#271
|
|||||
|
|||||
__________________
Preferred Pronouns: he/him/his | Posting ??? |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches |
#272
|
|||||
|
|||||
Prrup-tik AC 16| HP 31/49|PP 10|4/4 Goodberries|0/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 13/17|PP 13 (18 for hearing and smell) |
#273
|
|||||
|
|||||
__________________
Posting Status: Slow Stop the Earth, I want to get off! |
#274
|
|||||
|
|||||
![]() HP: 31/33 | AC 16 | PP: 15 | Spell Save DC: 13 | Spell Attack: +5 | Rank: Your familiar with the airship, now. Even under stressful conditions. On the airship, once per combat, you can neglect a negative effects like headwind, airship movement or poor view.Sky Defender Third class | Status: Normal HD 3/3d8 | Spell Slots: (1) 3/4, (2) 2/2 | Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed. When you choose the circle of the moon at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.Combat Wild Shape 1/2 | The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there). Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.Circle Forms You have resistance to fire damage.Hellish Resistance | Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Darkvision | You know the ray of frost cantrip. When you reach 3rd level, you can cast the armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.Legacy of Stygia 1/1 Familiar with the various outcast groups (beggars, urchins, slaves), able to locate/contact these groups in urban settings. They'll aid however they can, might shield/fight for you. Knowing the underbelly of cities you have an easier time locating and conversing with criminal's & their organizations.Outcast Familiarity | Common, Infernal, DruidicLanguages That last blow that would've broken a wolf's neck instead saw a tiefling scrambling out of a disintegrating wolf skin like a lizard letting its tail pop off to confuse a predator. He was barely wounded when he got inside, but being beaten out of a wild shape hurt. On top of whatever would've killed him, it was like he was being peeled like an orange in the time it took to scream and cuss. Valerius held onto the back of a chair while he panted and replied, "Spells? Lemme see... I can make entangling plants come up from the ground, I can make a big, um, fog cloud to fill the room, or I can make a wind that will ward them away. Wait, that only works if I stay behind. The fog won't actually stop anyone, so plants it is." After the way was clear of compatriots and the door barred, Valerius called forth a series of vines and weeds, dead or dormant beneath the stones, to break through the floor, waiting to trap whoever would be fool enough to get too close. That done, he turned to Khat, "I also have some oil with me. Want to start a fire behind us?"
__________________
DEAR LORD I NEED FEWER EMERGENCIES |
#275
|
|||||
|
|||||
__________________
Serious issues at work. 12-hours shifts every day. Please NPC my chars when needed. Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community (he/him) Last edited by LeDragon; Jul 8th, 2023 at 08:11 AM. Reason: Unlocking secret text |
#276
|
|||||
|
|||||
__________________
Preferred Pronouns: he/him/his | Posting ??? |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches |
#278
|
|||||
|
|||||
Prrup-tik AC 16| HP 31/49|PP 10|4/4 Goodberries|0/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 13/17|PP 13 (18 for hearing and smell) |
#279
|
|||||
|
|||||
![]() HP: 31/33 | AC 16 | PP: 15 | Spell Save DC: 13 | Spell Attack: +5 | Rank: Your familiar with the airship, now. Even under stressful conditions. On the airship, once per combat, you can neglect a negative effects like headwind, airship movement or poor view.Sky Defender Third class | Status: Concentration (Entangle) HD 3/3d8 | Spell Slots: (1) 3/4, (2) 2/2 | Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed. When you choose the circle of the moon at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.Combat Wild Shape 1/2 | The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there). Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.Circle Forms You have resistance to fire damage.Hellish Resistance | Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Darkvision | You know the ray of frost cantrip. When you reach 3rd level, you can cast the armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.Legacy of Stygia 1/1 Familiar with the various outcast groups (beggars, urchins, slaves), able to locate/contact these groups in urban settings. They'll aid however they can, might shield/fight for you. Knowing the underbelly of cities you have an easier time locating and conversing with criminal's & their organizations.Outcast Familiarity | Common, Infernal, DruidicLanguages "Destroy the ladders" was all he needed to hear. Valerius fished a flask of oil from his pack. After the party and prisoners were up, he knocked over the ladder with his foot and dumped the oil over as much of its length as he could. With that done, it would be a simple matter to conjure a flame to set the ladder, and probably the floor, alight.
__________________
DEAR LORD I NEED FEWER EMERGENCIES |
#280
|
|||||
|
|||||
__________________
Serious issues at work. 12-hours shifts every day. Please NPC my chars when needed. Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community (he/him) Last edited by LeDragon; Jun 27th, 2023 at 11:11 AM. |
#281
|
|||||
|
|||||
![]() HP: 31/33 | AC 16 | PP: 15 | Spell Save DC: 13 | Spell Attack: +5 | Rank: Your familiar with the airship, now. Even under stressful conditions. On the airship, once per combat, you can neglect a negative effects like headwind, airship movement or poor view.Sky Defender Third class | Status: Concentration (Entangle) HD 3/3d8 | Spell Slots: (1) 3/4, (2) 2/2 | Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed. When you choose the circle of the moon at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.Combat Wild Shape 1/2 | The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there). Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.Circle Forms You have resistance to fire damage.Hellish Resistance | Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Darkvision | You know the ray of frost cantrip. When you reach 3rd level, you can cast the armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.Legacy of Stygia 1/1 Familiar with the various outcast groups (beggars, urchins, slaves), able to locate/contact these groups in urban settings. They'll aid however they can, might shield/fight for you. Knowing the underbelly of cities you have an easier time locating and conversing with criminal's & their organizations.Outcast Familiarity | Common, Infernal, DruidicLanguages The druid stood over the fire he'd started below. Keeping his concentration on the tangling vines as an obstacle, he kept to the rear of the line. He held a flame in his hand, ready to throw it at any fool who decided to try their luck with following them.
__________________
DEAR LORD I NEED FEWER EMERGENCIES |
#282
|
|||||||||||
|
|||||||||||
__________________
Preferred Pronouns: he/him/his | Posting ??? |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches |
#283
|
|||||
|
|||||
__________________
Posting Status: Slow Stop the Earth, I want to get off! |
#284
|
|||||
|
|||||
Prrup-tik AC 16| HP 31/49|PP 10|4/4 Goodberries|0/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 13/17|PP 13 (18 for hearing and smell) Last edited by secretID; Jun 27th, 2023 at 02:11 PM. |
#285
|
|||||
|
|||||
__________________
Serious issues at work. 12-hours shifts every day. Please NPC my chars when needed. Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community (he/him) Last edited by LeDragon; Jun 30th, 2023 at 09:23 AM. |
![]() |
Thread Tools | |
|
|