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  #46  
Old Aug 16th, 2013, 02:39 PM
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Nyx searches for the entrance.

Dice Perception:
1d20+4 (16)+4 Total = 20
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  #47  
Old Aug 16th, 2013, 04:46 PM
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Nyx: You scour about, and don't see a proper door or anything, though there is a sort of recess near the shoreline that leads further in. Like a small cave before the bigger one. This is probably a way into the back of the cave without having to swim in, which would be nice.

The inside is damp, dank, and dark. The brown-grey volcanic stone sits idly, watching your every move. It does not judge, but wishes that you wouldn't stare. It is very self-conscious about its weight, you know. The recess curves inward to the left, and around a bend out of sight, angling slightly upward. No lights are inside, and the overhang is such that you can't see very far inside without night-vision, or setting one of the ferrets on fire as a torch.
OOCMap will come once you decide on a choice of illumination, so I know how much to give you.
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A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #48  
Old Aug 17th, 2013, 01:11 PM
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Nyx peered into the cave, her eyes always having been naturally able to peer through the dark. However, this was always an ability that she knew to be unique. It very much confused her when she was little that other people weren't able to see through the darkness in monochrome detail, so now in the present she felt it pertinent to ask, "How well can you see in the dark?" to the crowd.
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  #49  
Old Aug 18th, 2013, 11:40 AM
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"Not that well to be honest" Varash said as he moved closer to the cave to peer into it's dark passage.
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  #50  
Old Aug 18th, 2013, 01:53 PM
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"We Fertia need not our sight, for our noses are more sensitive than the most keen of eyes!" Sunose began proudly, "although I will admit, this place could use better lighting. So dreary. Anyone have something I could light up, like an oily rag maybe? Wrapped around a stick?" He probably could've scavenged up the supplies back outside, and he probably should've done that before coming in. Whoops; that would be something to remember for next time, he supposed.
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  #51  
Old Aug 19th, 2013, 09:50 PM
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"Alright then. Better not to bumble around in the dark." Nyx drew her cutlass, and pointed to the roof. White light began swirling around the blade in a whirlwing-like fashion, then settled on the blade.

PlayerNyx uses Light on her sword.

20 feet of normal light, 20 feet of dim light, and beyond that Or 60, but I'm pretty sure it would be twenty.20 feet of Darkvision.
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Last edited by Thunderscreamer; Aug 19th, 2013 at 09:59 PM.
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  #52  
Old Aug 21st, 2013, 10:32 PM
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You take a peek inside the cave. There doesn't appear to be anything too special inside: rocks, a stray stalagmite, and so forth. It slopes slightly downward, but you can see it ramping back up in the far back. You'll need to get closer to really get a good view of where this place is going, though.
 
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A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #53  
Old Aug 23rd, 2013, 11:33 AM
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Thaddeus gave a slight smile to Nyx. "Since you've got the light care to lead us into this maw of darkness?"
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  #54  
Old Aug 23rd, 2013, 02:04 PM
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Nyx swallowed silently. "Well, if you insist."

And so she stepped into the cave.

PlayerAnyway, to clarify, am I yellow?
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  #55  
Old Aug 24th, 2013, 01:11 PM
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OOCYou may be whichever one you wish, so long as you pick reasonably soon. Get yours today!
Spelunking music!

Dice Perception:
2d20 19, 14 Total = 33

You head further into the cave. It's rather dank, but not all that smelly. Tropical caves are nice that way. You see a few stray bits of coral, and the dessicated corpse of an eel that managed to swim in here at an especially high tide. Fool!

In any case, you don't think there's anyone else around, at least in this part of the cave. Ahead the cave juts upward to the north, though you can pick out a few areas where it would be easy to walk up to the next level. Various erosions from running water have made a few obvious gullets from level to level, and since it's (mostly) dry now, it shouldn't be too bad clambering up. Not optimal fighting ground, but ah well. You didn't expect deserted islands to keep their ramps up to code.
 
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Aug 24th, 2013 at 01:20 PM.
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  #56  
Old Aug 24th, 2013, 01:44 PM
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OOCThis spelunking music is AMAZING!


"Guys?" Nyx called out. "You're coming, right?"
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  #57  
Old Aug 24th, 2013, 03:19 PM
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"I'm coming!" calls Robin, jogging to catch up. "Sorry guys. Bathroom break. You know how it is. Mornings. I'm the best at caves! This is gonna be cool." He strides confidently ahead, begging to bump into something nasty.
OOCGuys I am SOOOOOOO sorry.
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  #58  
Old Aug 25th, 2013, 03:53 AM
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Sunose hurriedly trotted along, stirred from his thoughts by Nyx's call to action. "Yes, yes, coming!" he cried, edging along the wall and being careful of his footing. When stepping into the unknown, his mother had always told him that a bit of caution didn't hurt - not that he listened to most of her so-called advice. There were only so many times he could tolerate having his dreams of being a sailor crushed!
OoCSunose takes Blue!
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  #59  
Old Aug 25th, 2013, 04:26 PM
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Thaddeus follows silently, Sasha perched on his shoulder to keep an eye and ear out. She couldn't let her idiot go and get killed now.

OOCI'll take whatever color is left, and I agree this music was awesome.... just wish it didn't increase my desire to play a game I have no possible access to at this time
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  #60  
Old Aug 25th, 2013, 05:37 PM
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You head further in. This part of the cave appears to be a series of switchbacks heading about 10 feet up. It's rather windy, but the ledges are easy enough to pick out that climbing won't be too difficult. On the top ledge, you see two wooden doors, reinforcing your thoughts that this is some sort of secret pirate cave. Gosh! You always wanted to find one of these.

The cave, however, is eerily quiet. Perhaps they're all lying in wait on the other side of those doors to murder you? That seems pirate-like.
OOCWell, there is an LP of the game. Alternatively, since it translates well enough to a show format, there's an anime. It still has 4-5 episodes left to air, though, so perhaps check back in 1.5 months to watch the whole thing at once.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Aug 25th, 2013 at 05:37 PM.
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