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  #616  
Old Aug 9th, 2013, 02:32 AM
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Make Frost large? I don't know what you're talking about. I couldn't possibly be planning on making Frost into my own personal flying mount. That's just crazy talk.
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  #617  
Old Aug 9th, 2013, 02:34 AM
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Don't worry, my first eidolon was a proto-erinyes, growing into a full devil (in form, not in alignment)

Had Skilled(Perception) as a pale imitation of True Sight, and fought with a bow and sword. Taking flight later along with DR etc to mimic the diabolic angels.
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  #618  
Old Aug 9th, 2013, 02:47 AM
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Quote:
Originally Posted by Numen Wraith View Post
I'd trust TheMystic when it comes to caster feats. There's a reason I play Rangers, Rogues, and Fighters.

I will say, you probably meant "make Frost large"

Frost is the Eidolon. Wisp is the Summoner.
I do tend to play casters (90% of the time)

I did indeed make frost Large, though there are ways Wisp could become large should he desire.

Quote:
Greater Aspect (Su)

At 18th level, a summoner can divert more of his eidolon’s evolutions to himself. This ability functions as the aspect ability, but up to 6 evolution points can be taken. Unlike the aspect ability, the eidolon loses 1 point from its evolution pool for every 2 points (or fraction thereof) diverted to the summoner.
This could be used to increase the summoner's size category, although anything that's taken 18 levels of summoner probably has little use for this. A better way would just be to pay to have Enlarge Person made permanent at the 9th level, only 2500 gp.
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  #619  
Old Aug 9th, 2013, 02:49 AM
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One thing I love about the summoner is how much the eidolon can say about the character. My outplay character was going to be a dwarf summoner with a giant shadow mastiff.
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  #620  
Old Aug 9th, 2013, 02:49 AM
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If we're still alive, remind Umbrus of that option at level 9.
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  #621  
Old Aug 9th, 2013, 02:52 AM
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I tend to play classes that have a little bit of everything like the druid, summoner, and alchemist. If I go one direction more than the other I tend to lean towards casters rather than martial characters.
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  #622  
Old Aug 9th, 2013, 02:53 AM
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Technically if you can scrounge up 2500 gp it's the wizard who has to be level 9. Maybe if we find one who knows permanency (I can teach them enlarge person if they don't know that) we could get it done now. Just remember that you wouldn't fit through doors anymore.
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  #623  
Old Aug 9th, 2013, 02:56 AM
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Doors are just suggestions.

I'm probably not interested in it until it has a clear purpose.

I did once play a (3.5) Gnome that had a permanent Reduce Person on him. He also had a permanent spell that allowed him to live without air. He lived in a Bag of Holding.
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  #624  
Old Aug 9th, 2013, 03:02 AM
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It'd be nice to find someone to cast permenancy with shield on Frost.
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  #625  
Old Aug 9th, 2013, 03:19 AM
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Quote:
Originally Posted by baahk36 View Post
I tend to play classes that have a little bit of everything like the druid, summoner, and alchemist. If I go one direction more than the other I tend to lean towards casters rather than martial characters.
I've broadened my horizons quite a bit, but usually things I play have at least some casting ability.

For fun I'm going to see if I can remember all my characters.

Redwald, Human, Minor Noble Bard
Hengist, Human, Charitable person Oracle of Life
Kaelmourne, Evil Drow Sorcerer (Infernal) with ambitions of transforming into a greater devil (Would like to play again)
I honestly can't recall????, Ifrit Wishcrafter Sorcerer
Amielle, Halfling Former Slave Fey Sorceress who learned magic from the fairies in the garden
Eppery, Kitsune in disguise as human Priest of home and travel (of a nomadic people)
Edmund, Human Master Smith (Fighter built for Master Craftsman feat), first non-caster
Saliahn, Elven mage of the veil, wizard of a thousand faces, spy.
Kyras, Half-Elven Summoner of the True Neutral pseudo devil Mellisan
Susah, Human Paladin of Nilakanta, Taken the oath of beauty
Taika, Human Conjurer (Teleporation subschool), her mother is a professional teleporter and bought her a monkey (Okay, I'll admit that she lacks some characterisation)
Calder, Human (Venerable) Witch/Alchemist (Mindchemist) gestalt (Lawful Evil / Dark Pacts to extend life kinda guy)
Merida, Human Expert -> Witch
Edward Fletcher, Human Chaplain (3pp, Sort of a divine bard)
Ellismus, Human Sage (sorcerer), Magical Merchant.
Alayi Zetaya, Ifrit Wishcrafter (Homebrew variant, can't cast own spells, like a proper genie, not this tacked on business)
Eli-Jali, Ifrit Wishcrafter for Outplay. Surprisingly got in, despite being less than half finished.

Oh, Leyli, druid of the storms and school teacher, born and raised at the university, not your average druid.
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  #626  
Old Aug 9th, 2013, 03:23 AM
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My two favorite classes were the warlock and duskblade from 3.5.

I'm excited to see Leyli in action. Her and Asher should work well together.
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  #627  
Old Aug 9th, 2013, 03:50 AM
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I just hope we're surrounded at some point. (Well not really, neither of us are built for close combat), but the idea that a certain fraction of people you meet you can just instinctively fight back to back with due to sheer "Our philosophy is that we all help each other out when we can," is amazing... there are a couple of things I want to try out with her at later levels, the first of which is simply wildshaping into an eagle and using call lighting
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  #628  
Old Aug 9th, 2013, 03:59 AM
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My first character on this site got schooled fairly often by Leyli. Not that he has learned that much...
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  #629  
Old Aug 9th, 2013, 04:02 AM
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I like it! Yeah Asher definitely isn't made for close combat.
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  #630  
Old Aug 9th, 2013, 05:10 AM
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I'm a 130xp from where we should be according to the mechanics, judging by what our DM has said I'm going to add that now and start leveling up.

Wait, this is level 3 right? Sweet...

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