#1
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The Super Interns
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Last edited by Haunted Panda; Jan 6th, 2019 at 05:31 PM. |
#2
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Oooh! Interesting!
I'll apply, just need to play around with concepts to see what I will build. I've never read Super Powereds at all, is it easy to get ahold of? What kind of 'origins' are the most acceptable for me to use? I'll gladly tailor it to your game.
Last edited by Runetide; Jan 7th, 2019 at 05:53 AM. Reason: Adding School in history. |
#5
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Posting interest, and though I haven't read the books, I have read up on them a bit. Could you do a brief synopsis on a few of the major points though? For instance, how does the world at large view supers? What are the source of super powers? How does technology compare to the real world? Things like that.
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#6
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Quote:
The exact origin of superpowers isn't well known. With only 80 years of research into the subject, the best researchers have publicly come up with is that super powers are genetic, and don't appear to come from some outside force. They usually manifests around puberty, but sometimes take shape beforehand, as is the case with many powereds. A Super couple who has children, will usually give birth to another super, with only rare instances resulting in human or powered offspring. However, supers can also be born from completely powerless human families. The tech level of the world is much the same as you might expect for the real world. The most notable exception are inventions created by tech-based supers, which are closer to something you might find in science fiction, but aren't widely available for the general public to own or use. Most high-tech equipment is used exclusively by heroes, or within the HCP training facilities.
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#8
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Definitely interested, but I have to admit that I never even heard of that series before now. So if you got anything you want us to know before hand might be a good idea to give the nutshell version.
Edit:= And it looks like you did before I finished that. Heh.
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#10
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No, you don't have to complete a character sheet until after you're accepted.
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#11
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The Superpowereds series has all been turned into audiobooks if anyone wnats to chase them down. More than a hundred hours of it.
Interest. The biggest issue I am having is that most of the powers I might want were already in the series. Current idea is a Corpie who decided to go Hero and went back for retraining. An earth manipulator whose job was to reinforce buildings and move cars around during emergencies decides to use his powers in a more active way after a villain comes back and kills half his team.
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#12
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Quote:
Also, you can make use of a very similar power to what you might have seen in the books. Just alter it a bit to make it unique to your character and it's not a problem at all. A couple of the heroes that will be working with the players are very similar, conceptually, to a couple of characters from the books... But they're different enough that it doesn't matter. For those who aren't aware: Corpies is the colloquial term given to Supers who don't become heroes, but are recruited by corporations to go out and save people, while providing a form of advertising for said corporation. Corpies can't legally engage in combat with villains or an army of machines invading the city, but they can use their powers to assist first responders in emergency situations, albeit in a limited capacity. Non-hero supers are legally restricted from using their powers to stop criminals. Some leniency is allowed for self-defense, but doing so can be a legal 'gray area' and it's usually safer for Supers to get away from the situation rather than attempt to fight back. For the record, the only Supers who can fight crime are Heroes. Any other super, or powered, is probably going to be labeled a criminal if they try.
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Last edited by Haunted Panda; Jan 6th, 2019 at 03:56 PM. |
#13
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Added a section in the main post about what schools have an HCP program. Choose one of those schools to have come from... if any other players come from the same school, it might be a good idea to work out some backstory between the two of you. Definitely couldn't hurt your chances of getting selected. HCP senior classes are extremely small. It's unlikely that you'd have gone 4 years without ever having met if you went to the same school.
There is also a link to the Super Powereds wiki -- feel free to look it over at your own leisure to get a feel for the world. Not all characters mentioned in the wiki will exist in game... But if and when one does appear in game, I'll include a link to their wiki so you can have some basic information about them.
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Last edited by Haunted Panda; Jan 6th, 2019 at 04:42 PM. |
#14
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Had a thought or two, kind of wondering what schools in the UK also have this sort of program.
The short version is that I'm leaning a British Matter Transmuter, mostly doing the internship in the US because his powers are strange even by Super/Hero standards.
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#15
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Ordinarily, I'd say it can't be done. In the source material, one cannot go through college in one country and then do their internship in another country, due to the differences in the standards for heroes in each country.
I can change that rule, certainly... but I'd ultimately prefer that said British Matter Transmuter attend college in the US of he intends to be a US based hero... perhaps he couldn't get through the British HCP, or had to pull out after some sort of emergency that brought him to the US, where he went into training there instead.
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Last edited by Haunted Panda; Jan 6th, 2019 at 05:30 PM. |
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