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  #31  
Old Sep 12th, 2012, 02:56 PM
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Quote:
Originally Posted by Lixy Parmenter View Post
Quick question: Will our characters start the campaign knowing each other and as a party, or will the introduction to the game be the formation of the party?
The first game post will be in the tavern where all your characters will meet each other. In-character introdcutions can occur (with the aid of alcohol, if needed, lol). From there, I'll present a plot hook with a NPC.
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  #32  
Old Sep 12th, 2012, 03:33 PM
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Let's get started...

Silver Team's first game post has been updated!

Blue Team's first game post is ready, but will be updated once all characters are finished.

Last edited by Macross; Sep 12th, 2012 at 03:33 PM.
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  #33  
Old Sep 12th, 2012, 03:57 PM
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Thanks for starting up the threads, will post in a bit.

Could you by any chance get us a bigger map of Elsir Vale in the information section so that I don't need to lean in and squint like a crazy person to make out the names of locations?
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  #34  
Old Sep 12th, 2012, 08:44 PM
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Yeah, that'll do, thanks

Last edited by Lixy Parmenter; Sep 12th, 2012 at 08:44 PM.
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  #35  
Old Sep 12th, 2012, 10:53 PM
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The Blue team game thread is noe updated
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  #36  
Old Sep 12th, 2012, 10:53 PM
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The Blue team game thread is now updated

Last edited by Macross; Sep 12th, 2012 at 10:54 PM.
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  #37  
Old Sep 12th, 2012, 11:05 PM
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I think I'm done as far as I can tell, I may adjust the story slightly before I get too far, but mechanically I think my character is all set. Sorry about the delay!

Also never done this campaign.
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Last edited by PariahRat; Sep 12th, 2012 at 11:09 PM.
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  #38  
Old Sep 13th, 2012, 01:24 PM
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This is actually starting off well, I love the setting and the mood, also I feel both teams were equally balanced. This should be an awesome ride.
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  #39  
Old Sep 13th, 2012, 01:43 PM
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Glad to hear it

I hope so ... if at any time anyone out there is not having fun, please let me know. Thanks for the good remarks so far...
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  #40  
Old Sep 13th, 2012, 02:02 PM
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I am a little concerned, my last post says I deleted my roll, but all I did was change it to show a spoiler button because I am unsure how to change it so the roll shows in a mouseover.
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  #41  
Old Sep 13th, 2012, 02:50 PM
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[t t=what you want it to say]dice stuff[/tt] is the format for the text tag, minus the space between the tt. The dice roller is really sensitive to changes made before the dice roll in a post. I've had trouble with it in another game here. I make it a point to avoid editing anything prior to a dice roll in posts because of that.
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Last edited by PopCultureBard; Sep 13th, 2012 at 02:51 PM.
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  #42  
Old Sep 13th, 2012, 02:53 PM
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No worries ... here's how to imbed your roll in text...

Say something in a sentence like this long statement for the sake of an (TT=example) type here what you want to say ... or a roll like (dice) 1d20+1 (/dice) (/TT).

replace the ( ) with [ ] gives this:

Say something in a sentence like this long statement for the sake of an type here what you want to say ... or a roll like
Dice Roll:
1d20+1 (11)+1 Total = 12
example.
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  #43  
Old Sep 14th, 2012, 01:00 AM
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Apparently the Blue team has a gifted performer amongst their ranks ... a Perform(Sing) roll of 28! Wow!
(and it wasn't the Bard!)

Last edited by Macross; Sep 14th, 2012 at 01:00 AM.
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  #44  
Old Sep 14th, 2012, 02:02 AM
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Useful info for both Teams

@ Everyone -
If you see the spoiler shown below titled DM Note ... it is intented for everyone to read. I use this to tell you stuff you need to know, for example call for initiative rolls, perception checks, etc. Also, I'll provide OOC notes that are directly related to the current post. I hide it in the spoiler tag to tidy up the post so it flows as a story better. I also use red text for it so it stands out and is seperate from the rest of the narrative.

 
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  #45  
Old Sep 14th, 2012, 11:58 AM
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@Sir Alex and Darkshard

Cheers for the love of my Character Concept! and the Exp!
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