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Doomsday Dawn
![]() Doomsday Dawn Keleri Deverin, an aristocrat and scholar living in Magnimar, has a problem. Just a week ago, she received an invitation from her cousin Kendra, mayor of the nearby town of Sandpoint, to attend that town’s upcoming Swallowtail Festival. With the festival’s focus on the consecration of Sandpoint’s new cathedral, Keleri hoped to bring a family heirloom, the Star of Desna, to receive a blessing, but as she prepared for her trip, an unexpected complication arose. When Keleri entered the old vault beneath the family estate to retrieve the star from storage, she found the chamber in total disarray. Chests lay smashed about the room, shelves were knocked over, and worst of all, the steel lockbox containing the Star of Desna was missing. The source of the robbery was made evident by a gaping hole in the center of the floor, leading down into the sewers, and sewage stains in the shape of goblin footprints leading out of it. Enraged, Keleri lashed out at the now-empty shelves and ruined containers, only to find that she was not alone. A quiet whimpering came from behind a partially collapsed armoire. Investigating, she found a lone goblin, wounded and wretched. Keleri demanded answers about her stolen heirlooms, but the goblin only began howling in greater terror and begged for mercy. Keleri’s rage subsided, and she asked the goblin what had frightened her so. The goblin introduced herself as Talga and explained that her tribe, the Mudchewer tribe, had been enslaved by a brutish hobgoblin named Drakus the Taker, who was forcing members of her tribe to dig into vaults and basements all around town to rob longshanks of loot and treasure. Those who refused were taken away, only to have their blood-drained bodies put on display as a warning to the other goblins. Immediately after the robbery on the Deverin basement, Talga and a few other desperate goblins rebelled, but they were cut down and slaughtered. Only Talga survived by retreating up to the Deverin vault and hiding. Now with no home and nearly paralyzed with fear over the fate of her fellow goblins under Drakus’s increasingly violent rule, Talga became desperate. She begged Keleri to send adventurers to her old lair, a complex called the Ashen Ossuary that was accessible via the Magnimar sewers. She promised to sketch a map of the lair and to lead Keleri and anyone who might help to the entrance, and vowed that in return she would work to spread the word among other goblin tribes in the sewers that longshanks are friendly. While Keleri was sympathetic to the tale, she is a scholar, not an adventurer. However, she does have contacts, and knows of at least one eager new nominee for the task. Ever the forward thinker, she hopes that by calling upon allies she can not only recover her stolen heirloom, but perhaps even start a new diplomatic alliance between Magnimar and one of its most notorious antagonists.
Last edited by Tesselia; Aug 30th, 2018 at 06:43 PM. |
#2
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Backgrounds Last edited by Tesselia; Aug 22nd, 2018 at 03:45 AM. |
#3
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Oh, thank desna for that, I thought noone would set one up! I would be very keen to playtest as well as DM test so if you're willing to have someone who is currently DMing the adventure I would love to play. Likewise if you are keen to play feel free to head over to the only other playtest in town (see a few advert threads further down for details)
Applicatio! Name: Yoanna Von Urthalar Race: Human Gender: Female Age: 21 Class: Cleric of Sarenrae Background: Appearance: Petite but fiery with pale skin, a multitude of freckles, green eyes and shockingly flame red hair. Character: Yoanna is a woman with a temper and strong opinions. She leads from the front and has no hesitation in rooting out and confronting evil and injustice wherever it is found. Intensely loyal and devoted to her friends, she will do everything in her power to keep them alive and well whilst protecting them from harm and burning her enemies to the ground. Backstory: Yoanna is the youngest daughter of a prominent nobleman in Ustalav. Ever since she could walk she's been a terror to her parents - holding them to standards they could never meet. When she announced at sixteen that she was joining a holy order of Sarenrae they were delighted, and paid well to ensure that she stuck with her calling. Having completed her Holy Orders, she took up the scimitar and her holy symbol and looked for evil to vanquish in Her name. Magnimar was her first posting, sent by her superiors to provide healing and solace to the town and to try and build up the Order's presence in this Varisian backwater. She had recently helped clear out an ancient burial ground troubled by undead, and when her order's head heard about Talga's call for adventurers suggested her new, fiery charge. Talga leapt at the chance to have a genuine cleric in the group and hired her on the spot. Story: Read it and DM'd it - I have no problem not meta-gaming!
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Iron DM 2008 (Runner-up) Last edited by Caveman; Aug 23rd, 2018 at 05:39 AM. |
#4
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Play test...interesting. Jumping thru time/levels, also interesting. I'm guessing we'll start at low levels? With games being dead after a couple of weeks or few weeks at best, I been looking at games that start at high levels. However, this game is interesting.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#5
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I'm really interested in this. I've always wanted to try out Pathfinder but never had a chance. Would you be okay with someone completely new to Pathfinder? I'm a quick learner, promise
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Oath of Sangus |
#6
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@Caveman - I am willing to allow someone that is running it to play, as long as you can curb any metagaming born from having prior game knowledge.
@Seekr34 - It's the Pathfinder 2.0 Playtest material, so I am afraid there is no Dhampir race or Shadowdancer class. The characters you create at the start are level one and you begin in Magnimar. In chapter two you change to new characters that are level four and takes place a few thousand miles to the South in Katapesh. The jumps may seem unconnected at first but the more you learn the more connected the events feel. The playtest materials are free to download and can be found on Paizo's website. For the question about story, I am asking if you have read through the Doomsday Dawn adventure as it would obviously provide spoilers and such. @InstantD - Just so you are aware, as I stated above, this is not normal Pathfinder but Pathfinder 2.0 Playtest material. The rules are different (they were just released earlier this month). In this instance being new is just fine, as the rules should be a bit different for everyone so they will be in the same boat. That makes this game perfect for newer players or players of other systems that want to try something new. Last edited by Tesselia; Aug 22nd, 2018 at 09:18 PM. |
#7
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Oath of Sangus Last edited by InstantD; Sep 3rd, 2018 at 07:49 PM. Reason: Edited race and added backstory |
#8
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Hi Tesselia,
I think I am interested in joining you. You sound intelligent, articulate, and enthusiastic. A pleasure to read your words. I will edit this post soon with your character requirements and my ideas. Cheers.
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"All that is gold does not glitter/not all those who wander are lost; The old that is strong does not wither/deep roots are not reached by the Frost.
From the ashes a fire shall be woken/a light in the shadows shall spring; Renewed shall be blade that was broken/the crownless again shall be King." Last edited by WhiteStag; Aug 22nd, 2018 at 09:58 PM. |
#9
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Ahh, ok, got it. I got the playtest rule book a couple of days ago, didn't get a chance to look at it, now I have, I am going to withdraw from this game. After reading the book, I am not thrilled with it.
Thanks anyway and hope the game goes well.
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Leaning against the wall, watching the others rush by him, he grins. "Go ahead, go get that treasure that's laying there. Be more for me after you die." |
#10
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I downloaded all of the Playtest materials, though I haven't had a chance to test any of them yet, so I'm eager to have a chance to try out the new ruleset.
Name: Caeryn Race: Elf Gender: Male Age: 45 Class: Alchemist (not sure what else you're looking for here, as I don't see any "class options" for Alchemist, unless I'm looking in the wrong place...) Ancestry: Esoteric Scion Appearance: Caeryn is just over six feet tall, with the lithe figure that is typical of his race. His skin has a coppery hue and his eyes a deep green. He keeps his long brown hair in a single long ponytail, which he usually wears over the front of his right shoulder where it mostly hides the top section of a burn that covers much of the right side of his torso, the result of an early alchemical experiment gone wrong. Character: Caeryn is a seeker of knowledge: the more esoteric and arcane the better. Two of his uncles are members of the Esoteric Order of the Palatine Eye, but his father - the black sheep of the family - was denied entry, and so Caeryn must pay for his father's sins. He feels as though there must be some great secret out there, waiting to be discovered, which remains just outside his grasp. He will gladly collaborate with anyone who he feels can help him reach his goals, but has little patience for those who he deems to be "wasting his time". Backstory: Keleri is acquainted with Caryn's uncle Othar. Othar is well aware of Caeryn's desire to join the Esoteric Order, and has somewhat of a soft spot for "the boy", so he recommended him for Keleri's mission. Story: Have you read through the adventure? No, I have not, but I have the PDF on my hard drive. Question: You say that we switch to new characters for Chapter 2 - how does that work? Is there some mechanism in the campaign that "guides" us to create characters that are relevant to the existing story? I'm sure I could just look it up, but I'd rather avoid spoiling anything if I can. Last edited by suburbanplankton; Aug 22nd, 2018 at 11:28 PM. |
#12
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Application complete. I didn't want to add too many details and a history since you said to not get too attached to a single character
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Oath of Sangus |
#13
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posting interest, will get a character up asap
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#14
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@WhiteStag – Welcome. I’m afraid flattery isn’t going to get you any brownie points.
![]() I look forward to seeing what you come up with. @Seekr34 - That's too bad. I see some merits to it myself. A large part of the reason I like Pathfinder is the variety to and customization of a character's class and race. The reason I am not as fond of D&D 5e is because I believe they made things a little too simplified. The Playtest rules sort of feels like something in between the two and it's kind of growing on me. @suburbanplankton - Each shift in story and character has guidelines, some more strict than others. The adventure has certain recommendations when building characters for the specific chapter. For example: In chapter two you make level four characters. It recommends that I inform the players that the languages Auran, Gnoll, and Ancient Osiriani will open up additional role-play and investigation options. It would not be abnormal for players in the region this takes place in to have such languages. However, the languages are not required to progress through the story. Your characters would already have preexisting relationships with each other and were hired to travel across a dangerous tract of terrain, so it is also recommended to have at least one character that is suited to wilderness exploration, but not at the cost of a balanced party. It also gives guidelines about what kind equipment would be available and how much you would start with. I hope this example answers your questions. @InstantD - I wouldn't skimp on your backstory for two reasons. One, I will mostly be using the backstory and character sections for determining which players are selected, as I'm sure more players will apply than I am able to take on. I would normally base it off a combination of background, character sheet completion, and example role-play. I've kind of done away with the sheets and role-play examples for this application process so the burden falls heavily upon your background to catch my eye. It doesn't have to be super long, but don't just give me a couple sentences either. I will require less out of the backgrounds for the characters that come later, mostly just a general overview (unless you want to write more). The second reason is that the characters you create at the start are technically the main stars of the show. If this was a movie they would be the protagonists and the other characters you create would be side characters used to tell more of the story or provide another view on events. You revisit these first characters a couple times throughout the chapters. Last edited by Tesselia; Aug 23rd, 2018 at 07:41 PM. |
#15
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Ah, good to know. I'll rethink my PC and edit it then!
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Oath of Sangus |
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