters with vile and cruel creatures. Their travels had now lead them Baldur's Gate to seek out a sect of Tun Bandits who had migrated there in search of new innocents to hunt.

 

Last edited by oldMonk17; Nov 15th, 2020 at 12:48 PM.
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  #53  
Old Nov 15th, 2020, 10:06 AM
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Applications seem to be slowing down. I might close this a little bit early unless there's anyone else intending to throw their hat in the proverbial ring?
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  #54  
Old Nov 15th, 2020, 02:02 PM
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Name: Willow
Age: Twenty-Three
Race: Human
Class: Monk
Alignment: Neutral Good

Personality: Careful, and to an extent, naďve, Willow tries not to make assumptions about others. She has been sent out into the world to gain real life experiences. So since she doesn't know everything, and is well aware of this, she is willing to learn.

Unfortunately, she is anxious to learn, and may overstep or make an assumption based on what she thinks is obvious, only to stick her proverbial foot in her metaphorical mouth.

Appearance:
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Willow is a thin, very young-looking girl. She has reddish-brown hair that she usually keeps up in a ponytail. Her skin is perpetually pale, only turning a bright red if she were to stand, uncovered, for too long in the sun. Freckles span the bridge of her nose, to dust both of her cheeks.

Other than that, there is nothing particularly noteworthy about her. She is just... normal.

Backstory: Willow was born to noble parentage. Raised within the walls of a castle, she received only the best; the best tutelage, the best foods, the cleanest waters to bathe in. Unfortunately, she was also the fifth daughter of six children.

Of course this wasn't a problem for her, or her siblings, at first. That is, until one by one her older sisters were married off to other noble families, either helping to continue old alliances, or cementing new alliances her father wished to make. Still though, it wasn't a problem Willow had to worry about, initially. Though, she knew the time was nearing for her to matched.

When it was Willow's turn to meet potential suitors, her mother spared no expense in buying her a beautiful gown, and having the best hairdresser in all the lands updo her hair to the height of fashion.

And yet, when the suitors came calling, none of them seemed particularly interesting in Willow. She was too thin, too fat. Too pale, too plain. She was nothing special, she was boring. She had too many freckles, her nose was too small. Willow barely kept herself together as these men tore her down in whispers among themselves that were not intended to not be overheard by her.

But after the last wretched man left, she ran immediately to her room in tears. In desperation to fight back, she took a dagger and cut nearly all of her hair off. Cutting herself more than a few times, as she cut to close, and too haphazardly. Her mother came in to see what was the matter, only to find her precious young girl in tatters and distress. She comforted Willow, holding her throughout the night.

It was during that night that Willow finally admitted to her mother something she had always kept hidden, that although she had expected and was willing to do her wifely duties for her husband, she only would have done it out of obligation to Father. That she would never, could never truly love a man.

With understanding, Mother did the only thing she could do for her daughter, she asked the girl be sent to the nearby monastery, where she would learn to control herself. She told her husband, the Duke, that Willow had taken a vow of chastity. A lie that made it easier for him to let the girl go.

So it was that, at age 14, Willow was sent away. Her father assumed it was to be a nun. Mother however had arranged for Willow to learn how to fight, giving her a chance at freedom, that she herself, and Willow's sisters, would never have.

RP Sample: Willow had been travelling to Elturel the day it became nothing more than a crater. She had been intending to meet an Elder there who was to help guide her whakawhitinga, her crossing from child into adulthood.

Stunned, she was caught up in the flood of refugees that nearly trampled her as they fled toward Baldur's Gate. Thankfully, her training kept her alive, but while she survived the tsunami, she couldn't escape it.

So it was, that a week later she found herself in a cell, for a crime she knew she couldn't have committed. Of course, it would have helped to know what she was accused of. But the guards seemed unwilling, or perhaps unable, to tell her what the charges were. She thought back on the day she was hauled in, only two days before:

Willow had finally made it past one of the gate guards. It had been easy enough, actually. For some reason the guard didn't even question her, just let her through. Quarterstaff in hand, she began walking toward the center of the city. She had some coin in her purse, and was in need of a place to stay, and to get something to eat.

Her mistake had been to look to her left when she heard the call of a man being accosted by two brutes. The man was thin, near on the verge of starvation, if she were to judge. The brutes on the other hand looked to be well fed, and well armed. "You need to pay the toll, Gefflin. You know the rules. Now whatcha got that will be worth our effort to not beat you again?"

Willow was appalled by the threat. Without thinking, she walked briskly behind the two brutes, then tapped one on the shoulder with her staff. When he turned to see what it was, she swiftly cracked his skull with a thwack, followed by her fist to his jaw. The big man dropped like he'd been hit with a sudden urge to sleep.

Quickly Willow stepped back, her staff aimed at the second brute's chest. "I suggest you take your friend here, and go about your business. I do not wish to cause you any further harm."

The brute carefully weighed his options, and decided that perhaps he was not the best to handle such a fight. He grabbed his friend by the scruff of his shirt, and dragged the unconscious man away.

It was two hours later, while waiting to eat a fresh meal four men of the local constabulary trained eyes upon the young monk. They talked amongst each other for a moment, then approached her, each wearing a rueful smile. "Come with us. Our commander wishes to have words with you." the leader among them ordered.

"Um, I just ordered a meal. Can it wait until I'm done eating?"

The leader shook his head slightly, a look of near sadness on his face. "Sorry. You're facing some pretty serious charges. Come with us peacefully, or..." he nods toward his men. "Please?"

Not wishing to cause damage to what should have been her temporary home, Willow stands and follows the men out. One of them moves behind her, and before she can argue, she finds herself in manacles.

"Hey! I'm coming pfff!" she starts, but is interrupted by another shoving a piece of bread in to her mouth. She almost spits it out, but decides better of it. She was about to miss her meal. This might be the only source of sustenance she gets for a few hours.

So there she is, sitting in a barred room, picking at a delicious piece of bread, wondering when they'll tell her what crime she committed.
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Last edited by In the Mix; Nov 21st, 2020 at 02:48 AM. Reason: *Tosses Tiara into a ring* Does that work? Oh wait! That's a family heirloom! *Retrieves Tiara* Just... give me a moment to w
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  #55  
Old Nov 15th, 2020, 02:17 PM
SinnerBeta SinnerBeta is offline
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Still working on mine, writing down a few characters to see which one I'll apply with.
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  #56  
Old Nov 15th, 2020, 02:18 PM
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No worries at all
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  #57  
Old Nov 15th, 2020, 09:29 PM
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Name: Haosi Nocoil
Age: 179
Race: High Elf
Class: Barbarian
Alignment: LN
Personality: Haosi is a short tempered, and bratty member of a ruling family of elves. He gets what he wants, or he is keen to throw a loud fit, and may be violent. Decorum matters to him, he is likely to let a sleight pass until a more advantageous time to exact revenge.
Appearance: Tall for an elf, and silver of skin. His hair is likewise as bright as his complexion. Human men have said he would be a maiden worth going to war over. He wears the fine clothing of a lord, incurring high repair bills when his temper leads him to fight.
Backstory: The Nocoil clan of elves, while old on a human timeline, having been around since before the Spellplague. It rose to prominence in the last few decades. The was long enough to spoil their oldest child, Haosi. He grew up in a rising family, and seen those around him treat his family all the better as time passed. He's come to expect certain comforts. His parents worry though, that he might be a bad leader when his times comes. They've sent him out to accomplish acts of kindness until he changes.
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  #58  
Old Nov 16th, 2020, 01:25 AM
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I am respectfully withdrawing my application. Good luck to all.

Last edited by Sarge67; Nov 18th, 2020 at 01:09 PM.
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  #59  
Old Nov 16th, 2020, 10:25 AM
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Quill Donager
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Name: Quill Donager

Age: ~24

Race: Tiefling

Class: Cleric of Azuth (Arcane Domain)

Alignment: Lawful Good

Personality: Quill's obsession is magic - both divine and Arcane. Perhaps he's better at Divine than Arcane, but nobody's perfect, and wizardry is pretty difficult stuff. Quill prefers the company of smart people - Wizards, Clerics and Paladins - but unfortunately, many of them want nothing to do with him.

Appearance: Some Tieflings look sexy or crafty or brave, but Quill's body seems more configured for looking scary. His body is colored demonic red, several hornlike protrusions feature on his head, and his skin features several demonic markings. Favoring function over form, his armor isn't new or well polished, but it should deflect an arrow or two. Aside from his holy symbol - a flaming hand on a blood red chain - his only weapon is a big mace.

Backstory: A Teenage Quill woke up one day on the streets of The Gate without knowing his name. Nobody knew who he was, and he didn't know anyone else. So he set out to experiment. He discovered that he didn't know a thing about farming, or have the muscles or callouses that a manual laborer would. He was crap with a bow and didn't know horseradish from hemlock. Nobody wanted to buy stuff from someone looking like him, and ledgers just confused him. Couldn't sing to save his life. Couldn't throw fireballs with his mind, but he could give himself a headache trying. He'd just about decided he was worthless when he discovered he could list every major and minor diety in Faerun with their holy symbol, tenants, and identify their nearest temples. Concluding that he'd been training for the clergy he sought out the temple district to see if he could train to be a cleric. After getting rejected by several temples because of prejudice due to his demonic appearance, Quill became an acolyte of Azuth.

That was eight years ago. No longer a teenager, Quill is now a full fledged member of their order.



 
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Last edited by anamiac; Nov 19th, 2020 at 01:34 AM.
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  #60  
Old Nov 17th, 2020, 02:36 AM
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Bump to the top.
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