#31
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― J.R.R. Tolkien, The Lord of the Rings |
#32
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Withdrawn due to other obligations
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Black Lives Matter - Gay and Trans rights are human rights. she / her / hers Last edited by Unko Talok; Sep 4th, 2018 at 02:38 PM. |
#33
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Makes sense to me ![]()
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"Will our story shine like a light, or end in the dark?" - A Famous Bard |
#34
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I haven't thoroughly read all the rules, but I think what's most interesting to me is the different classes of feats, and how they're treated (mostly) independently. It seems like a great way to allow character customization without archetypes. I also like that it allows you to get feats for skills without putting that at the cost of metamagic/combat/other feats.
At first, I honestly didn't like the "Everything is Feats now" feel. But it's starting to grow on me.
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Black Lives Matter - Gay and Trans rights are human rights. she / her / hers |
#35
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What does everyone think of the Ranger? To be honest, even though my application is for a Ranger, they seem to be the weakest class and generally not as well designed as some others. At this point, I'm committed though ![]()
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#36
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And I agree with the proficiency thing. I would like to see some rules that take into account what the players do in the "downtime". Are you studying through libraries? Hunting for food or just chatting with the locals? All that could help specialize a skill so two people with the exact same skill levels aren't exactly on par.
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“It's the job that's never started that takes longest to finish.”
― J.R.R. Tolkien, The Lord of the Rings |
#37
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Something that I don't like: The default ability score determination. Am I right in understanding that the lowest an ability score will ever be is 8? And that, at most, a character will only ever have a single score at 8, if that?
I dunno. I like my flawed characters. I can definitely see the advantages there over rolling, which can be extremely variable and punishing to players. But I'm not happy with this system.
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Black Lives Matter - Gay and Trans rights are human rights. she / her / hers |
#38
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Quote:
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“It's the job that's never started that takes longest to finish.”
― J.R.R. Tolkien, The Lord of the Rings |
#39
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Yeah, like... I kind of like that all these different layers, your class and race and background and such, factor into your stats. And that most of them give you some choice but aren't completely freeform. That's fun to me. But I would like to see more options for stat drops.
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Constantly updating my custom pathfinder races for my Ascana setting, would love thoughts, suggestions, and constructive criticism! |
#40
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Oath of Sangus |
#41
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So that's one way to potentially run a character who is below average at more things, but it's on the unpredictable side, of course. Voluntary stat penalties are also an option, although I think I'd feel uncomfortable taking them in most playgroups--kind of disrespectful to the other players, I guess. (I have a track record of bad character builds that don't end up contributing much to the party; taking weaknesses with no benefits in return would make me feel like I'm not trying hard enough to do my part.)
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Constantly updating my custom pathfinder races for my Ascana setting, would love thoughts, suggestions, and constructive criticism! |
#42
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if i remember right you can take as many or as big of minus (handicaps) you'd like but at the moment you don't get any trade off for it, just a negative if you want to add rp flavor.... i lost me leg and now shamble around on this here peg, yar... (-2 dex to represent what your character has lost)
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#43
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I like my goblins to have an addiction to flesh so after 12 hours without minus 2 to int, wis, and cha. -4 for 24 hours. -6 for 48
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#44
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Well, I suppose that the optional penalties is something. I can't say that I like it in my gut, but I also can't say that I've got a better suggestion at the moment. I suppose I just like point buy! But I imagine that they wouldn't be able to develop a good, balanced point buy system until they've done some playtesting and have an idea of how well the ability scores are balanced.
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Black Lives Matter - Gay and Trans rights are human rights. she / her / hers |
#45
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I agree that the ability score generation does need tweaked. I was surprised when my human bard had 12s in most things.... Having no flaws plus the "Clever Improviser" feat is too buff, imho. Humans could have a "Free" flaw they could put in a stat of the player's choice. I think "ancestry flaw feats" would be a cool thing: sub out the flawed stat for some neat flavor mechanic like a dwarven allergy to gemstones (-2 to CON when within 10' of them) or a gnomish aversion to government (-2 to CHA when in the presence of government officials).
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