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  #16  
Old Nov 2nd, 2011, 11:31 AM
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Quote:
Originally Posted by GrazztTheDark View Post
That's the point of the bonus, though: it lets the other full BAB classes take feats that only Fighters would be allowed to take. Not feats from the fighter bonus feat list, but stuff like Weapon Specialization and Greater same.
Err, yeaaah, for some reason I thought greater weapon spec. required a high BAB.

Ignore me >.>
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Urggrithmetic: The crushiest math ever!

I think I see...so is it kind of like a points value system, where each individual is assigned a different crush quotient based on their separate values of smash, hit, and fury?
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  #17  
Old Nov 2nd, 2011, 06:11 PM
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Quote:
Originally Posted by nyttyn View Post
House reavn's bonuses are a bit underpowered. I suggest granting a bonus to BAB for the purpouse of being considererd for fighter feats, due to the fact that any non-fighter class is probably not going to have a high enough BAB in the first place to enjoy being eligable for fighter feats.
Grazzt nailed it. It lets Barbarians and such get those Fighter-Only feats.
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Originally Posted by nyttyn View Post
House Forthren is half useless, half overpowered. Balances out.
Well, Appraise does have some uses for identification, though it's only really useful for a character who needs it(like Alchemists scrounging for rare components).
Quote:
Originally Posted by nyttyn View Post
Mccharen is rather on the useless side for a dungeon crawl. An allowance to swap to a more usefull in-combat social skill (bluff or intimidate) would greatly help it.
That would work. Make it "These are 4 social skills. Pick 2." In case you couldn't tell, the last Alomaria game I ran was a standard adventure, where those would be useful.
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Originally Posted by nyttyn View Post
Devorae is borderline, but gets less and less usefull as we progress through levels. Fine.
The DC version stacks with Spell Focus, and is essentially a free copy of it. The save version was me thinking up what would be best for a non-caster(as they couldn't give a flip about Spell DC), and I settled on a racial ability from the core races.
Quote:
Originally Posted by nyttyn View Post
Erisiline's should be allowed to use Spellcraft and UMD as a result of those bonuses, with a penalty if they don't have at least one rank in the skills. Not fun to have bonuses you can't even use.
In Pathfinder, the only penalty for putting ranks in non-class skills is that you don't get the +3 bonus. So you can still use them if you want.
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Originally Posted by nyttyn View Post
Unfffiliated ids the oddball choice, but in the long scheme of things is the potentially most powerful. A bonus 20 skill points can go a long way.
Bek'kalen and Unaffiliated were what you'd end up getting anyway under Favored Class bonuses, so eh.

Now finish up your character sheets! Or if you have, sit around and feel smug about your haste!
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A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Nov 2nd, 2011 at 06:12 PM.
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  #18  
Old Nov 2nd, 2011, 06:16 PM
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Anything I have left to do for my character sheet?
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  #19  
Old Nov 2nd, 2011, 08:53 PM
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To summarize:

I'm a idiooot~

Thanks for responding though >.> And yeah I could tell :P Perhaps we could progress if we make it off the hunk alive? >.>
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Urggrithmetic: The crushiest math ever!

I think I see...so is it kind of like a points value system, where each individual is assigned a different crush quotient based on their separate values of smash, hit, and fury?
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  #20  
Old Nov 3rd, 2011, 05:20 AM
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Sorry I'm being so slow here guys. Not been well. Hopefully I'll finish my guy today.
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  #21  
Old Nov 4th, 2011, 02:50 PM
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Character's finally up guys. Thanks for being patient.
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  #22  
Old Nov 6th, 2011, 08:03 PM
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huzzah! we can start!
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  #23  
Old Nov 6th, 2011, 10:23 PM
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nyttyn: If you could plop your character sheet in the character thread, that'd be just frabjous!
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #24  
Old Nov 7th, 2011, 02:57 AM
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Do we all start in the same room/warehouse?
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  #25  
Old Nov 7th, 2011, 03:49 AM
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yes, although we are in different tubes.

Also, pardon me for only saying so now Grazzt, but what source are you using for soulknife? the only one I am immediately familiar with is the DnD one, but your class abilities seem off. Most notably

you have two weapon fighting instead of weapon focus
you have throw mindblade (a level 2 ability)
and first level bab is +0, not +1
shape mind blade is level 5
and I dont see "form mind blade" as an ability

additional information as to these circumstances I was either not privy to, or simply too ignorant to notice. (im gonna bet on ignorance, as no one else seemed to say anything)

Last edited by Xaer QwickBlade; Nov 7th, 2011 at 03:52 AM.
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  #26  
Old Nov 7th, 2011, 08:09 AM
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Xaer: This one. It was linked in the original application thread.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays.
A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.
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  #27  
Old Nov 7th, 2011, 11:21 AM
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Yay. Sorry again about the delay. What are we wearing?
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  #28  
Old Nov 7th, 2011, 11:41 AM
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Just checking: are the different colours different languages, or is everyone just picking special colours to differentiate their speech and thoughts?
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  #29  
Old Nov 7th, 2011, 12:21 PM
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Just character differentiation so far, there was no mention of different languages being spoken in Zenith/Alomaria. If I'm wrong, I'll be happy to edit my posts back to default text colour. *sniff*
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  #30  
Old Nov 7th, 2011, 12:50 PM
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I'm happy either way. Just checking, since a lot of other games reserve colours for different languages.

Actually, that does raise the question of how many languages there are?
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