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  #1  
Old Nov 13th, 2018, 02:37 PM
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Chaucer Chaucer is offline
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The Island of Dreams

Game NameThe Island of Dreams
Game SystemDnD 5e
ThemeA coming of age adventure as a group of youngsters strive to discover the truth behind an ancient evil surrounding their home
FlavourCollaborative world and adventure building, high on role-play and character development
Plot Summary


The elders say that at the dawn of time our home was formed out of the mist and the fog that swirls around our isle. We have never seen the world beyond the misty borders and they.....they likely do not even know that we exist. Thus we have been, thus we always shall be.

This is our home.

The Island, as it is simply known by the people who live there, is a place of unbroken peace and tranquility. Surrounded by an impenetrable wall of fog, the people have never known any other life than their own simple, hard-working existence. If there is a world out there, they have never known it. If there is life outside the misty borders, it has never come to the Island.

It is such, and it has always been.

Home to less than two hundred people, living inside a single village, life is hard, yet rewarding. The farmers work the farms. The fishermen fish in the river. The blacksmith forges iron. The builders build homes. The hunters hunt the plentiful game in the countryside.

Yet one thing that the people of this small community do not do is leave their immediate environs. All those who have.....well they have never returned.

You are one of six very special youngsters, and soon you will come to realise that a darkness quite unlike any before seen threatens your peaceful existence. Guided by prophetic dreams, you will leave home -- you will travel further than anyone has travelled before.

You will uncover dark dark secrets -- secrets that others would do anything to prevent you discovering.......even if it means killing you.

A Collaborative GM'ing ExperienceTo paraphrase a famous show - and now for something completely different.

My name is Chaucer, and I have recently returned to the site after a long spell of absence. As I came back, I asked myself, am I ready to GM again. As this ad is here, I guess the answer to that is yes, but there's a little more to it than that, and this game is not something that I will take on alone.

This is my way of giving back something to the community I enjoy being around, but at the same time, finding some like minded souls to share an epic tale with.

Here is my proposal:- I will bring a character to the game, and I will also GM it. Five others will be chosen. They too will bring characters and co-GM alongside me.

I will be the primary GM for this opening short episode of the game. Once the game finishes, I will step down and someone else will run the second episode, and then a different person for the third, and so on..... Sort of like a guest speaker or a guest writer for an "episode of the week".

Hopefully that makes sense. If not then let me know, I'm more than happy to clarify further.


A Collaborative World Building ExperienceThis is not just a collaborative GM'ing experience as noted above, I will also open the table up to allow you to help shape and guide the world as it is created. My opening pitch puts you on an island surrounded by the mists. If there is a wider world out there, it has not been discovered yet. I will not expand on the wider world in my opening adventure, but if you wish to tackle it as part of yours then I will happily help and support you in any way required.

You are six youngsters. You live inside a village on that island, a village called Anser. When the game begins, I will provide you with an overview of the village and a handful of notable NPC characters.

The rest of the village will be populated by you. If you make reference to a building, a character, or an event in your backstory, or in the game once it starts I will add it to the village and we will make the lore canon. For this opening episode, although there is an overarching plot for the adventure outside of that the world is what you make of it.

I fully intend for this to be a shared experience - we will, together, grow the world around us.


Mechanics, Combat and CharacterAnother main difference between this and other games is that we will start out, and remain, as 0-level characters throughout the course of this particular adventure.

Although I do not wish to discuss the specifics of character creation at this point until the remaining five are selected (for obvious reasons), we will be using the below homebrew rules for 0-level character creation.

We will, however, be selecting the background from the table of many backgrounds rather than rolling:

Balthazar's Bloviations 0-level homebrew rules.

There will be combat in this game, although it will not be the typical combat that you might be used to in your typical D&D game. I like to be creative in my combat encounters, and it will be used sparingly as a plot device more than anything else.

Expect my combats to be not simply player vs creature, but player vs enemy and environment. For example, you might find yourselves, as 0-level characters, surrounded by a warband. You may choose to flee, and in doing so you might have to run over a rickety bridge spanning a gorge. That bridge may, in turn, break as you are sprinting over it desperately.....

As you might imagine given the parameters of the game, this is not a combat focussed game - this is very much a story and character based game.

I would like applications in the following format:

Name:
Race: Lets stick to Human, Half-Elf, Dwarf, Gnome and Halfling for this
Alignment: Non-evil
Age: 16-20
Background: Taken from the Table of Many Backgrounds as detailed above
Personality Traits: Two please
Ideal:
Bond:
Flaw:

Provide me with a bit more of an in-depth write-up on the following:

Appearance (include picture):
Personality:
Backstory:
RP Sample:

Since I am not certain how much interest there will be in this, I am not setting an end date to the applications yet, although I will give plenty of notice before I close it.

Last edited by Chaucer; Nov 13th, 2018 at 02:52 PM.
  #2  
Old Nov 13th, 2018, 04:06 PM
Dvorak Dvorak is offline
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Sounds interesting. Can you post an application for your character as well? Just so we can get a feel for the type of party member we will be seeing?
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  #3  
Old Nov 13th, 2018, 04:10 PM
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Chaucer Chaucer is offline
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That is a very good shout, and yes, I certainly will post something over the course of the next couple of days.
  #4  
Old Nov 13th, 2018, 04:19 PM
Dvorak Dvorak is offline
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So looking at the list I am thinking Maybe a Halfling Drover.
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  #5  
Old Nov 13th, 2018, 07:23 PM
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Gonna be honest, I'm pretty in on this whole idea. Waiting for a few questions to be answered and to see Chaucer's character, but otherwise very interested.

How is class being chosen? The backstory I have in my head lends itself to one of a couple of different classes, but I don't want to jump the gun.
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Last edited by Nasrith; Nov 13th, 2018 at 07:48 PM.
  #6  
Old Nov 13th, 2018, 07:54 PM
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Not going to lie- this looks extremely interesting in both scope and concept. I really like the 0-level homebrewed rules, so I'll throw in an application soon.
  #7  
Old Nov 13th, 2018, 09:30 PM
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I'm just returning to rpgx as well after a couple of years away, and putting together a game. This sounds like a great way to jump back into the system.

Should we roll for the
Dice Roll:
d100 74
Table of Many Backgrounds in this thread?

Edit: Whoops! Just reread your ad and saw, in bold type nonetheless, that we will be choosing rather than rolling for the background. Although "Pimp" would be an interesting choice
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Last edited by bigAl; Nov 13th, 2018 at 09:35 PM.
  #8  
Old Nov 13th, 2018, 10:30 PM
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I don't want to play, but I will probably watch.
  #9  
Old Nov 14th, 2018, 02:04 AM
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Chaucer Chaucer is offline
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Quote:
Originally Posted by Nasrith View Post
Gonna be honest, I'm pretty in on this whole idea. Waiting for a few questions to be answered and to see Chaucer's character, but otherwise very interested.

How is class being chosen? The backstory I have in my head lends itself to one of a couple of different classes, but I don't want to jump the gun.
I don’t anticipate that you’ll get to level 1 until the end of the first adventure and the choice will be yours as to the class you’ll ultimately become.
  #10  
Old Nov 14th, 2018, 01:05 PM
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WIP
Application
right-aligned image
Name: Elben Mageson

Race: Half-elf

Alignment: Chaotic Neutral

Age: 16

Background: Wizard's Apprentice

Personality Traits: When I set my mind to something, I follow through no matter what gets in my way.

There's nothing I like more than a good mystery.

Ideal: Nothing and no one can steer me away from my higher calling.

Bond: I have a father, but I have no idea where he is. One day, I hope to see him again.

Flaw: I'm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.

Appearance (include picture): Tall and slender like his father but lacking the golden skin or hair of his patriarch. Elben acquired his pale skin and brown hair from his mother. His ears are distinctively pointed and his eyes, large and almond shape so that despite the preponderance of physical characteristics from his mother, he is decidedly his father's son.

Personality: Ambitious and headstrong, Elben has embraced the legacy that only he knew of his father, discovering a way off the island. The history of Anser is littered with those who attempted more mundane means of escape such as by the sea but Elben is convinced his father was correct that there were other, hidden ways off the island.

The carefree boy who grew up an orphan in Anser has been replaced by a driven and over serious man intent of solving the riddle that is the island.

 



RP Sample:
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Last edited by tomplum; Nov 14th, 2018 at 02:00 PM.
  #11  
Old Nov 14th, 2018, 02:39 PM
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Chaucer Chaucer is offline
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Game closed due to lack of interest.

Last edited by Chaucer; Nov 18th, 2018 at 11:28 AM.
  #12  
Old Nov 14th, 2018, 06:31 PM
Zwingli Zwingli is offline
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Quote:
Originally Posted by Chaucer View Post
I don’t anticipate that you’ll get to level 1 until the end of the first adventure and the choice will be yours as to the class you’ll ultimately become.
Does this mean that the PC's have the opportunity to become full-fledged adventurers in the future?
In any case, here's my application:

Application
right-aligned image
Name: Yurimir Fenring
Race: Half-Elf
Alignment: Neutral Good
Age: 17
Background: Noble, Second Son (Cormyr)
Personality Traits: I'm always polite and respectful.
I can't get the images of violence out of my mind, and the death of my father haunts me.
Ideal: Greater Good. Our lot is to lay down our lives in defense of others.
Bond: I fight for those who cannot fight for themselves.
Flaw: My hatred can push me to be blind and unreasoning.

Appearance: Standing a little shorter than his elder brother Zmitri (who was more than six feet tall), Yuri's muscular build and sun-darkened skin mostly come from his predilection to work with his hands in the farming business. His striking green eyes and slightly pointed ears are traits he inherited from his mother. He keeps the House Fenring signet ring around his neck in a thick necklace made of twine and metal wires.

Personality: Yuri was raised to be aware of social modicum, and growing up received praise from other families who observed him to be "the good son". For the most part, Yurimir tried indeed to be a dutiful son to his family, what with his brother Timnir disappearing and all. What most people don't observe is the young man's temper, which could flare up at the smallest trifle, and would take an eternity to calm. His temper has always gotten him in trouble, and for the longest time Yuri has been struggling to control it better.

Unlike most nobles, Yuri enjoyed and embraced the opportunity to work with his hands. He like going with the workmen during the early mornings to till the soil, harvesting crops and the like. He had even gone on fishing trip or two with some of them in the past. For Yuri, his status was simply a different role he had to play in order to pursue the common good.

 



RP Sample: WIP
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Last edited by Zwingli; Nov 14th, 2018 at 09:29 PM.
  #13  
Old Nov 14th, 2018, 06:36 PM
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I, like others, really like the idea of this campaign, both as for the 0-level rules, and the multi-DM format. I think I just may throw in an app as well.
  #14  
Old Nov 14th, 2018, 07:44 PM
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Chaucer Chaucer is offline
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Quote:
Originally Posted by Zwingli View Post
Does this mean that the PC's have the opportunity to become full-fledged adventurers in the future?
It is up to the discretion of whoever runs episode 2 onwards, but given my own episode will leave you at level 1 it would certainly make sense.

  #15  
Old Nov 15th, 2018, 10:10 AM
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WIP
Application
Name: Kithri 'Kit'
Race: Hafling
Alignment: Neutral Good
Age: 16
Background: Drover
Personality Traits: Flattery is my preferred trick for getting what I want. I judged people by their actions, not their words.
Ideal: Live and Let Live, Meddling in the affairs of others only causes trouble.
Bond: Friends and Family come first to me. I will give life and limb for those that I truly care about.
Flaw: TBD


Appearance
Head held high with pride, Kit is a slightly taller than average hafling.
In a way to try to stand out, he prefers to wear bright colors. Often Blues, Greens, Oranges, and Purples.
Much to his chagrin, he has brown hair, which he usually wears tied back, and dull brown eyes.
He wears a vibrant orange crystal on a string around his neck, the last gift given to him from his grandfather.


Personality: Kit is a very confident kid. He knows what he knows and he believes in himself.
Backstory:
RP Sample:
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Last edited by Dvorak; Nov 16th, 2018 at 02:57 PM.
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