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  #1  
Old Jan 2nd, 2025, 11:16 PM
Ermine Ermine is offline
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Level Up 5e - As Above, So Below

Game NameLevel Up 5e - As Above, So Below
Game SystemOther Roleplaying Games - Level Up 5e
ThemeUp to the players
FlavourHigh magic adventuring with occasional sandbox elements
Plot SummaryRifts are opening to the Astral Plane (the home of angels, demons, dreams, fey, ghosts, gods, and various spirits), and things are escaping or being drawn in. Normally, access to and travel between planes is tightly controlled with magic, so this is unusual to say the least. The rifts seem to open randomly, either pulling things into the other world, or ejecting them into this one before sealing. Wild, primal magic is escaping each time, as well, though that is far easier to deal with than an ancient dragon spirit or a no longer worshipped, spiteful god. Adventurers are, therefore, very common. That isn't to say that there are many high level adventurers, but there are a decent number. Yet it is still a deadly profession.

Though even old gods are appearing in the world, the modern gods have disappeared. Kami still exist in the part of the world that venerates them, as do cults to false or ancient gods (often ones that aren't worshipped correctly anymore). Some find the lack of known gods disconcerting, others find it somewhat normal; they never were part of everyday life for most people, after all.

Ever since the first rifts, you have been dreaming of a glowing red cloud that pulses, writhes, twists, and twitches. You haven't been able to find any information on this dream, but it seems to get a tiny bit closer every day.

You are a hunter of monsters. Or...you might be. You haven't done it yet. You wake up from the dreams determined that you should be. You've mainly done odd jobs around wherever you're from to get where you are today. Somehow, you found your way to Bryn, either by airship or magic, or you've been there the whole time. Regardless, you have a personal goal that requires you to be there.
SettingHigh Magic setting where technology is indistinguishable from magic (because it actually is magic).

You are in a giant floating city in the sky, Bryn (meaning "hill", named when it was still a mining town on the ground), held down by massive mithral chains, called the Arms of Pilescu. Many people live in the tunnels (which are full of secret doors, according to folklore) under the surface of the city, but it also has enormous concrete, glass, and mithral towers that would touch the clouds even if you weren't so high up already. The underside of the city is lined with gold, an excellent conductor for magic, to hold the enchantment that keeps it afloat. Magic is not as common in the world below. Prices are also lower in the world below because resources are easier to get (at least this season). Unlike the lower world, prices do not fluctuate in the floating city.

Seasons last for decades on Avarodia (the Common name for the world. Other languages have different names for it). It is currently mid-spring in this hemisphere, so expect rain! Years are therefore not 4 seasons long, but 280 days, 10 lunar cycles long, and are 10 months long (starting and ending on the new moon).

The city's water is filtered and recycled, and rainwater is also collected. There are fountains in most parks, though in the winter, these are shut off.

Bryn's government is a magocracy (obviously) ruled by a council of mages, with one taking the role of leader. Its main import is food, and main export is magic items.

The leader of Bryn 20 years ago, Baron Heuestra, was found alive last month after being presumed dead for all these years, and claimed he never died, much less got resurrected. A political demonstration in which he was returned to power (and his benevolent heir relieved of the position) turned to chaos. As a result, spellcasting and enchantment is only allowed for those with permits in the city now. Those of you who use magic have applied for permits, but have yet to receive them.

Pseudodragons (which are of animal intelligence (Int 2), able to communicate emotion telepathically, and with the personalities of cats) and faerie dragons (which are also of animal intelligence, but still magical) are common pests, even in Bryn, but they are also common pets. Many Brynian children learn to raise a pseudodragon, and those that raise faerie dragons often attend magic schools and universities later in life (correlation or causation unclear).
Some Basic StuffFull HP at 1st, average HP every level after.
Ability scores use the standard array (8, 10, 12, 13, 14, 15)
Starting level: 3
Starting gold: 200
Post Rate: Once a week (or faster). Short posts preferable to keep things moving.
Characters start with two common magic items that aren't weapons or armor, and one uncommon magic item for free.
VERY quick milestone leveling.
Refluffing heritages and classes is perfectly fine. Want your fighter's abilities to be a form of chronomancy? I can work with that. Or you can even do arcanetics (magical cybernetics) to explain some of your class features.
Minor Homebrew and FixesClerics and Conjuration Arcanist Wizards add all spells that summon creatures to their available spell options. Clerics also prepare their spells from religious texts. They start with a book of religious text appropriate to their god or philosophy. They also do not draw their power from their god, but from their faith.

Bards gain a songbook to record spells like a wizard. Unlike a wizard, they do not prepare spells from this songbook each long rest. Instead, they can swap one spell they know for another from the songbook each long rest. All their spells known are recorded in this songbook. They start with a songbook.

Summoned creatures are summoned from the aether instead of from another plane, and add 10g per spell level worth of various gems as a material component that is consumed by the spell to summoning them.
Homebrew ClassesBelow are three homebrew subclasses I need to have playtested: the Family Magic and Umbral Scion sorcerer archetypes and the Bloodshaper fighter archetype.

Family Magic Sorcerer Archetype
 
Umbral Scion Sorcerer Archetype
 
Bloodshaper Fighter Archetype
 
ApplicationName:
Heritage (Gift):
Culture:
Classes (Subclasses):
Background:
Destiny:

Goals and Motivations: (at least two short term and two long term goals, and two things that motivate your character into action. More are always nice)
Deity: (make up a deity and their area of expertise, or choose one of the two I'm about to say. There are only two gods that are non-player created: The Shifting Mound (Destined Death, Endless Reincarnation) and the Long Quiet (Unending Life), which are directly stolen from Slay the Princess)

Connection:
Memento:

Description: (Appearance, Personality, anything else you'd use to describe a character. One to two paragraphs preferred. Please no AI "art" if you can avoid it. Pictures aren't even necessary, and if you don't have one, you can write another paragraph (if you want).)

Backstory: (no more than 3 paragraphs, please. I don't want a book. But feel free to create places in The World Below, or even locations within Bryn)

What are you doing? (essentially, you're coming up with your first solo quest. You may not finish it before you join the group; just keep that in mind. That depends on the scope and where you end up going)

Decide one of the following: (because I am bad at names)
The name of a cozy and inviting café
The name of a clockwork conservatory
The surname of a fancy/influential family (can be repeated)
The name of an arcanoscientist (can be repeated)
The name of the golem independence movement
A better, informal name for the Astral Plane (other than The Dreaming)

Last edited by Ermine; Jan 4th, 2025 at 09:18 AM.
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  #2  
Old Jan 2nd, 2025, 11:31 PM
Ermine Ermine is offline
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NamePlayerHeritageClassDestiny
Ramzie Tarlaenpage6e23ElfRanger (Beastmaster)Underdog
Brenna OlafsdottirThe Rat QueenHumanBard (Warchanter)Excellence
LogristDrachenspiritSpiderfolkRogue (Throwing Ace)Underdog
LilleyNadeHumanArtificer (Scrap Crafter)Knowledge
Vas D'Amoreepelj1ElfSorceress (Songweaver)Underdog?
Arneulf BjornssonDrifter OneHumanBerserker (Defiant)Dominion
VirionAzaDoppelgangerFighter (Bloodshaper)Chaos
AgaricusAura WolfMycelialAdept (Tranquil Master)Underdog

Last edited by Ermine; Feb 7th, 2025 at 10:23 PM.
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  #3  
Old Jan 3rd, 2025, 01:51 AM
Ermine Ermine is offline
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I can assure you your idea probably fits.
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Old Jan 3rd, 2025, 03:01 AM
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Name: Ramzie Tarlaen
Heritage / Gift: Elf / preternatural awareness
Culture: Shadow Elf
Class: beastmaster ranger
Background: guild member
Destiny: underdog

Goals and Motivations: (at least two short term and two long term goals, and two things that motivate your character into action. More are always nice)
Deity: (make up a deity and their area of expertise, or choose one of the two I'm about to say). There are only two gods that are non-player created: The Shifting Mound (Destined Death, Endless Reincarnation) and the Long Quiet (Unending Life), which are directly stolen from Slay the Princess)

Connection: your guildmaster's ambitious second-in-command who is recruiting allies for a coup.
Memento: explorers' guild, a roll of incomlete maps, each with a reward for completion.

Description: (Appearance, Personality, anything else you'd use to describe a character. One to two paragraphs preferred. Please no AI "art" if you can avoid it. Pictures aren't even necessary, and if you don't have one, you can write another paragraph (if you want).)

Backstory: (no more than 3 paragraphs, please. I don't want a book. But feel free to create places in The World Below, or even locations within Bryn)

What are you doing? (essentially, you're coming up with your first solo quest. You may not finish it before you join the group; just keep that in mind. That depends on the scope and where you end up going)

The name of a clockwork conservatory: Segments of Eternity

idea heap:
- class abilities are metallic tattoos, can be activated by a pop-up holographic display
- didn't want to be an explorer, her family essentially sold her for political gain, she physically resisted the first few tattoos
- she escaped the Underdark, but realized she can't get rid of her 'abilities', so she joined an explorer's guild, but this time voluntarily

Last edited by page6e23; Jan 4th, 2025 at 02:33 AM.
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  #5  
Old Jan 3rd, 2025, 03:52 AM
Ermine Ermine is offline
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Question: Where are you finding deep elf? Do you perhaps mean Shadow Elf? (If yes, that's a culture)

Last edited by Ermine; Jan 3rd, 2025 at 04:03 AM.
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  #6  
Old Jan 3rd, 2025, 05:43 AM
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I'm interested but not familiar with Level Up 5e, is it massively different from vanilla 5e and is there an SRD for it?
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Old Jan 3rd, 2025, 05:55 AM
Ermine Ermine is offline
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It's not TOO different. And the SRD is here.
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Old Jan 3rd, 2025, 06:06 AM
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Yes, it's Shadow Elf.
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Old Jan 3rd, 2025, 06:10 AM
Ermine Ermine is offline
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Woo~ I was right~ ^~^ Probably the last time!
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Old Jan 3rd, 2025, 06:27 AM
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Quote:
Originally Posted by Ermine View Post
It's not TOO different. And the SRD is here.
Brill, much appreciated!
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Old Jan 3rd, 2025, 06:43 AM
Ermine Ermine is offline
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If it means I get players, I'm happy to help. Selfish like that. ^~^
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Old Jan 3rd, 2025, 10:26 AM
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Quote:
Originally Posted by Ermine View Post
I can assure you your idea probably fits.
Ehhh, I started off with one idea, but wound up morphing into a Viking-style bard. Seems a little out of place in a Steampunky-magical-tech world.
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Old Jan 3rd, 2025, 10:32 AM
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Only Bryn is that way, by default. A skald from the world below could be possible. I left that part of the world largely undefined on purpose.

Last edited by Ermine; Jan 3rd, 2025 at 10:32 AM.
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Old Jan 3rd, 2025, 11:10 AM
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This... is interesting. Never heard of this version either. Checking it out to see if I have the mental bandwidth to throw an application in.
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Old Jan 3rd, 2025, 02:06 PM
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Hmm...okay, I'll reconstruct my skald.
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