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Our Intrepid Heros
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All my players and Dms, Please Read This
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Last edited by Vahnscraze; Sep 2nd, 2013 at 03:44 PM. |
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Name: Gareth (Sheet)
Sex: Male Race: Halfling Age: 27 Class: Druid (Storm Druid: Air Domain, Wind Subdomain) Alignment: Lawful Neutral Traits: Reactionary + Focused Mind Summary Gareth is an oddity among druids in that he looks to the sky above when others would seek answers in the roots beneath them. With much of his time spent communing with the playful breezes of the mountains, he often overlooks his duties as a warden of nature. Even so, his predilection for peaceful resolutions and ability to maintain a higher perspective has made these minor transgressions tolerable to many of the circle.Description With piercing blue eyes and brown hair no shorter than his shoulders, Gareth displays a rugged handsomeness likely attributed to his minimalized contact with animals of the wild. As a frequent traveler of the mountains, he more closely resembles and is frequently assumed to be a mountain ranger in his earthy tones. Bearing two shortspears and a wooden shield, this halfling is most peculiar indeed.Background Gareth's mother died in childbirth leaving him as the only child of a father he would seldom get to see. Seeking employment in the nearby city, his father spent much of his time working away from home while Gareth lived with his mother's sister. Married with a child of her own, his aunt all but ignored him as she doted upon her precious baby boy. Gareth spent much of his childhood alone and unwanted in a house that should feel like home.Motivation The air has turned sour; the fearful cries of nature's children carried up the mountain to where his ears could hear them. Something has entered in to his domain, its disregard for the natural order not unnoticed. When the voices called to him he answered with an unwavering focus. He would bring peace to the denizens of his forest abode. Playstyle Gareth is very much a peacekeeper in that he strives to resolve problems without violence. To this end, his spell selection and choice of actions will focus upon controlling or disabling his opponents before killing them outright. While he will defend his life if forced to, he will not take pleasure in extinguishing the life of another. This attitude is susceptible to change if Gareth is presented with an enemy that is deliberately and maliciously pursuing the corruption/disruption/destruction of nature or the air/wind/skies.
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Playing: Echoes of the Abyss | The Gates of Firestorm Peak | Thieves in the Forest | Twin Oddities |
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Last edited by GrassMonkey; Sep 3rd, 2013 at 06:42 AM. |
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![]() Name: Melody Flynn Race: Human Class: Rogue (Swashbuckler Archetype (and Scout if we get to fourth level))
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Mcderth is quietly working his way back onto the site. Don't stare to hard, you might scare him away... |
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Last edited by Rogue77; Sep 3rd, 2013 at 08:49 PM. |
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Last edited by zevonian; Sep 2nd, 2013 at 04:35 PM. |
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![]() Name: Raylan Astarni Race: Human Class: Paladin (for now) Character Sheet
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Last edited by sertaki; Sep 18th, 2013 at 04:27 AM. Reason: added quick reference |
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Name: Therkas Glanli the Beardless
Race: Dwarf Class: Fighter (Foehammer) Background: Therkas' clan is disgraced among the dwarves. Many years ago, Torag had performed a miracle, granting the dwarves a magic diamond that would allow them to see their enemies coming, and plan their defenses perfectly. Therkas' great great grandfather, for unknown reasons, stole the diamond and sold it to the orcs and giants so they could destroy it. From then on, the men of Therkas' clan were forced to shave their beards, and all of them are forced to keep their hair short, so that all may see their shame. So great was his crime that it is now forbidden to speak their true clan name, and they are now known as Clan Glanli, which means Lost Pride in the dwarven tongue. Therkas, determined to restore his family name by doing something so great as to wipe away his dirty rotten diamond stealing great great grandfather's crime. He's wandered the world ever since he was old enough to leave home, and when he heard the call for adventurers go out from Brandon's Bridge, he knew that he would start his career as an adventuring hero there. Personality: Therkas is a very humble dwarf. All his life, he's been dumped on because of something his ancestor did. As such, he's learned to grin and bear whatever taunts, insults, or rude behavior gets thrown his way... and bottle it up, and take it out on anything that gets in front of his hammer. Those who've fought alongside him tend to stand back a bit, as he charges into the fray with a stream of epithets, his massive hammer quickly turning foes into a gory pulp. When he does speak, he tends to be somewhat quiet and reserved, not wanting to overstep his rather low social station, and he very clearly doesn't have much practice in the niceties of polite society. He wants to help the people of Brandon's Bridge mostly as a way to begin to make a name for himself. He does sympathize with them, and it makes him sad that such troubles have befallen such a small town. But, at the end of the day, his main priority is reclaiming his family's long-lost honor. Beyond that, he's your average, everyday Lawful Good Dwarven Fighter. A good day for him would be to come back to a warm tavern with a big plate of hot food and a mug of cold ale after a hard day of guarding a dwarven fortress. RP sample: Magnum makes much alliteration. Oaen makes a life-altering decision... that ends up not actually changing anything.
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You call THIS a sidequest? You can't have slaughter without laughter. |
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