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  #31  
Old Feb 7th, 2012, 03:35 PM
MalchiorTheForgotten MalchiorTheForgotten is offline
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Quote:
Originally Posted by BloodyDove View Post
Last couple of questions (I hope):
1. The feats our drakes receive every five levels are in addition to the normal feats an animal companion would receive (per the chart, at lvl. 1, 2, 5, 8, and so on), correct?
2. Since my second class (Cavalier) grants me a mount per the druid animal companion chart (which mostly stacks with drakerider class and our drakes from that), does that mean my drake starts with 2 HD (which IS standard for a level 1 animal companion)?
3. Do we have to pay for our saddles and saddlebags out of our starting money, or was that supplied to us for free? I ask because I noticed from someone else's sheet this.
1: Yes.
2: If 2 HD is standard, ALL DRAKES begin with 2 HD. I overlooked this an apologize. Being as your second class is Cavalier, then you apply all those bonuses to your drake, but I can't have it begin play with 4HD, so begin with 3 to make it fair?
3: Saddles & bags- no. Barding-yes.
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  #32  
Old Feb 7th, 2012, 04:20 PM
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Fair enough. What's the rule for hitpoints anyway, roll it or use a set amount? And max first level? Also, are you gonna create a dice rolling thread or will we be just rolling in our game posts? Also, I just noticed the handful of monster feats you listed in the information thread. Am I correct in assuming they are available for our drakes?
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Last edited by BloodyDove; Feb 7th, 2012 at 04:23 PM.
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  #33  
Old Feb 7th, 2012, 06:27 PM
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-Max at first, roll after that.
-Roll in game, it's easier. I will also create private threads for each of you for secret things.
-If you are referring to the monster feats under the Gyronian race, then no. Otherwise I'm not sure what you mean. The other races are only there so you know what you'll be meeting.
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  #34  
Old Feb 7th, 2012, 06:39 PM
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Yeah, I was. Mighty Roar and Improved Multiattack would have been nice for our drakes to use, but oh well. Anyway, rolling for Skydancer's HP:
Dice Drake HP:
2d10+16 (2, 9)+16 Total = 27


Also (the questions just keep coming, don't they ), is the drake's breath weapon a Standard Action, can it be combined with other attacks as part of a full-round attack, and what's the recharge time/times per day it can be used?
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Last edited by BloodyDove; Feb 7th, 2012 at 06:46 PM.
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  #35  
Old Feb 7th, 2012, 07:15 PM
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Where does the +16 come from, in 2d10+16?
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  #36  
Old Feb 7th, 2012, 08:49 PM
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Malchior ruled that since my second class is Cavalier which grants your mount bonuses per the animal companion rules, my drake has an extra hit die. So, 10 for max first level plus the two rolled d10s plus 6 for Con bonuses (+2 per die).
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  #37  
Old Feb 7th, 2012, 09:01 PM
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Ok, you baked a whole level of max hp into there too. Makes sense. I'll roll for my 2nd drake level.
Dice Roll:
1d10 10


Edit: Sweeet

Last edited by Sir Alex; Feb 7th, 2012 at 09:02 PM.
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  #38  
Old Feb 7th, 2012, 10:10 PM
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Alright, here's as good a place as any to roll Eco's HPs:

Dice Drake's starting HP:
1d10+14 (7)+14 Total = 21
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  #39  
Old Feb 8th, 2012, 11:31 AM
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Breath Weapon: Standard Action Attack (Can be made as part of a Move Action with a DC 20 Ride Check), Recharge 1d6+2 Rounds. At 10th, Can be made as a Free Action with a DC 25 Ride Check, Recharge decreases to 1d4+2 Rounds.
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  #40  
Old Feb 8th, 2012, 11:42 AM
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Private Threads are up. Will open Chapter One: The Haunted Palace when all sheets are done. I appreciate the questions, they will eliminate problems later.
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  #41  
Old Feb 8th, 2012, 04:47 PM
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Well alright then, I'll keep them coming. Actually have another couple anyway: for the bonus feats granted by the Drakerider class, by Mount or Mounted Combat feats does this mean we can allocate some of them for additional feats for our drakes if we so choose? And would you permit us to use them for Skill Focus (Ride) or Animal Affinity?

Also, the drake breath attacks need a save DC (I assume it would be Reflex?). If you want to use the standard formula per the game rules, it's (DC 10 + 1/2 Racial HD + Breathing Creature's Con modifier).
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Last edited by BloodyDove; Feb 8th, 2012 at 05:09 PM.
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  #42  
Old Feb 8th, 2012, 06:08 PM
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Not sure of your first question, if you want to know if you can transfer your feats to your drakes, the answer is no. Otherwise I have no idea.

It is reflex, and it does use standard formula. I thought it was there for some reason. I guess not.
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  #43  
Old Feb 8th, 2012, 07:31 PM
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Quote:
Bonus Feat: A drakerider gains a Mount or Mounted Combat related bonus feat at level 3, 6, 9, 12, 15 and 18.
The way you have it worded seemed to imply a feat for your mount. Just why I was asking.
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  #44  
Old Feb 8th, 2012, 07:37 PM
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Well, it says a drakerider gains a feat...

Come on folks, let's get all the character sheets up so we can get started!
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  #45  
Old Feb 9th, 2012, 12:40 AM
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Character and sheet posted. You have editing permission Malchior. Can't wait to get started.
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