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  #121  
Old Jan 15th, 2016, 08:09 PM
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  #122  
Old Jan 15th, 2016, 10:26 PM
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Team,

For those that completed the Phase I app, you should have received a PM from me with the link to the Phase 2 - Session 1. The instructions are listed in the starter post and the objectives for the session. If there are questions or points that need clarification, please post them here for all to benefit from because all applicants will eventually need to end up there.

Additionally, some questions and thoughts from the response to my review that I thought would be worth sharing:

Quote:
If they don't know of the existence of Elder Evils, why are we on a quest to stop them? That doesn't make sense to me.
The simplest answer is you are not... at least not at the moment. If the group uncovers the existence of the Elder Evil, it will be during the game and much later in the campaign. As mentioned, except for the rare few, the majority of the denizens of the Forsaken Planes are and will remain blissfully ignorant of the Plane's true nature.

Also this brings up another subtle point, since the majority of you are Outworlders. No one comes to or seeks out the Forsaken Plane, they are taken there by The Powers. The Powers chooses on their capricious whims those they snatch from the Outworlds and for their own mysterious and inscrutable reasons.

Quote:
I strongly adhere to the Keith Baker perception of alignment.
As I state in my views of alignment, asides from playing a mechanical role in how certain powers, spells, and things affect the character, alignment should be a descriptor for the character's tendencies, which may I clarify is not the same as dictating the character's behavior. As such it should be a guide to you character's behavior and consistent with how you envision playing the character. In this case, it is more for communicating to me and the other players on the basic tendencies of your character. So in short, do not feel alignment is a constraint to your behavior but more of a way to communicate and describe how you behave in general to me and the others.

Hope that helps!

Onward!

Cheers, Xian


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Last edited by Xian; Jan 16th, 2016 at 12:35 AM.
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  #123  
Old Jan 16th, 2016, 12:12 AM
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  #124  
Old Jan 16th, 2016, 01:19 AM
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  #125  
Old Jan 16th, 2016, 01:46 AM
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  #126  
Old Jan 16th, 2016, 11:11 AM
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Team,

Some questions that have come up that is pertinent to all.

Quote:
One more quick question-the characters are fully aware that they are in the forsaken planes now, yes?
A: Outworlder characters are aware that they are no longer in Kansas as the saying goes, but they do not know that they are in a place called the Forsaken Plane or the nature of the place. Those that are native, there is nothing out of the ordinary.

Quote:
Would you like me to go back and edit the original post, or are you considering Phase 2 to 'be 'starting from scratch', so that I should just work any changes into the story as it progresses there?
Some or all of the above. The intent of Phase 2 is to build off and adjust your character app you built in Phase 1. How you track the changes is up to you at this point, but should you get selected for the game, then my expectation is that your character thread contains all of the adjustments and backstory in a coherent and understandable narrative.

Can't wait to see what you guys bring to Phase 2! Onward!

Cheers, Xian


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Last edited by Xian; Jan 16th, 2016 at 11:11 AM.
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  #127  
Old Jan 16th, 2016, 11:54 PM
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Team,

First of all, I appreciate all of those that have taken the dive and got the Phase 2 part of the application process rolling!

Second, I am fully aware that I am taking a risk of sort with the unorthodox approach that I have taken and it is probably not for everyone. My hope is that what I may not have in terms of quantity, I will make up for in quality based on the level of engagement by you the interested players. (Did I tell you I was a player centric DM? ) However, given the novelty of the approach, I just wanted to help clarify a few things.

With 2-3 weeks left until selection, the interactive nature of Phase 2 sessions is intended help people stay engaged with the atmosphere, but most importantly with the other players. It will show me who works or communicates well with who and understands the atmosphere of the game. So in many ways, the players themselves play a tremendous role in who gets selected.

Ergo, the intent of Phase 2 is for the players to respond to EACH other, not to the DM. My intent is to minimize my responses to only what is necessary. This scene is a social for a reason. No insidious plots. (Yet. ) So you do not have to wait for a DM post to respond or post again. Post when you feel the need to and each post does NOT have to be a novel or your entire life story. As with the initial app, the expectation is not flesh out and share EVERYTHING about your characters, but enough that it gets other players interested and responding to you and vice versa. Digestible bits, to keep it interesting.

One of the easiest ways to do this is to give an impression of the other characters as they introduce or have introduced themselves. Here is an example of impressions that I did as a part of the application process in another very successful game. I am simply aiming to replicate this, but instead of a stand alone table, I would like for this to occur as the characters interact with one another. It is also gives me insight in your posting habits and writing abilities.

(DM Hint: It helps to read the other player's app to get an idea of something that you could hook them with or write an impression about as well as use their actions in the thread itself.)

 


Anyway, just so people do not get the wrong idea about the Phase 2 aspect of this, it is truly a way for the players and the characters to interact socially with one another. I know that there is every reason in the 'verse not to, but where there is a will there is a way, as the saying goes! If selected, you guys are going to be together for a long time (theoretically) so might as well try to find some common ground now and see who works best with the other!

It is also place for you to try out stuff and see if it works for your character. If it doesn't don't feel bound to it, come up with some reason for it to go away. Like Vegas, what happens at the Dancing Elephant stays at the Dancing Elephant! (unless you don't want it too... )

I hope this helps to clarify a bit of what I am looking for. Keep communicating, so please do not hesitate to bring up any concerns or questions as this goes on. As I stared, my goal is to give you as players almost as much of a say in selection as me.

Onward!

Cheers, Xian
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Last edited by Xian; Jan 16th, 2016 at 11:58 PM.
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  #128  
Old Jan 17th, 2016, 12:15 AM
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  #129  
Old Jan 17th, 2016, 12:37 PM
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Team,

Just wanted to say great effort and work in the Phase 2 Thread. Also any OOC comments and collaboration put it here so that others can benefit if they join on the conversation.

I am very encouraged by what I see... it appears that you a committed to making this very difficult for me! So that is great!

If you have not received your share of the RPXP karma, it is only because there requisite 24 hours has not elapsed before I can give more out. It shall cometh...

Also while I did not think that PCB intended to approach Kallev, (or maybe he did) but I like where that is going! I see if a couple of other conversations post up before I put in a very small DM post to help facilitate what is going on.

Onward!

Cheers, Xian
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Last edited by Xian; Jan 17th, 2016 at 12:37 PM.
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  #130  
Old Jan 17th, 2016, 01:24 PM
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Quote:
Originally Posted by Xian View Post
Also while I did not think that PCB intended to approach Kallev, (or maybe he did) but I like where that is going! I see if a couple of other conversations post up before I put in a very small DM post to help facilitate what is going on.
Actually, I did. I was concerned about that initially but I took the risk of not TTing her name in it and Kaylara picked up what I was putting down, which left me very pleased that it wasn't too vague. Now, to go follow up on that...
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  #131  
Old Jan 17th, 2016, 01:28 PM
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  #132  
Old Jan 17th, 2016, 02:42 PM
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You DM, Xian, has NOT approved this message. Be a Rebel.@Everyone in Phase 2: There are a lot of us there, and lots going on. Without constant DM intervention to keep order, I have added a TAGS line to the top of my post (here) and suggest you do as well. The idea is from another site, but it helps greatly to not miss things. Just TAG anyone who YOU are interacting with in that post.
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Last edited by Digorig; Jan 17th, 2016 at 02:43 PM.
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  #133  
Old Jan 17th, 2016, 03:40 PM
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Quote:
Originally Posted by Digorig View Post
You DM, Xian, has NOT approved this message. Be a Rebel.@Everyone in Phase 2: There are a lot of us there, and lots going on. Without constant DM intervention to keep order, I have added a TAGS line to the top of my post (here) and suggest you do as well. The idea is from another site, but it helps greatly to not miss things. Just TAG anyone who YOU are interacting with in that post.

My name George Bus.... I mean Xian and I approve this message.

Also, yes there is a a lot going on, but I think that it replicates an actual party/social... except now instead of name tags you have these handy tags that Digs suggested.

I will type up a DM post to provide a little structure and recap, but this intent is that everyone gets to know one another. As per socials in real life it is not realistic try to engage everyone. You pick a few, strike up a conversation, share something for the players and characters alike and then move on. Try out new things. And like a real party, there are some that will be more difficult to draw out into conversation... that is what makes your interaction so intriguing and frankly fascinating to read!

Still name tags or tags up above are handy... also the TT tag method as to who specifically also works well if you are describing from IC in generalities. As a fail safe, you can also put it at the end in an OOC block to make sure.

Anyway, great energy and feedback from those as you try to sort through this craziness that I catapulted you into! Keep it up, my RPXP can't refresh fast enough!

Onward!

Cheers, Xian
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Last edited by Xian; Jan 17th, 2016 at 03:42 PM.
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  #134  
Old Jan 17th, 2016, 03:44 PM
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Team,

Also as a personal note, I am very comfortable with you being a rebel and trying things that push the envelope with the intent to improve the game/story. Even, if you are out of the box, don't worry. DM's have omnipotent powers for a reason!

So get creative and innovative! Keep up the awesome work!

Cheers, Xian
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  #135  
Old Jan 17th, 2016, 10:10 PM
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Ash Wullyums
Chaotic Good Half Orc
Gunslinger (Machinist) 3
From a Little Place called Urth
_________________________________________

Why Ash?
OH GOD. NOT AGAIN.

Accident?
Bad stuff happens when you read while on vacation. Especially Evil Books of the Dead your uncle just keeps lying around. It can be a real date-killer. (Get it? )

Fate?
Someone watching may have taken note that he can One-Man an entire army. Hopefully no one minds if they borrow him?






CONCEPT POINTS
  • Lived in a world that valued science and mechanical physics. Extremely ignorant of cultures other than human
  • His only experience with magic nearly killed him so he has an extreme disdain for magic in any form
  • Grit is expressed in pure bravado; when the going gets tough his mind counteracts the insanity. Catch phrases are manditory
  • He has terrible luck with women
  • If he isn't covered head to toe in blood at least once a day, he's doing it wrong
  • He has survived several horrifying ordeals thus far so he shows many signs of PTSD
  • He is a bit of a mechanical genius. If the tools are not available he will invent something. Anything, really.
  • This is not his first rodeo with Evil. Curiously, where ever he goes a Bad Ash seems to somehow manifest.

GOALS
1) Kick Ass
2) Chew Bubblegum

SERIOUS GOALS
1) Find out where the hell he is... Culture shock is a major obstacle when you come from a mundane world of reason to a demiplane of evil. He must learn to survive these harsh lands and find out what the deal is.
2)...And get the hell out! Stands to reason that he doesn't plan on staying long. He will do whatever it takes and spank some major booty along the way to find his way back to his own plane to gloat about his conquest. There will be Babes.

SECRETS

Known - To any that spend enough time with him, they discover that fact that Nash is actually a huge coward, in spite of his cocky personna
Known - Good and Bad are always at odds within him. When pushed too far he begins to babble incoherently.
Unknown - He "experimented" a lot on college. Less science, more flexible gender preferences
Unknown - He may inadvertently be his own grampaw

PEOPLE
Merlin - Though not on this plane, the legendary Merlin is the only being that has enough power to actually do something about his current predicament. Making him aware that Ash is in trouble is another matter entirely
Bad Ash - Everything Ash is plus Evil, minus the gun
Professor Knowby - The discoverer of the necromonicon, his death was violent and his punishment was to be doomed to wander as a spirit in the space in between worlds
Sam - A half deadite mini-me, this is the strangest version of his dark half, albiet an ally this time. Reabsorbed into his body (it was a weird chapter in his life. See; College) Sam's current status is in limbo.
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Last edited by JonnyGulliver; Jan 17th, 2016 at 11:48 PM.
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