#256
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__________________
Co-DM of Bleach d20: Trouble in Paradise! |
#257
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Yeah it can, minimum you can add him as a co-dm.
How many folks do we still have here/ in this game?
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Yes, I do still exist. Sometimes. Last edited by Ion2Atom; May 7th, 2015 at 08:07 PM. |
#258
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Well, either I could continue with this storyline or transfer the characters and mechs to one of my own invention.
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#259
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I don't mind that.
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#260
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Don't mind which one?
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#261
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Either actually
![]() How do you handle running so many games at once Atalla? |
#262
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I'm actually still here as well, it's just been a long week...
Quote:
Quote:
So this is nothing personal, Atalla, but I'm just a little bit hesitant about this whole idea. Maybe if you give me a little more details of what you really have in mind (post rate you're going for, style you're going for, continuing with this story line or doing something entirely different), I'd be more at ease with a decision to join in or decline. Given that the three of you seem to be on board with continuing and I'm still hesitant, I'll refrain from discussing what type of game you guys want to make this, and just make a decision once you guys have settled on how you want to handle this, if that's ok for you?
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Basically on indefinite hiatus/retired at this point, see here. No guarantees you can reach me via RPGX. |
#263
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'Running' isn't the correct verb. Try 'leisurely walking'. Sometimes 'crawling'. More accurate.
![]() @ Posting rate: about the speed we've been moving now is what I'm good with. @ Story: remaining here and going after the big guy would certainly be good with me. For now we'd wrap up the battle and let you guys head into town. Bade has some notes he could pass on to me, too. @ Rules - I'm not going to add anything. We all have the PDF for the mechs, and it's PF otherwise, which is what I usually run. Since it wasn't my game in the first place it's not good to interject extra rules now. @ Storytelling - my worlds tend to be, ah, more 'colorful' than these drab post-apocalypse ones, so the existing towns and people will be lively. Maybe more full of life than Bade had intended. So if there's to be a difference. @ Roleplay VS Rollplay - I favor the former over the latter, but when I do throw combat at you it'll be difficult. There's always more than 1 option, though - not just different ways to approach a scenario, but plenty of ways to circumvent fighting. Same idea goes for any part of the game. I love putting players in situations and seeing what they do. @ My character - he'll be NPC'd and only show up when you're in a real pinch.
__________________
Agenda in a time of fear: Be not afraid.
When things go wrong, do right. |
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