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  #196  
Old Feb 11th, 2014, 03:46 AM
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Weasel, for future knowledge checks, would you mind putting them in spoilerbuttons appropriate to their DCs and Eg. Nature, Dungeoneering, Arcana.type? I caught myself reading it by accident, what with my lacking knowledge of what a "successful knowledge check" is when speaking of Deluxe Troglodytes and Vaskajji.

Edit: Djxyz2, your post could probably use some spoilerbuttons. Aside from that, you've got some notes in your character sheet's spell list which seem to conflict with the attack and damage rolls in your last post. There's also the matter of how you made three attacks and didn't love any AC after Charging.

Edit: Weasel, I've been hunting down some Swift action spells which Vincent could use, but there's sadly not that many on the Gun Mage spell list. After a quick trawl through Paizo's spells, I've found a few more spells which seem to provide temporary buffs to ranged attacks and which would be thematically appropriate for a Gun Mage to have (if he was allowed to apply them to bullets). They're Arrow Eruption, Daybreak Arrow, Deadeye's Arrow, Venomous Bolt and Ricochet Shot.

Also, you mentioned getting the details of some of the Meta-Bullet feats up soon. They're still rather vague as to their bonuses and For Ricochet Shot Meta-Bullet feat, for example, how big of an accuracy hit does the shot take?penalties. I don't think I ever received a reply on whether Meta-Bullet feats costed an action to activate, nor whether I could use multiple Meta-Bullet feats at once. It'd be nice to know before Vincent starts shooting next round.

Last edited by Muggins; Feb 11th, 2014 at 06:07 AM.
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  #197  
Old Feb 11th, 2014, 10:17 PM
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Boom baby.

That was SO satisfying, even if it was an absolutely terrible damage roll. Hope you guys appreciated the flavor text w/ that one.

Last edited by 2nd Chance; Feb 11th, 2014 at 10:20 PM.
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  #198  
Old Feb 11th, 2014, 10:45 PM
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I'll be postin as soon as I have access to a computer! I don't think I'd be able to keep my sanity tryin to do a stat box for Aysira, Titus, an Ornlu on a phone
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  #199  
Old Feb 11th, 2014, 11:36 PM
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I had a very, very long day at work. Between teaching and meetings and then video chat with a research team, I'm tired to say the very least. I feel fulfilled though. I'll update tomorrow after my brief coma.
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  #200  
Old Feb 13th, 2014, 06:29 AM
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Although long overdue, I finally got my hands on Frozen.

Great movie, that.
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  #201  
Old Feb 13th, 2014, 06:55 PM
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Muggins- I will allow the spells to be added to the gun mage list. Thanks for bringing them to my attention. Also, sorry about not posting the meta bullet feats. Thought I had.
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  #202  
Old Feb 13th, 2014, 09:35 PM
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Quote:
Originally Posted by Muggins View Post
Although long overdue, I finally got my hands on Frozen.

Great movie, that.
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  #203  
Old Feb 14th, 2014, 12:25 AM
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I'm still not sure how Mercurio did a full attack after a charge last round. Can someone tell me if I'm missing something?
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  #204  
Old Feb 14th, 2014, 12:26 AM
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I though a full attack takes my move action and attack action?
New round so it's different right ?
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  #205  
Old Feb 14th, 2014, 01:33 AM
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I'll rephrase that; I don't understand how, last round, Mercurio performed both a full attack and a charge.

They're both full-round actions, and a charge specifically restricts you to making one attack at the end of the charge. I pointed it out when prompted, but nobody cared.

Edit: Where's the +31 on your attack damage from, anyway? I've never even heard of the "Vital Point" feat.

Last edited by Muggins; Feb 14th, 2014 at 02:25 AM.
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  #206  
Old Feb 14th, 2014, 03:09 AM
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I did't perform a full attack last turn, it was due to cleave that I could hit multiple enemies.
Charge+PowerAttack+Cleave = Last Turn.
It's Vital Strike sorry :
http://www.d20pfsrd.com/feats/combat...combat---final
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  #207  
Old Feb 14th, 2014, 04:48 AM
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Vital Strike can't be used with a full attack, charge, or any other kind of action which is not an Attack action. An "Attack Action" is a single attack, made using a Standard Action. It is not "every time you attack."

You don't get to apply it, just like how you don't get to apply Cleave last round. Cleave is also a standard attack action, and can't be combined with either full attack or a charge.

Finally, you've got +12 BAB which means you get two iterative attacks, not one.
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  #208  
Old Feb 14th, 2014, 05:20 AM
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I didn't use Vital strike though did I ?
Oh that's weird when I play at sanctions PF events you can charge whilst combining cleave and power attacking ?
Ok I'll remember that for next time then so sorry!
We can just assume by charge I mean move action to get up to them
Oh ok my mistake again sorry.
Like I said new to higher level tiers hahaha!

Last edited by Djxyz2; Feb 14th, 2014 at 05:22 AM.
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  #209  
Old Feb 14th, 2014, 06:07 AM
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I'm probably wrong about combining cleave and charge. Then again, Paizo keeps making rulings like this because melee can't have nice things. Language and wording aren't their strong suit.

I thought you were using Vital Strike because of that 1d10+7+31 damage Mercurio's swinging around. To return once again to Paizo's wonderful grasp of English:
Quote:
Originally Posted by Sun Blade
This sword is the size of a bastard sword. However, a sun Blade is wielded as if it were a short sword with respect to weight and ease of use. In other words, the weapon appears to all viewers to be a bastard sword, and deals bastard sword damage, but the wielder feels and reacts as if the weapon were a short sword.
If it's wielded as a short sword, it's a light weapon. Light weapons can't be used with two hands, so power attack grants only a +2 damage bonus for every -1 attack. Except that it deals "bastard sword damage," so maybe it can be used with two hands like a normal bastard sword?

Assuming that it's considered a light weapon, that's a bonus +8 damage - which is nowhere near the +31.

Last edited by Muggins; Feb 14th, 2014 at 06:08 AM.
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  #210  
Old Feb 14th, 2014, 06:55 AM
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I'll check up on it.
Ah I'm not using the Sun Blade but rather the Pan Vanity Blade, hence the two handed.

BAB = 12
So STR x 1.5 = 10.5
P.A = -1 Attack for +3 dmg for ever +4 BAB increased dmg by 3.
So 12 + 10.5 + 9 + 1 for Weapon feat = 33.
Unless BAB doesn't apply to damage which I don't think it does and I miscaclucalted my thing which explains everything -.-
Oh boy I should not do math after work, I am incredibly sorry !
It should be +21 not +31 .
Thanks for checking Muggins.
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