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  #1  
Old Jul 27th, 2014, 04:22 PM
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The Broken Anvil

The OOC thread.
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Old Aug 10th, 2014, 02:19 PM
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I wish you guys the best of luck while I'll watch from the side!
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Old Aug 10th, 2014, 02:45 PM
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Hello everyone!
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Old Aug 10th, 2014, 03:37 PM
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Character creation rules are in the House rules thread. Let me know if you have questions.

Looking forward to it!
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Old Aug 10th, 2014, 04:11 PM
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Huzzah! Time to work out the hard part of actually MAKING a character!
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Old Aug 10th, 2014, 04:54 PM
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Yeah, I had to change up how I was going to build my character once I found that what I wanted to do wouldn't work. So instead of shield bashing, I'll be tripping.

I know we have:
A Drow Oracle - me
A Shifter Monk
A Human Paladin
A Human Magus
A Human Sorcerer

BTW, don't expect much damage from me.
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Old Aug 10th, 2014, 05:11 PM
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I was intending to go with a large sword, for purposes of delivering justice to the truly evil.

Alternatively, if we lack healing, I could lean toward combat medic. How heavily will our Drow Oracle lean in the direction of magical medical care?
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Old Aug 10th, 2014, 05:23 PM
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Well, I get all of the cure spells for free, and I'm a spontaneous caster, so unless I'm out of spells, we should be good. I'm hoping that once we've established friendships, a party wand would be useful.

In combat healing isn't the focus of the character, that's why he'll be tripping as often as possible, to ensure everyone else can hit and get out of combat faster.
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Old Aug 10th, 2014, 05:32 PM
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Quote:
Originally Posted by Insacrum View Post
Well, I get all of the cure spells for free, and I'm a spontaneous caster, so unless I'm out of spells, we should be good. I'm hoping that once we've established friendships, a party wand would be useful.

In combat healing isn't the focus of the character, that's why he'll be tripping as often as possible, to ensure everyone else can hit and get out of combat faster.
I suppose my third option would be to go with a Divine Hunter, which might be well flavored for the Silver Flame, with the longbow being very culturally relevant.

It's somewhat of a tough decision for me! Each route I can see working well. Will we have a whole bunch of people up in melee? I guess that might push things around from a mechanical standpoint.
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Old Aug 10th, 2014, 06:05 PM
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I will be very fond of punching things in the face as a monk. BUT YES. Must create it now. Delicious character creation, where my thoughts of "Put points into acrobatics" turns into "Ohgodmeldingconceptandmechanicishard."
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Old Aug 10th, 2014, 06:33 PM
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And based on experience playing a magus, he will probably be in melee as well, but don't take my word for it.
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Old Aug 10th, 2014, 08:32 PM
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Right now, my biggest internal debate is whether it not to go Anti-Hero or not. It would fit the character very well, And the bonus feat is huge for a trip build.

Also, is anyone else going to know Elven?

Last edited by Insacrum; Aug 10th, 2014 at 08:57 PM.
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Old Aug 10th, 2014, 09:18 PM
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I do not think I shall know other languages, for once in my life. Such a strange thing. Strange, strange times.

I'm tempted by the longbow route of things. But at the same time, a templar is a rather lovely iconic option. Decisions, decisions...
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Old Aug 10th, 2014, 09:58 PM
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Maple knows Elven through her backstory so I shall figure out a way to get that language in during creation. *nod nod* She was MOSTLY raised by an elf.
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Old Aug 10th, 2014, 10:20 PM
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well, seeing that I need to have an int of 13 for some feats, I'm going to take common, so I should be fine talking with others.
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