#16
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As for special abilities or making ultimate moves, I'd browse the monsters and find cool abilities from them. You can retool another monster's ability to fit your character. Say you pick a gargoyle as your character; you can find a monster with a petrification ability and take it for yourself.
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I think of myself... as a troubadour, a village storyteller, the guy in the shadows of the campfire. - Louis L'Amour |
#17
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ok clears some things up thanks
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#18
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No problem! I love creating new classes/races/rules/etc.
I'm less worried about strict adherence to rules in this game and more concerned about creating the perfect anime vibe. If I were to impart more character creation advice, it would be to find an anime character or archetype you like and try to build a Pathfinder version of it as close as you can.
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I think of myself... as a troubadour, a village storyteller, the guy in the shadows of the campfire. - Louis L'Amour |
#19
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Quote:
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#20
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No worries! I'm no power gamer; I just like creating new creatures and such.
I'll create an example and put it in the 1st post.
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I think of myself... as a troubadour, a village storyteller, the guy in the shadows of the campfire. - Louis L'Amour Last edited by SoftEmbers; Jan 7th, 2025 at 08:34 PM. |
#21
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I think I found something to play, it's from Pathfinder Bestiary vol 1 book. The Lycanthrope, Werewolf on page 198. Completely different than I had ever played before. Never did a custom character before, so not sure what to do about the stats for the werewolf, hybrid werewolf, and human form. The skills and feats we pick what we are allowed, not from the book, correct?
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#22
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Correct. Werewolf is good choice. Basically, you'll have 1 sheet but need 3 stat blocks depending on what form you're in. I can imagine some pretty cool ultimate attacks for a werewolf.
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#23
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The skills it has listed, is that what they have or is that bonus skills? Also, as werewolf he gets +1 Dex, +6 armor, but as a hybrid, he gets +2 Dex, +6 armor, +4 natural. Now the Dex I understand, the +4 natural, is that +4 AC without armor? Also, the +6 armor, no idea what that is.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#24
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P.S. I am surprise that a werewofl uses a sword and no mention of claws.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#25
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Racial bonus skills.
They use a 2nd level fighter as the base. Hence the armor and sword. The natural armor is the natural toughness, but counts when not armored too. Change whatever you don't like. Give your wolf claws and whatever other abilities you think fit. Give it a Howl From Beyond ultimate attack that does something crazy like teleports in a pack of enhanced wolves that fight with you and give you combat advantages for example. Last edited by SoftEmbers; Jan 7th, 2025 at 11:16 PM. |
#26
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Is at will telekinesis + telekinetic haul (1000 lbs/level) without limit OP for an offensive trait? I want to have my character chuck big stuff around.
Last edited by Yas392; Jan 7th, 2025 at 11:21 PM. |
#27
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It is. I'd lower the poundage for at will tk and make the Uber tk an ultimate. Just an idea. Telekinesis is a fun power to mess with.
Last edited by SoftEmbers; Jan 7th, 2025 at 11:25 PM. |
#28
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Quote:
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#29
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Not in this case. Being a werewolf grants increased abilities naturally, so you get the benefit of the standard two +2 boosts as well. If you were a regular human, you'd need to offset with a -2 but not as a werewolf.
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#30
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I think I have the bulk of my Race sorted out, though will probably require a bit of fine tuning.
I have his main class as Wilder, but am thinking of changing that to Vitalist (with Sadist and Life Leech archetypes) despite it being a Wisdom based Class and his Charisma being super high. |
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