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  #1  
Old Mar 14th, 2014, 05:24 AM
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The Waterfalls

THE WATERFALLS




Welcome to The Updates Thread
This Thread is for Updates and Special Announcements! NEVER Post here.

-Table of Content

1. Intro Page
2. Destiny Points™
3. Taking 10s/20s
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  #2  
Old Mar 14th, 2014, 05:24 AM
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Quote:
Originally Posted by Hanz View Post
Destiny Points™


Sometimes, our heroes can bend the code of reality that is time and space for their own advantage, unknown to them, ofcourse and only done thanks to the hands of destiny.

A Destiny point™ is awarded to a certain player that had the best performance during an encounter after it's completion. The requirements for a Destiny Point™ vary from Damage Dealt, Best Actions, Best Role Playing..etc

DP can be used for many different things, Including but not limited to:
  • Increasing an attack roll or a skill check by +1 for every 2 points spent. This is done BEFORE the dice is rolled.
  • Increasing a Damage roll by +1 for every 3 points spent (max +5). This is done BEFORE the dice is rolled.
  • Bring one PC back to life Immediately after death with all his stuff and without losing a Level by spending 30 DP. This can only be used on PCs other than yourself.
  • Guarantee that your opponent's next attack is a Critical Fumble for 10 DP.
  • Guarantee that your next attack is a Critical Success for 10 DP.
  • After casting a spell, using 2 DP allows you to not lose that spell for the day. This can only be done once a day.
  • After casting a Psionic Power or a Spellpool Power, using 2 DP allows you to not waste any Power Points or Pool Points for that power, This can only be done once a day.
  • You randomly stumble upon a random amount of gold for 1-10 DP.
  • Randomly (and positively) Enchant one random piece of equipment (Weapons/Armor/Jewelery) in your inventory for 15 DP
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Old Mar 14th, 2014, 05:24 AM
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Quote:
Originally Posted by Hanz View Post
Taking 10s.


Taking 10 is now a much more relentless task. If you are to take 10, you must be:
  • Taking the lowest load possible at the Time.
  • Have 4 Hours to Spare.
  • Have NO impending tasks to attend to.
  • Not be threatened by combat.
  • Not be in the Radius of a Hostile Enemy.
  • Not be stressed or suffer from any Negative Ailment such as Disease, Nausea, Paranoia, or Confusion.. Etc
  • Must have at least 1 Rank in that particular skill.

Taking 20s.


As of this time, Taking 20s is not possible (because they are the cheapest things in the world.) This is not open for Negotiation.
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Old Mar 18th, 2014, 12:01 PM
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Alchemy


Alchemy is now separated from the Craft skill. Intelligence is its mod stat.
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