#1
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The Rangers of Ramia
Deadline: September 24th Last edited by Hitch; Sep 19th, 2022 at 12:50 PM. |
#2
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Name: Bronwen Badgermaiden Class: Barbarian Age; 24 years old Background: Outlander (Homesteader) Personality Trait; I place no stock in wealthy or well mannered folk. Money and manners won't save you from a hungry owlbear. Ideals; Life is like the seasons, in constant change, we must change with it. Bonds; My family, Clan, and tribe are the most important things in my life, even when they are far from me. Flaws; There is no room for caution in a life lived to the fullest. Description: Bronwen is 5'2" slim, but toned. Her hair is long unkept red with deep blue eyes. She wears animal pelts or common clothes as anything more is gloating in front of those who can not hunt. Backstory: General history. Doesn't have to be long, but can be. Motivation: Bronwen is traveling with her Husband; Connor, 3 kids (Owen (m, 7 yrs), Tegan (m, 5 yrs),Keita (f, 3 years) and two brothers (Finley and Torin) families to start a new life. Three families connected by blood and clan, were forced to leave the tribal lands in order to survive. Our ancestral land is now barren, but the remaining members of the tribe were too weak to attempt the journey. This group comprises the only members strong enough to proceed. Job: Hunters, Scouts, Farmers, and warriors. Family; Builds homes and farms My Intentions with this Character; I see Bronwen as a leader, she will secure an area for 'town/village' and support building residential structures first (tents if needed). From that point she will begin investigating and clearing the land surrounding the town. When that is settled, she will investigate edible plants, animal life, geography, and danger areas. She works with anyone willing to cooperate and benefit the community. If there is someone with more thought out planning or better prioritization she will step to the side and relinquish leadership.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
Last edited by Damionovich; Sep 24th, 2022 at 09:07 PM. Reason: Adding Notes |
#3
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I'm interested but had some questions
whats the expected posting rate the description mentions that casters are tightly controlled so does that mean no wizards? if wizards are allowed, would a necromancer be allowed?
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I'm not intellectually arrogant, I'm just right all the time Last edited by Togot; Sep 7th, 2022 at 03:35 PM. |
#4
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The deadline is September 24th and the expected posting rate is 1-2 times per week. Most games start with quicker paces but I've found that eventually 1-2 posts per week becomes the average.
The Mage's Guild of Lamras have made it their mission to control spellcasters and magical knowledge in Anur, however characters can be any class in the PHB. The guild exists more to circumvent evil wizards than to research magic. It is up to you if your character is a guild member or not, but if they ever publicly displayed their magical capabilities and avoided the guild's scribes, they would quickly have a bounty on their head. You can play a necromancer in Ramia and get away with it, but in Anur your character would immediately be hunted down if that label was placed on them. As written in the Common Knowledge tab, undeath is a big problem in this world. |
#5
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Interested and will post character soon.
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GM running Heroes of New Liberty in Mutants & Masterminds Currently playing : Forbidden Lands , Cyberpunk Red |
#6
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![]() Name: Gish Bulnoil Race: human Class: wizard evoker Background: cloistered scholar Personality Traits: I've read every book in the world's greatest libraries. Ideal: Knowledge. The path to power and self-improvement is through knowledge. Bond: one day I will return to my college and prove myself the greatest wizard of them all! Flaw: I am extremely arrogant and believe myself better and smarter than everyone else Description: Gish is a handsome man in his late twenties who’s most distinguishing feature is his long blue hair which is a result of the prestidigitation spell. He wears elaborate robes that make him look larger than he is. He often has a serious, unamused look on his face. His eyes are sharp and analytical. Personality: Gish is an extremely arrogant man believing himself to be better than others, especially non magical folk. He always has his mind on the bigger picture and is dismissive of minor trivialities. He is convinced of his own greatness and is extremely critical of himself, seeing any mistakes as a flaw that must be corrected. Despite this cold demeanor, Gish is not a heartless man and always does what he thinks is best for the greater good. He just wishes the little ignorant people didn’t make it so difficult. Backstory: Like so many in Anur with arcane talent, Gish was taken from his family when his abilities manifested at the age of twelve. Placed in a college and taught to control his powers. Believing himself to be special due to his gifts, Gish buried himself in his studies, determined to be the best that he could be and prove his greatness. while this made him develop faster than his peers earning him their respect, he had trouble making friends. He is now a loyal member of the Mage's Guild of Lamras and serves their interests which usually just involves conducting magical research or recruiting new talent. His current assignment is to assist the expedition Ramia and gather information about the peculiarities of the land. Gish sees this as the chance he’s been waiting for to really shine and make a name for himself, and he intends to give it his al to ensure its success. Motivation: Gish has been tasked by the Mage's Guild of Lamras to assist the expedition with its investigation and to study the properties of Ramia. Gish hopes to make a name for himself by gaining accolades and producing results. Job: scholar and arcane specialist
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I'm not intellectually arrogant, I'm just right all the time Last edited by Togot; Sep 7th, 2022 at 07:29 PM. |
#7
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Last edited by BarrowB; Sep 11th, 2022 at 10:30 AM. |
#8
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I call upon the greatness of the DM and pray for the deliverance of a map so that we his servants may prepare ourselves for the journey ahead. (hmmm... Can we get a map of this island before the game starts??)
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
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#9
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Just to be sure it is clear, we may ONLY pick classes and sub-classes from the player's handbook, correct?
EDIT: I ask because someone (including me) making a ranger from the PHB is unlikely, which is unfortunate for a game that otherwise sounds ideal for a ranger.
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- Real Life has gone berserk; taking an indefinite leave from PBP. Thanks for the memories :) Last edited by Solitaire64; Sep 7th, 2022 at 09:34 PM. |
#10
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Are there any tweaks to spells such as Create/Destroy Water, Create Food & Water, Purify Food & Drink, Goodberry, or the like?
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#11
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Quote:
The reason I have restricted characters to the PHB is to foster an old-school feel. Many later released subclasses and spells would fly in the face of that. If any applicants feel another subclass would fit the tone, I may allow that too. There will be no mechanical changes to survival based spells. If there comes a day I regret that, then I haven't tried hard enough. |
#12
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I completely understand, and I appreciate your goal and your candor. I actually just finished making a rogue; if no one submits a ranger I might pull the rogue and submit a revised ranger.
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- Real Life has gone berserk; taking an indefinite leave from PBP. Thanks for the memories :) |
#13
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Quote:
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#14
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- Real Life has gone berserk; taking an indefinite leave from PBP. Thanks for the memories :) Last edited by Solitaire64; Sep 12th, 2022 at 03:34 AM. |
#15
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This looks exactly like the kind of game I have been looking out for. Definitely going to make an app.
Edit: What is religion like in the Anurian Empire? Any particular faith or gods we should be aware of? Last edited by Alatere; Sep 8th, 2022 at 10:46 AM. |
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