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  #226  
Old Feb 17th, 2014, 03:54 AM
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Quote:
Originally Posted by Muggins View Post
He doesn't have 4 levels of fighter, and therefore doesn't qualify for Weapon Specialisation (and, lacking proficiency in the Bastard Sword, doesn't qualify for Weapon Focus either).
If he's wielding it two-handed, it's -1 attack for +3 damage (not -1 for +2).


Pardon me, but that's not the case.

It is an exotic weapon. Regardless of how it is wielded, it is always considered an exotic weapon for the purposes of feats and abilities.
Uhm...not to open a can of worms, Muggins, but on the list you provided, if you scroll down to the Bastard Sword description in the link you provided, it says a Bastard Sword may be wielded with two hands as a martial weapon, and in one as exotic, which would let all his abilities use it as a martial weapon, right? The wording says it "Can be used in two hands as a martial weapon". I played Temple of Elemental Evil a lot through High School, and I had a Rogue with a bastard sword (don't ask! It worked!) and took no penalties on using it with two hands. So I think it would apply in all ways as a martial weapon...they probably only put it on one chart to avoid confusion...in which it has ultimately caused.

Last edited by Everlasting; Feb 17th, 2014 at 03:59 AM.
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  #227  
Old Feb 17th, 2014, 04:12 AM
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The sneaky bastard sword is a totally legitimate weapon. I don't know what you're talking about.
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  #228  
Old Feb 17th, 2014, 04:16 AM
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In my games it is usually easier to consider it a two handed martial weapon for all intents and purposes. It has the ability to be used in a one hand if you spend a feat, but otherwise it is a two handed martial.

However as a two handed martial it is pretty sub par compared to a greatsword, and the only people who ever take it are those seeking a one handed weapon and they spend a feat for it.

This is why this has never come up for me before...
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  #229  
Old Feb 17th, 2014, 06:06 AM
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Quote:
Originally Posted by Muggins View Post
The sneaky bastard sword is a totally legitimate weapon. I don't know what you're talking about.
Seconded, you can maul face with a stealthy Str-Based rogue.
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  #230  
Old Feb 17th, 2014, 01:44 PM
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Well, it's time for me to get back to mauling your faces. Back to battle we go.
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  #231  
Old Feb 17th, 2014, 01:54 PM
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I'd rather my face not be mauled!
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  #232  
Old Feb 17th, 2014, 02:05 PM
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  #233  
Old Feb 17th, 2014, 02:27 PM
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Pardon me.
Quote:
Originally Posted by Muggins View Post
Can I swap some of my Meta-Bullet feats for something else? I don't feel like their original descriptions match what they actually do. For one thing, they didn't all consume powder.
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Originally Posted by Weasel Whisperer View Post
- Bullet Launch (The Gun Mage can burn powder to launch bullets without needing a gun, but with less accuracy.
- Combo Shot (The Gun Mage can control more than one bullet, but the accuracy of the bullets lessens with each additional bullet being controlled. Consumes Powder)
- Piercing Shot (The Gun Mage's bullets ignore cover as well as natural and non-magical armor. Consumes Powder)
- Richochet (The Gun Mage is able to control the trajectory of their bullets by burning powder and can cause them to hit multiple targets with one shot. After the first target, the accuracy of the bullet lessens with each attempted target.)
- Scatter Shot (The Gun Mage can fire a spray of bullets in a spread like a shotgun. This ability has a short range but can hit a wider range of targets.)
- Detonate (A Gun Mage with this feat can use their ignite powder ability from greater distances. Their range increases by +50%.)
- Shaped Blast (This feat allows the Gun Mage to control the shape of the blast created by the ignite powder ability. The blast can form a line, cone, sphere or similar shape.)
- Shatter Blast (With this feat the Gun Mage can cause their bullets to explode, dealing more damage to their targets.)
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  #234  
Old Feb 17th, 2014, 02:42 PM
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No, pardon me. As DM, I will get to it when I'm ready.
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  #235  
Old Feb 17th, 2014, 03:14 PM
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Things gonna freeze, things gonna freeze. Tralalalala.

Need to work on the tune a bit, but you get the idea.

Last edited by 2nd Chance; Feb 17th, 2014 at 03:15 PM.
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  #236  
Old Feb 17th, 2014, 04:21 PM
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I could empty the lake they are in if I had ten minutes or so and was willing to waste all my mana on it, but otherwise I can't do anything to get them to surface and face us.

The best idea I have right now is to just leave the way we came in. They are big enough that they won't be able to follow us up the stairs and there are other paths to follow. Also we have no real beef with these guys.
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  #237  
Old Feb 17th, 2014, 05:33 PM
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I am already swimming with them, me wants murder fishy lizard men.
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  #238  
Old Feb 17th, 2014, 05:40 PM
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Between you and miss KILL IT WITH ICE the fight is pretty inevitable.

But Mel thinks it is at least worth a try.
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  #239  
Old Feb 17th, 2014, 06:47 PM
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Quote:
Originally Posted by Djxyz2 View Post
"Hmmmmm well this isn't what I was hoping for." Mercuio mumbles. The other two devourers were much larger than the previous one, but the three of them were now in a triangle, almost perfect for Mercuio could he get close enough. He had not yet been able to walk on water so there was that problem. He watched the ice princess cast another spell and and idea came to his mind.
"Chioni, is it possible for you to freeze the water in anyway near those monsters so I could get face to face with them be it even for only a few seconds." he yells to her hoping she understood what he had in mind. He'd only need just enough ice to be able to stand on for about three seconds then he could unleash a flurry of blows on the devourers and probably take them out.
"If that doesn't work, I'll just have to wait for them to come to me." he mumbles
He did have another plan involving Hervog but the giant man had disappeared beneath the water, but Mercuio was not worried after all he was sure his brother had faced much worse.

Combat Formulating a plan
How about a Wall of Ice covering 12 10'x10' squares on the surface of the water? Anchoring them in some fashion to opposing walls of the cavern, that would work, right? Also, if they destroy the segments and move through them, they'll take additional cold damage!

Last edited by 2nd Chance; Feb 17th, 2014 at 06:54 PM.
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  #240  
Old Feb 17th, 2014, 07:13 PM
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You know, I've never actually been in a game where somebody used wall of ice to make a floor.
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