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  #61  
Old Jan 13th, 2025, 01:19 PM
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Yes, everything unless it is enchanted to meld.

Half-elf is fine.
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  #62  
Old Jan 13th, 2025, 06:35 PM
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Thanks, wasn't sure, so I asked.

Thanks for the half-elf
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  #63  
Old Jan 13th, 2025, 08:49 PM
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I was looking at the feats, since we are going all out. Is the "Elephant in the room" allowed?
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  #64  
Old Jan 13th, 2025, 09:30 PM
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Yes, it is.
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  #65  
Old Jan 13th, 2025, 10:20 PM
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cool!
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  #66  
Old Jan 13th, 2025, 10:28 PM
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Then I have to change a feat...hmm...what's the best feat for a dex-based attacker? Specifically for a natural attacker?

(I say, knowing full well that I may abandon this character concept because I can't seem to come up with personality or backstory for her)


Edit: Does the Monk's Robe add Wis to unarmored AC, too? Or just the static number? (It'll be a difference of 2 or 3 points only, at first)

Edit 2: Going Piranha Strike with the feat.

Edit 3: Okay, I have SOME backstory now. Need to work on personality, which is always the hardest part for me (since I don't know what she'll be like until I play her).

Edit 4: Do we get character traits (combat, magic, faith, etc.)?

And can we take a weakness racial trait (like water dependency — needing to be submerged in water 1 out of every 24 hours) for an extra racial trait or feat or something?

Edit 5: Are we getting the bonus background skill ranks? (Not that I need more skill ranks ^//^)

Edit 6: Are you going to at some point tell us no to something? ^//^

Last edited by Ermine; Jan 14th, 2025 at 12:00 PM.
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  #67  
Old Jan 14th, 2025, 07:37 PM
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Quote:
Reaping Strike (Su): At 1st level, whenever a mortal usher deals hit point damage by using the attack action, casting a spell that targets only a single creature, or throwing an alchemical item as a standard action (including an alchemist’s bombs), he deals an additional 1d6 points of damage to the target, plus an additional 1d6 points of damage for every 2 additional class levels he has beyond 1st. This damage is positive energy damage if the target is undead, or negative energy damage if the target is living; creatures that are neither living nor dead, such as constructs, are unaffected by this ability.
I am reading it as (Online ruling on melee attacks confirms that): If you have Three melee attacks, you get reaping strike on all three hits, but only on individual spell target i.e. Snowball or use Alchemist bomb and splash hit multiple targets with reaping strike.

Am I reading it wrong? I know DM has ultimate ruling, just curious of others thoughts
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  #68  
Old Jan 14th, 2025, 09:12 PM
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Evening DM, my app is done and I added 3 character sheets for their stat blocks. Not sure if did it right, so you can look at them and let me know. For the werewolf and dire wolf, I used the same ability scores as the half-elf, the saving throws and such, I used from the bestiary book, page 198 for the were wolf and page 278 for the werewolf.

Oh, I didn't add the skills outside of the info from the bestiary book. So any help would be appreciated. I didn't want to go overboard, but not weak either. Took me a while to go through this, and I know I made mistakes somewhere.
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  #69  
Old Jan 14th, 2025, 10:27 PM
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@Clawsome: The attack action is actually a specific standard action so it should work with vital strike, which makes sense with the prestige class giving it for free, but not full round actions as those are full-attack actions which they should have figured out a better name for. Relevant info in spoilers and bold for key parts.

 

 

Last edited by MundayKnight; Jan 14th, 2025 at 10:27 PM.
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  #70  
Old Jan 15th, 2025, 08:42 AM
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Quote:
@Clawsome: The attack action is actually a specific standard action so it should work with vital strike, which makes sense with the prestige class giving it for free, but not full round actions as those are full-attack actions which they should have figured out a better name for. Relevant info in spoilers and bold for key parts.
I know that with Vital Strike (too bad not with all strikes), was talking about Reaper Strike, a different ability
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  #71  
Old Jan 15th, 2025, 12:36 PM
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Most definitely but Reaper Strike also specifies the attack action. Not the DM obviously and honestly I don't think the ability would be overpowered compared to other mid-level pathfinder abilities if it were to apply but by raw seems it shouldn't apply on full attacks. I suppose a rogue going into mortal usher would just be a dice bucket blender. Relevant bolded section in reaping strike.

Quote:
Reaping Strike (Su): At 1st level, whenever a mortal usher deals hit point damage by using the attack action, casting a spell that targets only a single creature, or throwing an alchemical item as a standard action (including an alchemist’s bombs), he deals an additional 1d6 points of damage to the target, plus an additional 1d6 points of damage for every 2 additional class levels he has beyond 1st. This damage is positive energy damage if the target is undead, or negative energy damage if the target is living; creatures that are neither living nor dead, such as constructs, are unaffected by this ability.

Last edited by MundayKnight; Jan 15th, 2025 at 12:56 PM.
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  #72  
Old Jan 15th, 2025, 03:15 PM
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1. You don't get a Wis bonus to AC if you aren't a monk.

2. Sounds good.

3. I understand that. Sometimes, you have to test drive the character to get a sense of who they are.

4. Yes.

5. Yes.

6. I'm sure I will say no at some point. *shrugs*

Munday has it right I think. In regards to Reaping Strike.
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  #73  
Old Jan 15th, 2025, 08:40 PM
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May throw another rp sample up for him but Alden is pretty much complete.
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  #74  
Old Jan 15th, 2025, 10:36 PM
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Okay, due to the weakness racial trait I took, could someone take Create Water as a cantrip, please? If I don't get picked, it can be anything else, obviously (but it is a super useful spell, regardless).

Last edited by Ermine; Jan 15th, 2025 at 10:37 PM.
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  #75  
Old Jan 15th, 2025, 10:59 PM
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Axolotl Kobold
 
Haruko> Name: Haruko
> Clan: Dragon
> Race: Axolotl Kobold
> Class: Crypt Breaker Alchemist VMC Wizard (Transmutation (Enhancement) School)
> Alignment: Neutral

> Personality
Scholarly and curious. Not as observant as others in the Conquest, but definitely smarter than most, as any dragon should be. Maybe a little sassy at times. She tends to know her limitations better than others, or others' limitations. Her mood changes frequently, and she doesn't always conform to these standards. Sometimes she talks a lot. Other times, she barely talks at all. She is very social even when she doesn't speak, and passively collects information when she's in a social setting.

> Physical Traits
White smooth-scaled skin with pink frills, tail, and eyes. Wears "revealing", tightly fitted clothing that doesn't reveal anything on an axolotl kobold body except tattoos, most of which cover her back. Haruko is slightly less than 3 feet tall, and weighs 25 lbs. Like all of her kind, she is built for swimming in mostly unmoving, deep water. Her eyes are large to better see in the darkness of deep oceans. While she does not have wings, she iis able to "swim" through the air as well as the water.
Image (Not pictured: Draconic horns)

> Background
Lived in an ancient, deep underwater city far beneath the surface of the spirit world. The city was from a time long before the spirit world had a millenium of peace, made of indestructible buildings that have been repurposed many times throughout the millenia. The building she lived in was once a hospital, and this informed her tribe's specialty. Using alchemical reagents, she learned to transform herself, as well as help others. She even learned a bit of surgery, though mainly to use the skills to defend herself.

Haruko was amazed by all the colors of the surface world when she first came to it, enough so that she stayed. She was fascinated by all the things she didn't have back home, like trees and the variety of plants that she immediately took to studying. She learned to make even more potent elixirs and tonics, and even learned how to inscribe alchemical tattoos as an art form not used in her homeland using such elixirs. They're not the prettiest (she has no artistic training), but the alchemical effects still hold. She intends on covering most of her body with tattoos.

Haruko finds the dragons of the surface world fascinating as well, and has been looking for one to tutor her on dragonhood. The closest she had was a druid who took care of her need for water in the city. One cantrip cemented them as friends. But that friend isn't going to be doing the Conquest, so she hopes someone else can accommodate for her needs.

> Mind/Body/Spirit: Body and Spirit
Build to 20
 

Last edited by Ermine; Jan 23rd, 2025 at 10:01 AM.
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